Player Matchup

Heimdallr
Heimdallr
DeMoNiCjIgSaW05
Heimdallr
Level 142
God Stats
4W - 8L
1,500 SR
Queue Stats
235W - 242L
1,456 Elo+
Solo
Ares
Ares
GodOfMugs
Ares
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
239W - 246L
1,374 Elo+
Solo
Ne Zha
Ne Zha
Sanguis Yeti
Ne Zha
Level 67
God Stats
15W - 21L
1,475 SR
Queue Stats
410W - 497L
1,372 Elo+
Solo
Hades
Hades
fasar17
Hades
Level 125
God Stats
10W - 14L
1,488 SR
Queue Stats
20W - 19L
1,474 Elo+
Solo
Pele
Pele
kingpin9203
Pele
Level 84
God Stats
8W - 8L
1,339 SR
Queue Stats
623W - 738L
1,377 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,410 Elo+

VS

Team Averages
Level 93
1,439 SR
1,390 Elo+
Fenrir
Fenrir
Amadobado
Fenrir
Level 60
God Stats
7W - 9L
1,399 SR
Queue Stats
168W - 209L
1,388 Elo+
Solo
Poseidon
Poseidon
BlipBlapAttack
Poseidon
Level 144
God Stats
73W - 61L
1,481 SR
Queue Stats
922W - 890L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Bonkers999
Heimdallr
Level 58
God Stats
1W - 1L
1,261 SR
Queue Stats
77W - 59L
1,282 Elo+
Solo
Xbalanque
Xbalanque
emi_braso17
Xbalanque
Level 78
God Stats
13W - 12L
1,340 SR
Queue Stats
444W - 500L
1,410 Elo+
Solo
Osiris
Osiris
iNeedMoney989
Osiris
Level 125
God Stats
6W - 3L
1,715 SR
Queue Stats
245W - 248L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeMoNiCjIgSaW05
Heimdallr
14
5 / 6 / 3
9,364
493
8,132
15,552
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
10
2 / 10 / 4
7,200
379
6,420
18,008
12,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
13
1 / 5 / 1
8,548
450
5,439
13,734
5,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
fasar17
Hades
10
0 / 14 / 1
7,388
389
7,586
18,274
6,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 9 / 3
8,597
452
7,614
16,641
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amadobado
Fenrir
16
10 / 3 / 14
11,222
591
10,473
13,825
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
20
21 / 0 / 9
13,283
699
26,610
10,594
4,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Bonkers999
Heimdallr
17
7 / 4 / 14
10,986
578
11,215
16,852
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
emi_braso17
Xbalanque
13
3 / 3 / 18
9,428
496
7,446
8,597
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 9
10,244
539
5,674
10,482
11,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
11
Kills
44
44
Deaths
11
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amadobado
Fenrir
10
3
14
5.67
W
Poseidon
21
0
9
25.5
W
Heimdallr
Bonkers999
Heimdallr
7
4
14
3.5
L
Heimdallr
DeMoNiCjIgSaW05
Heimdallr
5
6
3
1.08
L
Ares
2
10
4
0.4
L
Ne Zha
1
5
1
0.3
W
Xbalanque
emi_braso17
Xbalanque
3
3
18
4
L
Hades
fasar17
Hades
0
14
1
0.04
W
3
1
9
7.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
61,418
82,209
Taken
60,350
37,146
Mitigated
30,402
11,743
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amadobado
Fenrir
10,473
3,171
0
4,674
13,825
5,561
0
3,897
9,928
0
43,597
W
Poseidon
26,610
3,407
0
2,713
10,594
4,170
1,902
2,478
8,116
111,766
0
W
Heimdallr
Bonkers999
Heimdallr
11,215
4,387
21
7,921
16,852
6,188
2,793
4,161
12,688
0
60,625
L
Heimdallr
DeMoNiCjIgSaW05
Heimdallr
8,132
3,100
0
4,505
15,552
6,308
1,166
3,675
11,877
0
53,810
L
Ares
6,420
532
217
828
18,008
12,686
359
5,186
12,822
25,595
0
L
Ne Zha
5,439
1,392
0
2,411
13,734
5,818
0
1,784
11,950
0
41,570
W
Xbalanque
emi_braso17
Xbalanque
7,446
4,244
0
1,569
8,597
2,778
1,208
1,724
6,873
0
30,419
L
Hades
fasar17
Hades
7,586
320
0
2,590
18,274
6,913
523
9,829
8,443
35,724
0
W
5,674
1,428
0
3,360
10,482
11,705
2,344
1,746
8,736
0
44,374
L
7,614
2,243
0
1,192
16,641
5,421
100
6,136
10,505
0
45,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
55,163
362
Minions Killed
487
0
Camps Cleared
0
1,597,219
Distance Traveled
1,888,127
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,222
591
68
4
0
391,290
5
W
Poseidon
13,283
699
182
10
0
410,717
2
W
Heimdallr
10,986
578
91
5
0
417,375
3
L
Heimdallr
9,364
493
91
5
0
275,143
2
L
Ares
7,200
379
32
2
0
342,351
2
L
Ne Zha
8,548
450
86
5
0
336,867
1
W
Xbalanque
9,428
496
46
2
0
308,870
2
L
Hades
7,388
389
69
4
0
292,007
5
W
Osiris
10,244
539
100
5
0
359,875
0
L
Pele
8,597
452
84
4
0
350,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role