Player Matchup

Mulan
Mulan
Uxmanzor_S1OG
Mulan
Level 29
God Stats
4W - 7L
1,256 SR
Queue Stats
235W - 349L
1,125 Elo+
Party 2
Cthulhu
Cthulhu
playdohboy34
Cthulhu
Level 11
God Stats
1W - 4L
1,317 SR
Queue Stats
5W - 27L
946 Elo+
Party 2
Chang'e
Chang'e
zombieboy2333
Chang'e
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 51L
1,230 Elo+
Party 2
Team Averages
Level 49
1,358 SR
1,100 Elo+

VS

Team Averages
Level 15
1,407 SR
1,101 Elo+
Ymir
Ymir
BiIIysnapper
Ymir
Level 27
God Stats
26W - 17L
1,581 SR
Queue Stats
89W - 111L
1,303 Elo+
Solo
Sol
Sol
TSG_ghost_dog
Sol
Level 5
God Stats
1W - 3L
1,117 SR
Queue Stats
26W - 51L
979 Elo+
Party 1
Ne Zha
Ne Zha
acekid133
Ne Zha
Level 14
God Stats
2W - 5L
1,523 SR
Queue Stats
54W - 80L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
14,364
599
21,385
28,535
26,411
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
playdohboy34
Cthulhu
13
2 / 8 / 6
12,649
527
8,194
22,619
12,296
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
16
8 / 7 / 7
14,982
624
22,396
20,361
22,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 13
14,692
612
14,381
34,825
47,486
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 10 / 7
13,768
574
18,715
21,137
7,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
acekid133
Ne Zha
17
10 / 4 / 7
15,412
642
24,848
19,713
9,675
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
16
Kills
19
19
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
3
10
7
0.65
L
6
4
8
2.5
W
Ne Zha
acekid133
Ne Zha
10
4
7
3.38
L
Cthulhu
playdohboy34
Cthulhu
2
8
6
0.63
L
Chang'e
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,975
Damage
57,944
71,515
Taken
75,675
61,072
Mitigated
64,749
18,464
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,381
2,318
1,678
7,032
34,825
47,486
413
14,601
19,857
34,815
0
W
18,715
6,785
0
5,306
21,137
7,588
778
7,363
13,674
52,021
0
L
21,385
2,637
1,634
6,294
28,535
26,411
602
13,600
14,935
0
62,424
W
Ne Zha
acekid133
Ne Zha
24,848
13,228
279
5,112
19,713
9,675
1,808
8,105
11,487
0
65,894
L
Cthulhu
playdohboy34
Cthulhu
8,194
1,028
0
1,260
22,619
12,296
318
11,601
11,018
23,496
0
L
Chang'e
22,396
4,273
4,086
5,190
20,361
22,365
740
7,931
12,430
47,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
43,872
134
Minions Killed
136
0
Camps Cleared
0
1,174,613
Distance Traveled
1,212,772
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,692
612
30
1
0
395,413
0
W
Sol
13,768
574
46
2
0
398,150
0
L
Mulan
14,364
599
79
3
0
452,327
6
W
Ne Zha
15,412
642
60
3
0
419,209
0
L
Cthulhu
12,649
527
25
1
0
349,200
2
L
Chang'e
14,982
624
30
1
0
373,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role