Player Matchup

Medusa
Medusa
KronHyp
Medusa
Level 154
God Stats
86W - 55L
1,649 SR
Queue Stats
913W - 985L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Ponche
Zhong Kui
Level 63
God Stats
55W - 41L
1,584 SR
Queue Stats
126W - 136L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
mike2406
Gilgamesh
Level 140
God Stats
48W - 47L
1,604 SR
Queue Stats
534W - 587L
1,516 Elo+
Party 1
Team Averages
Level 119
1,612 SR
1,499 Elo+

VS

Team Averages
Level 75
1,544 SR
1,544 Elo+
Ymir
Ymir
LaPutiSucia
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo
Nu Wa
Nu Wa
MikaelTheBellTTV
Nu Wa
Level 85
God Stats
30W - 20L
1,633 SR
Queue Stats
289W - 310L
1,508 Elo+
Party 2
Chaac
Chaac
Zer00AndTen
Chaac
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 72L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KronHyp
Medusa
12
6 / 0 / 3
7,999
800
8,806
5,571
1,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Mr Ponche
Zhong Kui
11
2 / 0 / 7
6,976
698
7,119
5,918
5,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
mike2406
Gilgamesh
9
1 / 3 / 6
6,740
674
4,465
8,249
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,844
584
1,785
8,909
6,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 2 / 2
6,351
635
7,562
4,857
1,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
6,388
639
5,922
9,443
8,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
KronHyp
Medusa
6
0
3
7.5
L
0
4
3
0.38
L
1
2
2
1
W
Zhong Kui
Mr Ponche
Zhong Kui
2
0
7
5.5
L
2
3
1
0.83
W
Gilgamesh
mike2406
Gilgamesh
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
15,269
19,738
Taken
23,209
11,752
Mitigated
16,277
3,134
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
KronHyp
Medusa
8,806
3,597
0
0
5,571
1,785
898
3,164
2,407
0
45,823
L
1,785
467
376
540
8,909
6,650
0
3,197
5,712
6,736
0
L
7,562
2,539
417
853
4,857
1,287
106
814
4,043
30,400
0
W
Zhong Kui
Mr Ponche
Zhong Kui
7,119
339
0
2,240
5,918
5,378
220
2,613
3,305
21,338
0
L
5,922
1,209
760
3,188
9,443
8,340
0
3,108
6,335
0
15,944
W
Gilgamesh
mike2406
Gilgamesh
4,465
1,533
0
894
8,249
4,589
0
3,680
4,569
0
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,715
Gold Earned
18,583
164
Minions Killed
90
0
Camps Cleared
0
548,845
Distance Traveled
496,475
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,999
800
80
8
0
181,929
1
L
Ymir
5,844
584
17
2
0
152,446
0
L
Nu Wa
6,351
635
54
5
0
170,683
3
W
Zhong Kui
6,976
698
39
4
0
177,052
0
L
Chaac
6,388
639
19
2
0
173,346
3
W
Gilgamesh
6,740
674
45
5
0
189,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role