Player Matchup

Sylvanus
Sylvanus
CFaCyS
Sylvanus
Level 65
God Stats
22W - 24L
1,510 SR
Queue Stats
340W - 326L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Dastiam
Sun Wukong
Level 46
God Stats
10W - 8L
1,510 SR
Queue Stats
178W - 230L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Gregoriopal
Kukulkan
Level 60
God Stats
1W - 3L
1,461 SR
Queue Stats
52W - 69L
1,456 Elo+
Party 2
Nemesis
Nemesis
MigueLVallejoS
Nemesis
Level 102
God Stats
2W - 5L
1,488 SR
Queue Stats
149W - 144L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
T0NY1699
Danzaburou
Level 62
God Stats
4W - 5L
1,517 SR
Queue Stats
131W - 156L
1,489 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,496 Elo+

VS

Team Averages
Level 74
1,474 SR
1,503 Elo+
Ratatoskr
Ratatoskr
Eetea
Ratatoskr
Level 122
God Stats
17W - 11L
1,793 SR
Queue Stats
663W - 627L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
MBlackout23
Gilgamesh
Level 87
God Stats
8W - 3L
1,447 SR
Queue Stats
120W - 126L
1,532 Elo+
Party 1
Scylla
Scylla
NeeeXoooZ
Scylla
Level 82
God Stats
2W - 5L
1,340 SR
Queue Stats
167W - 142L
1,581 Elo+
Party 1
Cerberus
Cerberus
PAblo808
Cerberus
Level 49
God Stats
2W - 2L
1,490 SR
Queue Stats
69W - 81L
1,525 Elo+
Party 1
Neith
Neith
jt4557789
Neith
Level 28
God Stats
12W - 23L
1,301 SR
Queue Stats
20W - 31L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CFaCyS
Sylvanus
17
3 / 9 / 3
11,042
394
13,024
24,173
18,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Dastiam
Sun Wukong
20
0 / 2 / 0
14,413
515
14,412
26,859
28,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Gregoriopal
Kukulkan
19
2 / 5 / 1
12,121
433
15,139
17,908
7,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
2 / 4 / 1
13,358
477
12,492
24,353
14,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
T0NY1699
Danzaburou
20
4 / 6 / 2
13,703
489
13,396
23,063
8,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Eetea
Ratatoskr
20
4 / 0 / 6
16,087
575
23,254
28,453
26,144
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MBlackout23
Gilgamesh
20
9 / 1 / 6
16,427
587
20,241
22,723
16,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
NeeeXoooZ
Scylla
20
7 / 3 / 7
15,845
566
18,645
15,636
6,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
PAblo808
Cerberus
20
2 / 4 / 14
13,076
467
14,021
27,634
26,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
jt4557789
Neith
20
4 / 4 / 6
15,270
545
7,231
12,648
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
11
Kills
26
26
Deaths
12
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CFaCyS
Sylvanus
3
9
3
0.5
L
Sun Wukong
Dastiam
Sun Wukong
0
2
0
0
W
Ratatoskr
Eetea
Ratatoskr
4
0
6
7
L
Kukulkan
Gregoriopal
Kukulkan
2
5
1
0.5
W
Gilgamesh
MBlackout23
Gilgamesh
9
1
6
12
L
2
4
1
0.63
W
Scylla
NeeeXoooZ
Scylla
7
3
7
3.5
W
Cerberus
PAblo808
Cerberus
2
4
14
2.25
L
Danzaburou
T0NY1699
Danzaburou
4
6
2
0.83
W
Neith
jt4557789
Neith
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,463
Damage
83,392
116,356
Taken
107,094
78,414
Mitigated
81,481
29,478
Healing
51,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CFaCyS
Sylvanus
13,024
3,669
4,218
4,784
24,173
18,635
1,146
13,058
11,115
51,409
9,870
L
Sun Wukong
Dastiam
Sun Wukong
14,412
3,615
0
9,002
26,859
28,879
775
1,793
24,906
0
128,843
W
Ratatoskr
Eetea
Ratatoskr
23,254
2,842
0
17,087
28,453
26,144
308
3,597
24,856
0
131,841
L
Kukulkan
Gregoriopal
Kukulkan
15,139
1,152
0
3,218
17,908
7,884
210
5,803
12,025
104,017
0
W
Gilgamesh
MBlackout23
Gilgamesh
20,241
4,652
0
13,990
22,723
16,255
159
7,282
15,441
0
170,485
L
12,492
5,547
0
2,602
24,353
14,451
622
6,141
18,132
0
127,109
W
Scylla
NeeeXoooZ
Scylla
18,645
1,914
0
3,740
15,636
6,850
195
5,885
9,751
137,709
0
W
Cerberus
PAblo808
Cerberus
14,021
722
105
12,787
27,634
26,773
0
10,365
17,269
54,801
0
L
Danzaburou
T0NY1699
Danzaburou
13,396
7,427
0
5,654
23,063
8,565
351
5,871
17,112
0
115,679
W
Neith
jt4557789
Neith
7,231
2,422
0
4,085
12,648
5,459
736
3,955
8,693
0
108,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,637
Gold Earned
76,705
898
Minions Killed
992
0
Camps Cleared
0
2,598,727
Distance Traveled
2,887,469
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,042
394
78
3
0
463,753
14
L
Sun Wukong
14,413
515
261
9
0
518,402
4
W
Ratatoskr
16,087
575
219
8
0
609,311
6
L
Kukulkan
12,121
433
192
7
0
504,128
10
W
Gilgamesh
16,427
587
224
8
0
635,053
0
L
Nemesis
13,358
477
192
7
0
635,338
1
W
Scylla
15,845
566
239
9
0
518,260
1
W
Cerberus
13,076
467
104
4
0
574,014
4
L
Danzaburou
13,703
489
175
6
0
477,106
7
W
Neith
15,270
545
206
7
0
550,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role