Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
PicNik069
Arachne
Silver I
Level 128
God Stats
1W - 2L
1,496 SR
Queue Stats
7W - 6L
1,597 MMR
Solo
Raijin
Raijin
Gold II
StefEnti
Raijin
Gold II
Level 145
God Stats
15W - 15L
1,587 SR
Queue Stats
384W - 384L
1,572 MMR
Solo
Artio
Artio
Platinum IV
SupremeDoug
Artio
Platinum IV
Level 125
God Stats
29W - 22L
1,648 SR
Queue Stats
102W - 95L
1,648 MMR
Party 2
Tyr
Tyr
Gold II
bounceGod
Tyr
Gold II
Level 158
God Stats
1W - 4L
1,663 SR
Queue Stats
247W - 225L
1,474 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,579 SR
1,558 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,636 SR
1,582 MMR
Cerberus
Cerberus
Silver I
BlazingBlackGuy
Cerberus
Silver I
Level 147
God Stats
2W - 0L
2,000 SR
Queue Stats
22W - 11L
1,556 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Dusclop
Hou Yi
Bronze III
Level 30
God Stats
1W - 0L
1,588 SR
Queue Stats
9W - 1L
1,500 MMR
Party 3
King Arthur
King Arthur
Bronze III
Eduardo271020
King Arthur
Bronze III
Level 154
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 0L
1,564 MMR
Solo
Medusa
Medusa
Gold V
MohicanSun
Medusa
Gold V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,629 MMR
Party 3
Pele
Pele
Gold V
UsedXD
Pele
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 7 / 0
7,637
382
5,206
13,018
3,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PicNik069
Arachne
14
0 / 4 / 2
8,009
400
5,292
15,796
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
StefEnti
Raijin
16
3 / 3 / 2
9,949
497
14,646
16,361
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 2
8,613
431
6,684
24,104
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 2 / 4
10,051
503
8,237
22,991
19,156
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatCu ChulainnScyllaTsukuyomiSet

VS

Bans
DanzaburouAphroditeAthenaCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 0 / 13
12,189
609
8,989
18,851
19,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Dusclop
Hou Yi
19
6 / 0 / 8
12,586
629
15,860
14,229
6,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Eduardo271020
King Arthur
17
1 / 2 / 6
11,953
598
11,356
23,255
17,388
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
MohicanSun
Medusa
19
9 / 1 / 6
12,817
641
20,527
13,048
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
UsedXD
Pele
17
4 / 3 / 10
11,383
569
15,934
17,423
11,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
6
Kills
23
23
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
0
0
W
Cerberus
3
0
13
9.5
W
Hou Yi
Dusclop
Hou Yi
6
0
8
10
W
King Arthur
Eduardo271020
King Arthur
1
2
6
2
W
Medusa
MohicanSun
Medusa
9
1
6
12
L
Arachne
PicNik069
Arachne
0
4
2
0.25
L
Raijin
StefEnti
Raijin
3
3
2
1.33
L
2
7
2
0.43
W
Pele
UsedXD
Pele
4
3
10
3
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,065
Damage
72,666
92,270
Taken
86,806
57,998
Mitigated
59,300
24,370
Healing
41,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,206
1,846
0
2,018
13,018
3,942
0
1,207
11,811
0
47,360
W
Cerberus
8,989
591
0
7,902
18,851
19,336
424
4,291
14,376
43,187
0
W
Hou Yi
Dusclop
Hou Yi
15,860
8,213
0
9,727
14,229
6,032
6,747
3,839
10,306
0
104,477
W
King Arthur
Eduardo271020
King Arthur
11,356
1,020
0
10,131
23,255
17,388
395
2,402
20,733
0
78,769
W
Medusa
MohicanSun
Medusa
20,527
8,977
0
4,500
13,048
5,516
5,700
5,555
7,087
0
116,479
L
Arachne
PicNik069
Arachne
5,292
3,010
0
4,300
15,796
7,602
0
973
14,823
0
52,920
L
Raijin
StefEnti
Raijin
14,646
425
0
1,943
16,361
7,106
0
428
15,933
70,623
0
L
6,684
253
2,193
5,289
24,104
20,192
0
4,942
19,162
17,573
0
W
Pele
UsedXD
Pele
15,934
2,996
0
9,178
17,423
11,028
2,144
5,946
11,029
0
78,196
L
8,237
883
0
8,627
22,991
19,156
0
1,536
21,455
0
65,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,259
Gold Earned
60,928
455
Minions Killed
721
0
Camps Cleared
0
1,912,314
Distance Traveled
1,999,806
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,637
382
89
4
0
346,596
7
W
Cerberus
12,189
609
82
4
0
405,570
13
W
Hou Yi
12,586
629
156
8
0
363,083
7
W
King Arthur
11,953
598
155
8
0
435,774
5
W
Medusa
12,817
641
187
9
0
375,434
2
L
Arachne
8,009
400
89
4
0
395,546
0
L
Raijin
9,949
497
118
6
0
371,496
9
L
Artio
8,613
431
14
1
0
366,971
8
W
Pele
11,383
569
141
7
0
419,945
3
L
Tyr
10,051
503
145
7
0
431,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role