Player Matchup

Cthulhu
Cthulhu
DragonsXBL
Cthulhu
Level 43
God Stats
5W - 5L
1,546 SR
Queue Stats
276W - 171L
1,605 Elo+
Party 1
Fenrir
Fenrir
Skitsify
Fenrir
Level 73
God Stats
3W - 1L
1,795 SR
Queue Stats
119W - 93L
1,586 Elo+
Party 1
Anubis
Anubis
turbobluemiata
Anubis
Level 136
God Stats
15W - 11L
1,500 SR
Queue Stats
343W - 355L
1,562 Elo+
Solo
Team Averages
Level 84
1,614 SR
1,584 Elo+

VS

Team Averages
Level 96
1,484 SR
1,538 Elo+
Baron Samedi
Baron Samedi
MyHomieJstar
Baron Samedi
Level 48
God Stats
5W - 5L
1,453 SR
Queue Stats
9W - 11L
1,485 Elo+
Solo
Awilix
Awilix
Robaer
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,628 Elo+
Solo
Anhur
Anhur
chiken002004
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonsXBL
Cthulhu
13
5 / 3 / 15
10,486
874
8,967
10,158
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Skitsify
Fenrir
14
11 / 2 / 7
11,007
917
11,462
8,388
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 2 / 10
10,210
851
12,058
7,528
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MyHomieJstar
Baron Samedi
11
3 / 7 / 3
8,361
697
7,187
11,337
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Robaer
Awilix
10
1 / 9 / 4
8,082
674
4,404
14,284
4,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 4
8,813
734
4,932
14,047
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
22
Kills
7
7
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DragonsXBL
Cthulhu
5
3
15
4.17
L
Baron Samedi
MyHomieJstar
Baron Samedi
3
7
3
0.64
L
Awilix
Robaer
Awilix
1
9
4
0.33
W
Fenrir
Skitsify
Fenrir
11
2
7
7.25
L
3
6
4
0.83
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,487
Damage
16,523
26,074
Taken
39,668
16,362
Mitigated
13,679
4,301
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DragonsXBL
Cthulhu
8,967
693
236
1,116
10,158
8,198
704
2,219
7,939
36,531
0
L
Baron Samedi
MyHomieJstar
Baron Samedi
7,187
388
1,296
1,830
11,337
5,721
0
5,852
5,394
29,359
0
L
Awilix
Robaer
Awilix
4,404
1,987
342
686
14,284
4,037
0
6,902
7,236
0
20,042
W
Fenrir
Skitsify
Fenrir
11,462
2,643
0
300
8,388
4,118
760
2,585
5,803
0
34,746
L
4,932
2,298
0
1,796
14,047
3,921
432
8,323
5,574
0
29,125
W
12,058
500
0
2,649
7,528
4,046
1,283
2,404
5,124
45,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
25,256
167
Minions Killed
119
0
Camps Cleared
0
712,097
Distance Traveled
585,875
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,486
874
58
5
0
246,342
4
L
Baron Samedi
8,361
697
42
4
0
199,627
3
L
Awilix
8,082
674
28
2
0
200,531
0
W
Fenrir
11,007
917
33
3
0
263,795
1
L
Anhur
8,813
734
49
4
0
185,717
2
W
Anubis
10,210
851
76
6
0
201,960
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role