Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RamGal77
Ah Muzen Cab
Level 16
God Stats
3W - 1L
1,751 SR
Queue Stats
279W - 287L
1,492 Elo+
Party 1
Tiamat
Tiamat
ShadosTCR
Tiamat
Level 22
God Stats
9W - 9L
1,611 SR
Queue Stats
98W - 96L
1,529 Elo+
Party 1
Athena
Athena
ZiBoss21
Athena
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
112W - 103L
1,546 Elo+
Party 1
Bellona
Bellona
elcristo
Bellona
Level 23
God Stats
15W - 17L
1,510 SR
Queue Stats
93W - 103L
1,529 Elo+
Party 1
Ganesha
Ganesha
seniorf
Ganesha
Level 17
God Stats
28W - 20L
1,712 SR
Queue Stats
72W - 93L
1,477 Elo+
Party 1
Team Averages
Level 37
1,650 SR
1,515 Elo+

VS

Team Averages
Level 22
1,546 SR
1,593 Elo+
Athena
Athena
Akmar420
Athena
Level 15
God Stats
3W - 1L
1,758 SR
Queue Stats
34W - 26L
1,606 Elo+
Solo
King Arthur
King Arthur
Eltmac1
King Arthur
Level 30
God Stats
5W - 4L
1,396 SR
Queue Stats
104W - 118L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IgnacioG
Ah Muzen Cab
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,553 Elo+
Solo
Nox
Nox
MisterPeronista
Nox
Level 18
God Stats
1W - 0L
1,577 SR
Queue Stats
22W - 6L
1,656 Elo+
Party 2
Nemesis
Nemesis
RaReturnS
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 52L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RamGal77
Ah Muzen Cab
12
0 / 7 / 0
7,653
383
5,007
12,577
4,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ShadosTCR
Tiamat
14
1 / 5 / 1
8,978
449
7,904
10,714
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ZiBoss21
Athena
14
2 / 5 / 3
8,865
443
11,846
19,101
18,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
elcristo
Bellona
16
4 / 4 / 1
10,243
512
13,164
15,690
21,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
seniorf
Ganesha
11
0 / 7 / 2
7,352
368
7,377
17,918
11,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akmar420
Athena
16
6 / 1 / 16
10,841
542
12,289
22,116
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Eltmac1
King Arthur
15
0 / 3 / 3
9,050
453
2,997
12,394
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
IgnacioG
Ah Muzen Cab
19
10 / 1 / 5
12,173
609
20,253
15,825
6,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 9
10,492
525
9,057
7,358
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RaReturnS
Nemesis
20
11 / 1 / 5
12,403
620
16,417
16,123
8,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
28
28
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
Akmar420
Athena
6
1
16
14
W
King Arthur
Eltmac1
King Arthur
0
3
3
0.5
W
Ah Muzen Cab
IgnacioG
Ah Muzen Cab
10
1
5
12.5
W
1
1
9
5.5
W
Nemesis
RaReturnS
Nemesis
11
1
5
13.5
L
Ah Muzen Cab
RamGal77
Ah Muzen Cab
0
7
0
0
L
Tiamat
ShadosTCR
Tiamat
1
5
1
0.3
L
Athena
ZiBoss21
Athena
2
5
3
0.7
L
Bellona
elcristo
Bellona
4
4
1
1.13
L
Ganesha
seniorf
Ganesha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
61,013
76,000
Taken
73,816
62,742
Mitigated
39,155
12,839
Healing
33,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Akmar420
Athena
12,289
3,272
0
10,271
22,116
12,557
474
10,970
10,829
28,337
0
W
King Arthur
Eltmac1
King Arthur
2,997
259
0
3,201
12,394
8,116
518
1,072
10,929
0
40,276
W
Ah Muzen Cab
IgnacioG
Ah Muzen Cab
20,253
11,665
0
10,212
15,825
6,749
2,651
5,686
10,080
0
98,128
W
9,057
302
0
2,089
7,358
3,384
793
2,493
4,525
73,447
0
W
Nemesis
RaReturnS
Nemesis
16,417
10,632
0
7,612
16,123
8,349
0
6,168
9,606
0
113,001
L
Ah Muzen Cab
RamGal77
Ah Muzen Cab
5,007
1,052
0
3,627
12,577
4,047
0
1,582
10,970
0
47,351
L
Tiamat
ShadosTCR
Tiamat
7,904
1,385
0
1,377
10,714
6,835
216
3,744
6,970
52,774
0
L
Athena
ZiBoss21
Athena
11,846
3,158
0
3,155
19,101
18,611
0
6,074
13,002
55,412
0
L
Bellona
elcristo
Bellona
13,164
4,246
0
2,934
15,690
21,570
814
3,723
11,642
0
52,995
L
Ganesha
seniorf
Ganesha
7,377
1,164
0
1,746
17,918
11,679
0
6,223
11,670
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
54,959
408
Minions Killed
582
0
Camps Cleared
0
1,735,921
Distance Traveled
2,005,112
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,841
542
48
2
0
414,439
5
W
King Arthur
9,050
453
66
3
0
334,462
2
W
Ah Muzen Cab
12,173
609
166
8
0
374,685
2
W
Nox
10,492
525
134
7
0
404,657
3
W
Nemesis
12,403
620
168
8
0
476,869
4
L
Ah Muzen Cab
7,653
383
81
4
0
308,187
0
L
Tiamat
8,978
449
112
6
0
310,050
6
L
Athena
8,865
443
98
5
0
394,240
6
L
Bellona
10,243
512
111
6
0
323,351
2
L
Ganesha
7,352
368
6
0
0
400,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role