Player Matchup

Kuzenbo
Kuzenbo
Silver I
Ar13l_lil_fire
Kuzenbo
Silver I
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 63L
1,040 MMR
Solo
Bastet
Bastet
Silver I
BassSlayer88
Bastet
Silver I
Level 160
God Stats
6W - 4L
1,612 SR
Queue Stats
440W - 454L
1,131 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
LtGama
Ah Muzen Cab
Silver II
Level 105
God Stats
2W - 1L
1,537 SR
Queue Stats
39W - 49L
1,032 MMR
Solo
Cthulhu
Cthulhu
Silver II
Vikkini
Cthulhu
Silver II
Level 93
God Stats
5W - 4L
1,597 SR
Queue Stats
31W - 43L
874 MMR
Solo
Sol
Sol
Silver I
pandaguy1029
Sol
Silver I
Level 107
God Stats
2W - 1L
1,723 SR
Queue Stats
62W - 67L
1,236 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,594 SR
1,062 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,587 SR
1,063 MMR
Zeus
Zeus
Silver IV
BrutalLycan
Zeus
Silver IV
Level 123
God Stats
19W - 17L
1,505 SR
Queue Stats
384W - 409L
738 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
BuNishi Kun
Sun Wukong
Silver V
Level 118
God Stats
2W - 4L
1,623 SR
Queue Stats
111W - 112L
1,206 MMR
Solo
Hel
Hel
Silver II
Coringahardx
Hel
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 161L
1,251 MMR
Solo
Skadi
Skadi
Silver I
iTzLamell
Skadi
Silver I
Level 105
God Stats
49W - 22L
1,754 SR
Queue Stats
158W - 157L
1,290 MMR
Solo
Fenrir
Fenrir
Silver IV
zombie_oskys115
Fenrir
Silver IV
Level 134
God Stats
9W - 7L
1,553 SR
Queue Stats
54W - 77L
832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,053
470
1,522
8,695
5,158
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
15
2 / 3 / 7
8,802
587
7,140
10,490
3,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
LtGama
Ah Muzen Cab
15
5 / 0 / 3
8,845
590
7,014
6,394
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Vikkini
Cthulhu
14
4 / 4 / 1
8,428
562
7,309
11,038
9,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 0 / 5
9,546
636
10,727
13,061
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatSetDanzaburouKing ArthurKumbhakarna

VS

Bans
AthenaBacchusNemesisCu ChulainnZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,197
480
6,056
7,953
2,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BuNishi Kun
Sun Wukong
13
3 / 5 / 2
8,080
539
6,853
13,090
8,219
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
6,410
427
4,031
11,271
7,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
iTzLamell
Skadi
12
1 / 1 / 0
6,622
441
4,590
5,547
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 1
7,104
474
3,304
10,525
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
9
9
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Bastet
2
3
7
1.83
L
2
5
1
0.5
L
Sun Wukong
BuNishi Kun
Sun Wukong
3
5
2
0.8
L
0
6
2
0.17
W
Ah Muzen Cab
LtGama
Ah Muzen Cab
5
0
3
6.5
W
Cthulhu
Vikkini
Cthulhu
4
4
1
1.13
L
Skadi
iTzLamell
Skadi
1
1
0
1
W
5
0
5
7.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
24,834
49,678
Taken
48,386
25,368
Mitigated
26,536
20,898
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,522
389
219
878
8,695
5,158
12
1,627
7,068
21,282
0
W
Bastet
7,140
2,297
0
3,105
10,490
3,732
501
1,847
8,643
0
48,173
L
6,056
268
183
992
7,953
2,542
0
3,186
4,485
42,538
0
L
Sun Wukong
BuNishi Kun
Sun Wukong
6,853
1,987
0
1,427
13,090
8,219
0
7,621
5,407
0
45,711
L
4,031
412
644
4,151
11,271
7,709
0
3,136
8,061
29,357
0
W
Ah Muzen Cab
LtGama
Ah Muzen Cab
7,014
4,067
0
5,364
6,394
2,167
2,372
2,740
3,654
0
55,392
W
Cthulhu
Vikkini
Cthulhu
7,309
909
0
2,707
11,038
9,578
0
909
10,129
48,668
0
L
Skadi
iTzLamell
Skadi
4,590
2,300
0
1,803
5,547
1,900
0
1,101
4,368
0
46,846
W
10,727
2,973
0
8,625
13,061
4,733
2,232
2,964
10,097
70,910
0
L
3,304
840
234
2,718
10,525
6,166
0
3,860
6,507
0
28,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
35,413
465
Minions Killed
393
0
Camps Cleared
0
1,460,139
Distance Traveled
1,292,905
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,053
470
40
3
0
313,688
4
W
Bastet
8,802
587
85
6
0
297,293
4
L
Zeus
7,197
480
77
5
0
226,988
0
L
Sun Wukong
8,080
539
93
6
0
248,033
2
L
Hel
6,410
427
65
4
0
256,205
2
W
Ah Muzen Cab
8,845
590
109
7
0
284,755
3
W
Cthulhu
8,428
562
98
7
0
292,955
0
L
Skadi
6,622
441
98
7
0
276,978
2
W
Sol
9,546
636
133
9
0
271,448
1
L
Fenrir
7,104
474
60
4
0
284,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role