Player Matchup

Artemis
Artemis
CRIXSHWA
Artemis
Level 12
God Stats
2W - 4L
1,498 SR
Queue Stats
14W - 27L
1,315 Elo+
Party 2
Arachne
Arachne
Cyeeee
Arachne
Level 107
God Stats
0W - 2L
1,199 SR
Queue Stats
16W - 35L
1,291 Elo+
Party 2
Tiamat
Tiamat
KiilerTiizer
Tiamat
Level 101
God Stats
2W - 4L
1,482 SR
Queue Stats
20W - 47L
1,299 Elo+
Party 2
Ymir
Ymir
RedMesa
Ymir
Level 120
God Stats
1W - 4L
1,437 SR
Queue Stats
19W - 43L
1,297 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3Hamm3r
Sun Wukong
Level 60
God Stats
10W - 19L
1,452 SR
Queue Stats
21W - 45L
1,362 Elo+
Party 2
Team Averages
Level 80
1,414 SR
1,313 Elo+

VS

Team Averages
Level 88
1,481 SR
1,463 Elo+
Gilgamesh
Gilgamesh
AmyFere
Gilgamesh
Level 53
God Stats
1W - 0L
1,456 SR
Queue Stats
20W - 18L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
EggSpats
Jormungandr
Level 69
God Stats
5W - 2L
1,778 SR
Queue Stats
45W - 40L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Javiele2
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Komowa
Tiamat
Level 46
God Stats
1W - 1L
1,426 SR
Queue Stats
47W - 44L
1,457 Elo+
Party 1
Rama
Rama
maxrus1337
Rama
Level 129
God Stats
5W - 7L
1,246 SR
Queue Stats
361W - 395L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRIXSHWA
Artemis
3
0 / 1 / 0
3,575
358
777
1,869
265
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Cyeeee
Arachne
7
0 / 2 / 1
4,460
446
3,524
7,282
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
10
0 / 0 / 1
5,256
526
2,408
2,639
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
RedMesa
Ymir
8
2 / 2 / 0
5,253
525
1,791
7,393
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Th3Hamm3r
Sun Wukong
8
0 / 3 / 1
4,846
485
4,075
6,573
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmyFere
Gilgamesh
9
2 / 0 / 2
5,644
564
3,474
5,708
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
EggSpats
Jormungandr
8
3 / 1 / 1
5,051
505
4,701
5,864
2,890
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Javiele2
Sun Wukong
10
2 / 0 / 2
6,148
615
3,564
4,437
2,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Komowa
Tiamat
9
0 / 0 / 1
5,283
528
1,646
2,844
1,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,691
569
3,449
5,177
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmyFere
Gilgamesh
2
0
2
3
L
Artemis
CRIXSHWA
Artemis
0
1
0
0
L
Arachne
Cyeeee
Arachne
0
2
1
0.25
W
Jormungandr
EggSpats
Jormungandr
3
1
1
3.5
W
Sun Wukong
Javiele2
Sun Wukong
2
0
2
3
L
Tiamat
0
0
1
0.5
W
Tiamat
Komowa
Tiamat
0
0
1
0.5
L
Ymir
RedMesa
Ymir
2
2
0
1
L
Sun Wukong
Th3Hamm3r
Sun Wukong
0
3
1
0.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,575
Damage
16,834
25,756
Taken
24,030
9,570
Mitigated
9,872
6,391
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmyFere
Gilgamesh
3,474
938
0
2,347
5,708
2,207
0
651
5,013
0
26,373
L
Artemis
CRIXSHWA
Artemis
777
699
0
653
1,869
265
0
713
1,156
0
3,852
L
Arachne
Cyeeee
Arachne
3,524
2,601
0
1,698
7,282
2,011
120
1,178
6,104
0
19,746
W
Jormungandr
EggSpats
Jormungandr
4,701
1,470
342
797
5,864
2,890
261
1,790
3,956
19,886
0
W
Sun Wukong
Javiele2
Sun Wukong
3,564
524
0
548
4,437
2,199
0
0
4,437
0
27,690
L
Tiamat
2,408
148
0
592
2,639
1,289
174
1,819
820
24,775
0
W
Tiamat
Komowa
Tiamat
1,646
455
0
1,238
2,844
1,146
288
487
2,281
24,980
0
L
Ymir
RedMesa
Ymir
1,791
319
174
2,217
7,393
3,535
0
1,969
5,424
15,765
0
L
Sun Wukong
Th3Hamm3r
Sun Wukong
4,075
770
0
1,057
6,573
2,470
448
668
5,905
0
25,334
W
3,449
2,704
0
1,972
5,177
1,430
1,656
1,005
4,144
0
29,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,390
Gold Earned
27,817
203
Minions Killed
286
0
Camps Cleared
0
767,999
Distance Traveled
941,646
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,644
564
51
5
0
214,551
1
L
Artemis
3,575
358
4
0
0
61,344
0
L
Arachne
4,460
446
40
4
0
171,801
1
W
Jormungandr
5,051
505
31
3
0
176,569
0
W
Sun Wukong
6,148
615
73
7
0
202,744
5
L
Tiamat
5,256
526
84
8
0
180,224
2
W
Tiamat
5,283
528
66
7
0
194,534
3
L
Ymir
5,253
525
30
3
0
174,747
0
L
Sun Wukong
4,846
485
45
5
0
179,883
1
W
Rama
5,691
569
65
7
0
153,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role