Player Matchup

Anhur
Anhur
DLanta
Anhur
Level 27
God Stats
4W - 0L
1,936 SR
Queue Stats
111W - 63L
1,586 Elo+
Party 1
Fenrir
Fenrir
ICEP3AKS
Fenrir
Level 38
God Stats
4W - 3L
1,784 SR
Queue Stats
319W - 288L
1,550 Elo+
Party 1
Fafnir
Fafnir
InVyChaos
Fafnir
Level 83
God Stats
5W - 2L
1,880 SR
Queue Stats
155W - 139L
1,573 Elo+
Party 1
Thoth
Thoth
InVyOptic
Thoth
Level 107
God Stats
10W - 6L
1,285 SR
Queue Stats
436W - 352L
1,603 Elo+
Party 1
King Arthur
King Arthur
JungleMonkey94
King Arthur
Level 82
God Stats
111W - 57L
1,696 SR
Queue Stats
459W - 380L
1,581 Elo+
Party 1
Team Averages
Level 67
1,716 SR
1,579 Elo+

VS

Team Averages
Level 100
1,494 SR
1,528 Elo+
Athena
Athena
DrMancene
Athena
Level 149
God Stats
2W - 1L
1,387 SR
Queue Stats
108W - 84L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
MaritsyaN
Kukulkan
Level 145
God Stats
0W - 1L
1,613 SR
Queue Stats
59W - 45L
1,573 Elo+
Party 2
Thanatos
Thanatos
Vapenob
Thanatos
Level 8
God Stats
1W - 1L
1,603 SR
Queue Stats
7W - 7L
1,554 Elo+
Party 2
Fenrir
Fenrir
gostthemost
Fenrir
Level 40
God Stats
0W - 2L
1,258 SR
Queue Stats
235W - 247L
1,532 Elo+
Solo
Hou Yi
Hou Yi
shapeem
Hou Yi
Level 156
God Stats
2W - 3L
1,609 SR
Queue Stats
139W - 104L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DLanta
Anhur
17
0 / 3 / 6
10,792
469
8,181
11,713
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ICEP3AKS
Fenrir
17
2 / 4 / 9
10,701
465
5,571
14,428
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
InVyChaos
Fafnir
18
5 / 1 / 8
13,155
572
9,493
18,801
23,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
InVyOptic
Thoth
19
6 / 2 / 6
12,165
529
15,482
10,900
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JungleMonkey94
King Arthur
20
9 / 1 / 9
13,593
591
21,539
20,871
21,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrMancene
Athena
14
1 / 2 / 7
10,273
447
7,983
20,411
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MaritsyaN
Kukulkan
19
2 / 5 / 1
12,129
527
10,408
13,710
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Vapenob
Thanatos
15
2 / 8 / 1
9,722
423
6,603
19,026
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Fenrir
17
2 / 4 / 1
10,396
452
5,633
21,111
11,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
shapeem
Hou Yi
18
4 / 3 / 1
11,567
503
10,607
17,121
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
22
Kills
11
11
Deaths
22
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
DLanta
Anhur
0
3
6
1
L
Athena
DrMancene
Athena
1
2
7
2.25
W
Fenrir
ICEP3AKS
Fenrir
2
4
9
1.63
W
Fafnir
InVyChaos
Fafnir
5
1
8
9
W
Thoth
InVyOptic
Thoth
6
2
6
4.5
W
King Arthur
JungleMonkey94
King Arthur
9
1
9
13.5
L
Kukulkan
MaritsyaN
Kukulkan
2
5
1
0.5
L
Thanatos
Vapenob
Thanatos
2
8
1
0.31
L
Fenrir
2
4
1
0.63
L
Hou Yi
shapeem
Hou Yi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,266
Damage
41,234
76,713
Taken
91,379
60,023
Mitigated
56,159
30,764
Healing
29,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DLanta
Anhur
8,181
5,315
0
4,931
11,713
3,925
2,775
4,693
7,020
0
67,609
L
Athena
DrMancene
Athena
7,983
2,248
0
4,169
20,411
21,293
247
5,335
14,914
23,462
0
W
Fenrir
ICEP3AKS
Fenrir
5,571
851
0
6,799
14,428
6,923
46
3,548
10,830
0
64,305
W
Fafnir
InVyChaos
Fafnir
9,493
3,622
0
6,355
18,801
23,279
542
5,289
13,437
45,708
0
W
Thoth
InVyOptic
Thoth
15,482
605
233
3,662
10,900
4,526
514
4,992
5,908
87,398
0
W
King Arthur
JungleMonkey94
King Arthur
21,539
1,495
0
8,784
20,871
21,370
496
4,252
16,181
0
90,921
L
Kukulkan
MaritsyaN
Kukulkan
10,408
95
0
1,126
13,710
5,073
0
7,265
6,149
115,340
0
L
Thanatos
Vapenob
Thanatos
6,603
1,060
0
10,536
19,026
12,495
450
5,532
13,336
0
41,463
L
Fenrir
5,633
1,122
0
9,333
21,111
11,177
748
2,424
18,583
0
72,124
L
Hou Yi
shapeem
Hou Yi
10,607
4,209
0
4,708
17,121
6,121
459
3,663
13,422
0
95,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
54,087
647
Minions Killed
597
0
Camps Cleared
0
2,230,865
Distance Traveled
1,965,895
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,792
469
117
5
0
418,377
2
L
Athena
10,273
447
27
1
0
459,348
7
W
Fenrir
10,701
465
108
5
0
449,190
1
W
Fafnir
13,155
572
76
3
0
475,378
11
W
Thoth
12,165
529
174
8
0
432,525
6
W
King Arthur
13,593
591
172
7
0
455,395
7
L
Kukulkan
12,129
527
215
9
0
416,324
9
L
Thanatos
9,722
423
88
4
0
347,487
5
L
Fenrir
10,396
452
135
6
0
365,490
5
L
Hou Yi
11,567
503
132
6
0
377,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role