Player Matchup

Awilix
Awilix
GKAjax
Awilix
Level 152
God Stats
2W - 3L
1,356 SR
Queue Stats
172W - 170L
1,523 Elo+
Party 1
Thoth
Thoth
KataBambus
Thoth
Level 29
God Stats
5W - 1L
1,682 SR
Queue Stats
25W - 19L
1,496 Elo+
Party 3
Olorun
Olorun
Mopsiqt
Olorun
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,136 Elo+
Party 1
Anubis
Anubis
RmdPolska
Anubis
Level 25
God Stats
11W - 6L
1,610 SR
Queue Stats
28W - 23L
1,473 Elo+
Party 3
Odin
Odin
SenpaiTk1337
Odin
Level 18
God Stats
1W - 1L
1,356 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1
Team Averages
Level 48
1,501 SR
1,403 Elo+

VS

Team Averages
Level 7
1,624 SR
1,531 Elo+
Ra
Ra
FitiDuarte
Ra
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 50L
1,636 Elo+
Party 2
Horus
Horus
GetPsyycho
Horus
Level 16
God Stats
2W - 2L
1,676 SR
Queue Stats
14W - 13L
1,503 Elo+
Solo
Medusa
Medusa
Raymh
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,636 Elo+
Party 2
Bellona
Bellona
RipoHipo13
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
一棒槌砸死你
Ymir
Level 6
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 2L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GKAjax
Awilix
12
6 / 3 / 2
6,817
620
3,656
7,016
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
8
1 / 2 / 6
5,258
478
3,522
3,807
934
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
Mopsiqt
Olorun
9
5 / 2 / 6
5,868
533
7,047
6,640
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
RmdPolska
Anubis
9
7 / 3 / 3
6,230
566
8,655
6,064
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
5,485
499
900
2,872
1,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,512
410
1,406
5,026
1,977
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
9
2 / 0 / 6
5,981
544
1,647
6,121
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Raymh
Medusa
7
1 / 4 / 3
4,694
427
1,328
3,909
987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RipoHipo13
Bellona
6
0 / 10 / 3
4,408
401
2,033
9,187
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 1 / 3
6,860
624
5,532
7,191
3,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
8
11
Deaths
20
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Awilix
GKAjax
Awilix
6
3
2
2.33
L
Horus
2
0
6
5
W
Thoth
1
2
6
2
W
Olorun
Mopsiqt
Olorun
5
2
6
4
L
Medusa
Raymh
Medusa
1
4
3
0.63
L
Bellona
RipoHipo13
Bellona
0
10
3
0.15
W
Anubis
RmdPolska
Anubis
7
3
3
2.83
W
0
1
1
0.5
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
11,946
26,399
Taken
31,434
10,076
Mitigated
13,757
9,162
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,406
329
202
317
5,026
1,977
206
2,928
2,073
13,655
0
W
Awilix
GKAjax
Awilix
3,656
1,733
0
2,471
7,016
2,174
0
788
6,228
0
38,339
L
Horus
1,647
753
310
1,592
6,121
3,112
0
4,485
1,636
0
7,137
W
Thoth
3,522
302
0
911
3,807
934
569
1,331
2,476
17,546
0
W
Olorun
Mopsiqt
Olorun
7,047
3,137
345
2,602
6,640
2,421
285
1,878
4,762
21,130
0
L
Medusa
Raymh
Medusa
1,328
935
0
0
3,909
987
0
3,351
558
0
5,207
L
Bellona
RipoHipo13
Bellona
2,033
1,088
0
220
9,187
4,509
42
5,627
3,560
0
7,563
W
Anubis
RmdPolska
Anubis
8,655
828
183
2,600
6,064
2,740
1,462
2,215
3,849
25,021
0
W
900
48
0
50
2,872
1,807
751
549
2,323
0
17,153
L
5,532
1,584
0
3,543
7,191
3,172
0
2,833
4,312
35,305
3,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
26,455
225
Minions Killed
160
0
Camps Cleared
0
934,502
Distance Traveled
900,957
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,512
410
30
3
0
159,284
1
W
Awilix
6,817
620
83
8
0
236,822
1
L
Horus
5,981
544
17
2
0
202,102
2
W
Thoth
5,258
478
32
3
0
169,852
2
W
Olorun
5,868
533
26
2
0
168,008
0
L
Medusa
4,694
427
11
1
0
170,272
0
L
Bellona
4,408
401
17
2
0
194,678
0
W
Anubis
6,230
566
40
4
0
144,660
1
W
Odin
5,485
499
44
4
0
215,160
0
L
Ymir
6,860
624
85
8
0
174,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role