Player Matchup

Da Ji
Da Ji
Codigo-Teddys
Da Ji
Level 62
God Stats
6W - 9L
1,512 SR
Queue Stats
109W - 106L
1,429 Elo+
Solo
King Arthur
King Arthur
MISTERimbox
King Arthur
Level 109
God Stats
43W - 36L
1,587 SR
Queue Stats
219W - 239L
1,437 Elo+
Solo
Poseidon
Poseidon
SebastianNahueel
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 143L
1,375 Elo+
Party 1
Ymir
Ymir
hades417jaded
Ymir
Level 22
God Stats
13W - 17L
1,396 SR
Queue Stats
26W - 47L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
xLUCAS_CABJ_95x
Heimdallr
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
60W - 67L
1,419 Elo+
Solo
Team Averages
Level 77
1,499 SR
1,385 Elo+

VS

Team Averages
Level 85
1,431 SR
1,319 Elo+
Tsukuyomi
Tsukuyomi
ImNewah
Tsukuyomi
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
41W - 65L
1,228 Elo+
Party 2
Horus
Horus
Nephyroth
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,228 Elo+
Party 2
Chernobog
Chernobog
Tekkadanakihiro
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
leokillercl
King Arthur
Level 147
God Stats
17W - 31L
1,350 SR
Queue Stats
96W - 117L
1,413 Elo+
Party 3
Merlin
Merlin
pexebeto
Merlin
Level 26
God Stats
6W - 10L
1,305 SR
Queue Stats
7W - 12L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 3
8,099
579
10,042
8,765
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MISTERimbox
King Arthur
12
1 / 0 / 7
7,438
531
8,376
12,306
6,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 6
7,830
559
6,121
5,725
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
5,775
413
678
5,374
5,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
xLUCAS_CABJ_95x
Heimdallr
13
5 / 2 / 5
7,999
571
5,841
6,049
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ImNewah
Tsukuyomi
11
3 / 5 / 0
6,818
487
4,939
11,080
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Nephyroth
Horus
9
0 / 4 / 0
5,645
403
3,542
9,788
5,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chernobog
Tekkadanakihiro
Chernobog
12
3 / 4 / 3
7,343
525
4,112
8,119
2,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
leokillercl
King Arthur
11
2 / 5 / 4
6,582
470
5,564
11,998
4,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Merlin
pexebeto
Merlin
11
0 / 3 / 0
6,677
477
3,666
5,558
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
8
8
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
Tsukuyomi
ImNewah
Tsukuyomi
3
5
0
0.6
W
King Arthur
MISTERimbox
King Arthur
1
0
7
4.5
L
Horus
Nephyroth
Horus
0
4
0
0
W
5
0
6
8
L
Chernobog
Tekkadanakihiro
Chernobog
3
4
3
1.13
W
1
3
0
0.33
L
King Arthur
leokillercl
King Arthur
2
5
4
0.8
L
Merlin
pexebeto
Merlin
0
3
0
0
W
Heimdallr
xLUCAS_CABJ_95x
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,058
Damage
21,823
38,219
Taken
46,543
19,597
Mitigated
17,986
9,586
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,042
4,045
0
730
8,765
3,726
0
298
8,431
0
34,199
L
Tsukuyomi
ImNewah
Tsukuyomi
4,939
1,165
0
2,742
11,080
3,140
0
1,426
9,654
0
33,891
W
King Arthur
MISTERimbox
King Arthur
8,376
705
0
4,405
12,306
6,938
0
2,484
9,726
0
41,728
L
Horus
Nephyroth
Horus
3,542
1,138
437
2,060
9,788
5,828
90
2,211
7,577
2,901
13,938
W
6,121
923
0
2,261
5,725
1,725
192
1,481
4,034
47,559
0
L
Chernobog
Tekkadanakihiro
Chernobog
4,112
2,576
0
1,038
8,119
2,385
176
570
7,549
0
38,090
W
678
184
0
690
5,374
5,164
75
0
5,374
10,660
0
L
King Arthur
leokillercl
King Arthur
5,564
942
0
2,807
11,998
4,890
0
1,469
10,529
0
39,414
L
Merlin
pexebeto
Merlin
3,666
545
0
638
5,558
1,743
828
1,123
4,435
33,550
0
W
Heimdallr
xLUCAS_CABJ_95x
Heimdallr
5,841
2,399
0
1,500
6,049
2,044
1,463
0
6,049
0
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
33,065
330
Minions Killed
317
0
Camps Cleared
0
1,254,509
Distance Traveled
1,332,170
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,099
579
66
5
0
248,797
2
L
Tsukuyomi
6,818
487
75
5
0
274,637
5
W
King Arthur
7,438
531
72
5
0
278,252
4
L
Horus
5,645
403
35
3
0
226,769
2
W
Poseidon
7,830
559
85
6
0
297,408
3
L
Chernobog
7,343
525
86
6
0
274,559
0
W
Ymir
5,775
413
22
2
0
178,793
1
L
King Arthur
6,582
470
50
4
0
314,314
3
L
Merlin
6,677
477
71
5
0
241,891
1
W
Heimdallr
7,999
571
85
6
0
251,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role