Player Matchup

King Arthur
King Arthur
GregStar01
King Arthur
Level 28
God Stats
5W - 7L
1,511 SR
Queue Stats
102W - 117L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
SenseiDeang
Baron Samedi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Vahnnh
Ah Puch
Level 28
God Stats
5W - 6L
1,493 SR
Queue Stats
140W - 145L
1,509 Elo+
Solo
Neith
Neith
alexidis_1821
Neith
Level 23
God Stats
1W - 2L
1,497 SR
Queue Stats
138W - 123L
1,377 Elo+
Party 2
Odin
Odin
lkazey
Odin
Level 11
God Stats
6W - 11L
1,434 SR
Queue Stats
15W - 18L
1,496 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,451 Elo+

VS

Team Averages
Level 23
1,525 SR
1,611 Elo+
Anhur
Anhur
Blintman
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,741 Elo+
Solo
Gilgamesh
Gilgamesh
MaCacInRomania
Gilgamesh
Level 26
God Stats
12W - 10L
1,640 SR
Queue Stats
103W - 73L
1,475 Elo+
Party 3
Cerberus
Cerberus
RomaniaSmells
Cerberus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 46L
1,722 Elo+
Party 3
Nemesis
Nemesis
Szephyre
Nemesis
Level 28
God Stats
10W - 9L
1,493 SR
Queue Stats
173W - 182L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
clauchan
Nu Wa
Level 29
God Stats
7W - 7L
1,490 SR
Queue Stats
170W - 187L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GregStar01
King Arthur
19
5 / 5 / 9
14,618
975
9,516
29,861
30,443
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SenseiDeang
Baron Samedi
20
2 / 10 / 10
14,105
940
18,064
22,574
10,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Vahnnh
Ah Puch
20
4 / 10 / 11
14,790
986
28,361
22,139
8,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 10
13,030
869
8,214
16,227
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
lkazey
Odin
19
4 / 6 / 9
13,609
907
9,741
19,297
8,137
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blintman
Anhur
16
1 / 4 / 6
11,990
799
1,060
4,821
1,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MaCacInRomania
Gilgamesh
20
5 / 2 / 28
16,300
1,087
24,613
25,011
26,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
RomaniaSmells
Cerberus
20
17 / 3 / 17
17,164
1,144
37,502
22,958
12,082
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Szephyre
Nemesis
20
9 / 5 / 20
15,728
1,049
24,536
20,150
10,094
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
clauchan
Nu Wa
20
5 / 1 / 18
14,954
997
17,187
5,841
2,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
15
Kills
37
37
Deaths
15
49
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blintman
Anhur
1
4
6
1
L
King Arthur
GregStar01
King Arthur
5
5
9
1.9
W
Gilgamesh
MaCacInRomania
Gilgamesh
5
2
28
9.5
W
Cerberus
RomaniaSmells
Cerberus
17
3
17
8.5
L
Baron Samedi
SenseiDeang
Baron Samedi
2
10
10
0.7
W
Nemesis
Szephyre
Nemesis
9
5
20
3.8
L
Ah Puch
Vahnnh
Ah Puch
4
10
11
0.95
L
0
6
10
0.83
W
Nu Wa
clauchan
Nu Wa
5
1
18
14
L
Odin
lkazey
Odin
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
104,898
110,098
Taken
78,781
64,132
Mitigated
53,033
13,795
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blintman
Anhur
1,060
673
0
0
4,821
1,714
0
3,834
987
0
3,552
L
King Arthur
GregStar01
King Arthur
9,516
1,262
0
5,842
29,861
30,443
0
12,866
16,770
0
26,530
W
Gilgamesh
MaCacInRomania
Gilgamesh
24,613
3,455
0
3,628
25,011
26,704
0
14,993
10,018
1,382
54,141
W
Cerberus
RomaniaSmells
Cerberus
37,502
474
108
5,687
22,958
12,082
0
12,966
9,992
65,311
0
L
Baron Samedi
SenseiDeang
Baron Samedi
18,064
658
3,056
3,317
22,574
10,427
0
12,561
9,697
68,993
0
W
Nemesis
Szephyre
Nemesis
24,536
15,811
0
3,128
20,150
10,094
0
11,062
9,088
0
46,351
L
Ah Puch
Vahnnh
Ah Puch
28,361
1,385
0
721
22,139
8,951
0
8,400
13,561
84,524
0
L
8,214
3,848
0
859
16,227
6,174
0
7,945
8,188
0
41,534
W
Nu Wa
clauchan
Nu Wa
17,187
4,353
199
1,440
5,841
2,439
0
3,570
2,271
52,233
0
L
Odin
lkazey
Odin
9,741
1,037
0
0
19,297
8,137
0
12,870
6,124
0
19,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,152
Gold Earned
76,136
333
Minions Killed
321
12
Camps Cleared
8
1,346,982
Distance Traveled
1,329,392
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,990
799
7
0
0
77,377
0
L
King Arthur
14,618
975
34
2
3
285,491
0
W
Gilgamesh
16,300
1,087
66
4
0
352,322
2
W
Cerberus
17,164
1,144
102
7
2
298,298
0
L
Baron Samedi
14,105
940
95
6
4
255,645
0
W
Nemesis
15,728
1,049
50
3
5
313,686
1
L
Ah Puch
14,790
986
126
8
3
269,491
2
L
Neith
13,030
869
63
4
2
277,263
0
W
Nu Wa
14,954
997
96
6
1
287,709
1
L
Odin
13,609
907
15
1
0
259,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role