Player Matchup

Chiron
Chiron
Adv Major Payne
Chiron
Level 142
God Stats
7W - 0L
1,687 SR
Queue Stats
8W - 2L
1,787 Elo+
Party 2
Arachne
Arachne
BM10GG10
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,552 Elo+
Solo
Chang'e
Chang'e
BrownMarksman
Chang'e
Level 126
God Stats
5W - 2L
1,668 SR
Queue Stats
226W - 202L
1,552 Elo+
Solo
Nike
Nike
NotAGopher
Nike
Level 147
God Stats
5W - 5L
1,480 SR
Queue Stats
82W - 93L
1,697 Elo+
Party 2
Cthulhu
Cthulhu
gringolador
Cthulhu
Level 57
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,565 SR
1,618 Elo+

VS

Team Averages
Level 99
1,708 SR
1,571 Elo+
Ne Zha
Ne Zha
DBZdeadman13
Ne Zha
Level 121
God Stats
5W - 4L
1,710 SR
Queue Stats
120W - 98L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
FootLicker68
Baron Samedi
Level 29
God Stats
1W - 2L
1,757 SR
Queue Stats
22W - 19L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
KamikazeSergio
Gilgamesh
Level 47
God Stats
21W - 22L
1,587 SR
Queue Stats
245W - 252L
1,510 Elo+
Solo
Ares
Ares
TheMovingKingdom
Ares
Level 147
God Stats
1W - 2L
1,741 SR
Queue Stats
90W - 79L
1,575 Elo+
Party 1
Chiron
Chiron
anthonyjames8010
Chiron
Level 149
God Stats
4W - 10L
1,742 SR
Queue Stats
118W - 90L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 11
11,677
649
16,045
12,156
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
BM10GG10
Arachne
19
3 / 3 / 4
11,976
665
7,337
12,336
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
20
9 / 4 / 3
14,177
788
21,712
19,377
9,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 2 / 8
13,518
751
15,334
20,239
16,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
gringolador
Cthulhu
17
0 / 2 / 10
10,874
604
16,691
17,125
21,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
2 / 6 / 5
10,750
597
10,107
15,407
6,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FootLicker68
Baron Samedi
17
1 / 3 / 6
10,418
579
9,622
17,295
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
KamikazeSergio
Gilgamesh
19
2 / 4 / 7
11,619
646
14,055
21,762
12,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 2 / 5
11,550
642
9,258
19,762
19,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 1 / 9
12,465
693
24,873
17,334
9,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
16
Kills
14
14
Deaths
16
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
Arachne
BM10GG10
Arachne
3
3
4
1.67
W
Chang'e
9
4
3
2.63
L
Ne Zha
2
6
5
0.75
L
Baron Samedi
FootLicker68
Baron Samedi
1
3
6
1.33
L
Gilgamesh
KamikazeSergio
Gilgamesh
2
4
7
1.38
W
4
2
8
4
L
5
2
5
3.75
L
4
1
9
8.5
W
Cthulhu
gringolador
Cthulhu
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,119
Damage
67,915
81,233
Taken
91,560
57,729
Mitigated
61,990
26,608
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,045
5,526
1,781
3,145
12,156
5,184
2,123
1,535
10,543
0
56,019
W
Arachne
BM10GG10
Arachne
7,337
5,502
0
3,057
12,336
5,750
2,775
3,717
8,594
0
28,977
W
Chang'e
21,712
878
2,397
7,390
19,377
9,210
770
3,741
15,511
56,397
0
L
Ne Zha
10,107
2,700
0
310
15,407
6,769
81
6,971
8,102
0
34,439
L
Baron Samedi
FootLicker68
Baron Samedi
9,622
403
3,780
3,972
17,295
14,308
136
6,201
10,788
36,411
0
L
Gilgamesh
KamikazeSergio
Gilgamesh
14,055
4,461
0
1,149
21,762
12,672
427
7,031
14,361
0
63,358
W
15,334
1,104
0
5,686
20,239
16,246
573
6,040
13,999
7,027
59,319
L
9,258
399
2,350
2,883
19,762
19,138
0
9,416
9,548
15,444
0
L
24,873
8,395
2,729
3,017
17,334
9,103
2,320
8,589
8,285
0
77,770
W
Cthulhu
gringolador
Cthulhu
16,691
419
1,161
1,991
17,125
21,339
96
4,641
12,361
33,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,222
Gold Earned
56,802
433
Minions Killed
419
11
Camps Cleared
4
1,737,309
Distance Traveled
1,658,686
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,677
649
98
5
3
332,514
0
W
Arachne
11,976
665
54
3
0
381,977
4
W
Chang'e
14,177
788
107
6
4
338,582
1
L
Ne Zha
10,750
597
50
3
0
312,721
0
L
Baron Samedi
10,418
579
74
4
0
316,324
0
L
Gilgamesh
11,619
646
124
7
3
331,289
1
W
Nike
13,518
751
124
7
4
349,187
2
L
Ares
11,550
642
11
1
0
349,313
0
L
Chiron
12,465
693
160
9
1
349,039
1
W
Cthulhu
10,874
604
50
3
0
335,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role