Player Matchup

Tsukuyomi
Tsukuyomi
ElegantShoshan
Tsukuyomi
Level 18
God Stats
22W - 26L
1,536 SR
Queue Stats
38W - 43L
1,545 Elo+
Solo
Ah Puch
Ah Puch
TwoF8tez
Ah Puch
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
268W - 200L
1,686 Elo+
Solo
Vulcan
Vulcan
billythe_kid200
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,378 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 17
God Stats
87W - 69L
1,464 SR
Queue Stats
190W - 228L
1,447 Elo+
Solo
Ares
Ares
ellobo326
Ares
Level 13
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 7L
1,469 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,505 Elo+

VS

Team Averages
Level 23
1,429 SR
1,557 Elo+
Thanatos
Thanatos
FrankyNoFingers
Thanatos
Level 25
God Stats
3W - 1L
1,231 SR
Queue Stats
110W - 77L
1,697 Elo+
Solo
Poseidon
Poseidon
LacyPorpoise450
Poseidon
Level 18
God Stats
7W - 10L
1,491 SR
Queue Stats
141W - 143L
1,535 Elo+
Solo
Aphrodite
Aphrodite
PhillipTheNickel
Aphrodite
Level 28
God Stats
5W - 12L
1,218 SR
Queue Stats
146W - 149L
1,470 Elo+
Party 1
Izanami
Izanami
REYESINC3
Izanami
Level 28
God Stats
48W - 34L
1,686 SR
Queue Stats
119W - 138L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
yaboiiiiiiiii
Gilgamesh
Level 14
God Stats
2W - 3L
1,519 SR
Queue Stats
18W - 14L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElegantShoshan
Tsukuyomi
12
3 / 4 / 5
7,709
551
7,441
8,386
2,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
TwoF8tez
Ah Puch
13
1 / 5 / 1
7,416
530
4,163
7,201
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 5 / 2
7,073
505
6,755
7,829
2,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,710
479
1,836
5,906
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
2 / 6 / 0
6,381
456
2,096
10,912
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
14 / 1 / 1
9,861
704
14,234
11,559
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
13
3 / 2 / 6
8,153
582
2,731
6,230
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
12
2 / 2 / 7
6,888
492
3,616
6,885
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
REYESINC3
Izanami
12
4 / 3 / 4
7,175
513
4,531
8,168
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
yaboiiiiiiiii
Gilgamesh
14
1 / 2 / 0
7,993
571
3,226
8,660
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
24
24
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElegantShoshan
Tsukuyomi
3
4
5
1.38
W
Thanatos
14
1
1
14.5
W
Poseidon
3
2
6
3
W
Aphrodite
2
2
7
2.75
W
Izanami
REYESINC3
Izanami
4
3
4
2
L
Ah Puch
TwoF8tez
Ah Puch
1
5
1
0.3
L
4
5
2
1
L
0
4
2
0.25
L
Ares
2
6
0
0.33
W
Gilgamesh
yaboiiiiiiiii
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
28,338
40,234
Taken
41,502
15,999
Mitigated
15,260
3,449
Healing
23,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElegantShoshan
Tsukuyomi
7,441
1,471
0
2,398
8,386
2,646
0
389
7,983
0
33,363
W
Thanatos
14,234
5,160
0
13,107
11,559
4,486
0
2,306
9,253
0
65,763
W
Poseidon
2,731
432
0
1,728
6,230
2,012
0
3,793
2,437
38,858
0
W
Aphrodite
3,616
1,176
2,402
2,636
6,885
2,606
491
2,511
4,374
21,760
0
W
Izanami
REYESINC3
Izanami
4,531
3,045
95
653
8,168
2,817
1,521
1,683
6,485
0
54,158
L
Ah Puch
TwoF8tez
Ah Puch
4,163
228
0
672
7,201
2,037
0
1,479
5,534
54,074
0
L
6,755
1,885
0
0
7,829
2,327
90
1,258
6,531
26,684
0
L
1,836
867
0
0
5,906
1,892
0
596
5,310
0
32,118
L
Ares
2,096
254
0
379
10,912
7,097
117
2,263
8,529
14,886
0
W
Gilgamesh
yaboiiiiiiiii
Gilgamesh
3,226
452
0
2,442
8,660
3,339
900
2,721
5,939
0
44,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
40,070
327
Minions Killed
407
0
Camps Cleared
0
1,226,888
Distance Traveled
1,298,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,709
551
71
5
0
258,196
1
W
Thanatos
9,861
704
112
8
0
304,288
2
W
Poseidon
8,153
582
76
5
0
273,522
0
W
Aphrodite
6,888
492
31
2
0
242,860
0
W
Izanami
7,175
513
88
6
0
240,404
0
L
Ah Puch
7,416
530
106
8
0
230,510
1
L
Vulcan
7,073
505
42
3
0
225,090
2
L
Skadi
6,710
479
80
6
0
261,163
0
L
Ares
6,381
456
28
2
0
251,929
0
W
Gilgamesh
7,993
571
100
7
0
237,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role