Player Matchup

Kukulkan
Kukulkan
AnotherxRage
Kukulkan
Level 16
God Stats
14W - 9L
1,534 SR
Queue Stats
244W - 211L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
Bennymaruu
Danzaburou
Level 8
God Stats
4W - 2L
1,815 SR
Queue Stats
94W - 81L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
Laid2Rest907
Sun Wukong
Level 29
God Stats
7W - 2L
1,591 SR
Queue Stats
127W - 126L
1,424 Elo+
Solo
Ymir
Ymir
Muku_Nuku
Ymir
Level 31
God Stats
6W - 5L
1,753 SR
Queue Stats
104W - 109L
1,447 Elo+
Party 2
Nemesis
Nemesis
roronoalufffy
Nemesis
Level 26
God Stats
21W - 18L
1,506 SR
Queue Stats
391W - 334L
1,520 Elo+
Party 2
Team Averages
Level 22
1,640 SR
1,441 Elo+

VS

Team Averages
Level 12
1,712 SR
1,286 Elo+
Gilgamesh
Gilgamesh
BjeloKingpin
Gilgamesh
Level 7
God Stats
3W - 3L
1,738 SR
Queue Stats
29W - 38L
1,373 Elo+
Party 1
Anhur
Anhur
DemiGodHo
Anhur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 50L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
DemiGodSpak
Cthulhu
Level 6
God Stats
6W - 7L
1,738 SR
Queue Stats
203W - 269L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EI guwap
Tsukuyomi
Level 17
God Stats
13W - 10L
1,683 SR
Queue Stats
18W - 20L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
SKbrookss
Kukulkan
Level 13
God Stats
0W - 2L
1,899 SR
Queue Stats
61W - 82L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnotherxRage
Kukulkan
20
5 / 4 / 14
15,349
495
19,937
19,624
8,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Bennymaruu
Danzaburou
20
7 / 1 / 11
15,568
502
15,419
19,452
8,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Laid2Rest907
Sun Wukong
20
5 / 2 / 11
16,659
537
20,218
26,805
17,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
19
5 / 1 / 20
14,652
473
11,834
21,547
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
20
22 / 0 / 6
17,969
580
23,982
14,059
11,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BjeloKingpin
Gilgamesh
19
2 / 10 / 1
12,794
413
9,415
25,913
17,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
DemiGodHo
Anhur
18
0 / 9 / 1
11,288
364
8,826
20,349
8,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DemiGodSpak
Cthulhu
16
0 / 9 / 1
10,089
325
6,265
33,009
16,627
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
EI guwap
Tsukuyomi
20
2 / 7 / 3
13,214
426
11,555
22,590
13,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SKbrookss
Kukulkan
18
3 / 10 / 1
12,964
418
23,935
21,810
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
44
Kills
7
8
Deaths
45
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnotherxRage
Kukulkan
5
4
14
3
W
Danzaburou
Bennymaruu
Danzaburou
7
1
11
12.5
L
Gilgamesh
BjeloKingpin
Gilgamesh
2
10
1
0.25
L
Anhur
DemiGodHo
Anhur
0
9
1
0.06
L
Cthulhu
DemiGodSpak
Cthulhu
0
9
1
0.06
L
Tsukuyomi
EI guwap
Tsukuyomi
2
7
3
0.5
W
Sun Wukong
Laid2Rest907
Sun Wukong
5
2
11
5.25
W
Ymir
5
1
20
15
L
Kukulkan
SKbrookss
Kukulkan
3
10
1
0.35
W
Nemesis
22
0
6
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,390
Damage
59,996
101,487
Taken
123,671
65,760
Mitigated
63,391
30,670
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnotherxRage
Kukulkan
19,937
4,115
0
3,372
19,624
8,615
2,193
12,048
7,036
79,908
0
W
Danzaburou
Bennymaruu
Danzaburou
15,419
7,820
0
10,084
19,452
8,599
5,250
3,936
15,422
0
106,176
L
Gilgamesh
BjeloKingpin
Gilgamesh
9,415
2,447
0
899
25,913
17,332
84
2,917
22,996
0
84,052
L
Anhur
DemiGodHo
Anhur
8,826
3,838
0
1,941
20,349
8,062
997
6,202
14,147
0
74,470
L
Cthulhu
DemiGodSpak
Cthulhu
6,265
657
0
6,700
33,009
16,627
239
8,783
24,060
50,513
0
L
Tsukuyomi
EI guwap
Tsukuyomi
11,555
1,564
0
3,694
22,590
13,155
96
5,157
17,433
0
98,041
W
Sun Wukong
Laid2Rest907
Sun Wukong
20,218
4,913
388
9,994
26,805
17,503
2,624
5,062
21,549
216
126,891
W
Ymir
11,834
1,977
0
4,723
21,547
19,426
974
6,441
14,740
39,063
0
L
Kukulkan
SKbrookss
Kukulkan
23,935
2,321
0
0
21,810
8,215
0
8,712
13,098
77,185
0
W
Nemesis
23,982
14,141
0
2,109
14,059
11,617
1,365
2,164
11,824
0
130,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,197
Gold Earned
60,349
625
Minions Killed
634
0
Camps Cleared
0
2,937,593
Distance Traveled
2,584,149
38
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,349
495
128
4
0
529,783
2
W
Danzaburou
15,568
502
143
5
0
604,061
5
L
Gilgamesh
12,794
413
125
4
0
531,362
0
L
Anhur
11,288
364
149
5
0
514,971
0
L
Cthulhu
10,089
325
58
2
0
427,564
0
L
Tsukuyomi
13,214
426
157
5
0
581,082
0
W
Sun Wukong
16,659
537
166
5
0
537,881
0
W
Ymir
14,652
473
33
1
0
581,446
14
L
Kukulkan
12,964
418
145
5
0
529,170
0
W
Nemesis
17,969
580
155
5
0
684,422
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role