Player Matchup

Cerberus
Cerberus
KiiNG_DTG
Cerberus
Level 106
God Stats
2W - 2L
1,651 SR
Queue Stats
9W - 13L
1,268 Elo+
Party 2
Fenrir
Fenrir
RealNino_Brown
Fenrir
Level 145
God Stats
9W - 3L
1,610 SR
Queue Stats
98W - 89L
1,432 Elo+
Party 2
Hel
Hel
Ricksta_11
Hel
Level 65
God Stats
35W - 31L
1,563 SR
Queue Stats
130W - 127L
1,413 Elo+
Party 2
Gilgamesh
Gilgamesh
Sgt_Bigbird_
Gilgamesh
Level 138
God Stats
15W - 6L
1,515 SR
Queue Stats
206W - 186L
1,549 Elo+
Party 2
Neith
Neith
vegan-nan1
Neith
Level 94
God Stats
78W - 86L
1,454 SR
Queue Stats
153W - 160L
1,424 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,417 Elo+

VS

Team Averages
Level 72
1,489 SR
1,500 Elo+
Cthulhu
Cthulhu
Babe0323
Cthulhu
Level 48
God Stats
7W - 6L
1,309 SR
Queue Stats
39W - 46L
1,416 Elo+
Solo
Awilix
Awilix
MxFsKrEaM
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Smithhh6068
Chang'e
Level 70
God Stats
104W - 70L
1,596 SR
Queue Stats
667W - 629L
1,543 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheRage9
Kumbhakarna
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Voltis
Medusa
Level 89
God Stats
7W - 5L
1,539 SR
Queue Stats
576W - 509L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KiiNG_DTG
Cerberus
18
6 / 4 / 10
11,801
1,073
16,609
28,244
19,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 4 / 10
11,272
1,025
9,593
16,476
18,794
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 0 / 9
11,214
1,019
8,621
8,378
3,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sgt_Bigbird_
Gilgamesh
17
3 / 3 / 13
10,908
992
16,900
18,871
21,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
16
2 / 3 / 6
10,360
942
15,913
12,019
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

206

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babe0323
Cthulhu
17
0 / 1 / 14
10,221
929
13,983
15,703
20,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
MxFsKrEaM
Awilix
16
3 / 5 / 9
10,468
952
15,626
14,362
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Smithhh6068
Chang'e
16
6 / 4 / 8
11,184
1,017
13,334
12,164
7,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
TheRage9
Kumbhakarna
16
0 / 3 / 11
9,634
876
5,918
12,332
11,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Voltis
Medusa
17
5 / 5 / 7
11,492
1,045
27,867
16,769
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
63
18
Kills
14
14
Deaths
18
48
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Babe0323
Cthulhu
0
1
14
7
W
Cerberus
KiiNG_DTG
Cerberus
6
4
10
2.75
L
Awilix
MxFsKrEaM
Awilix
3
5
9
1.5
W
4
4
10
2.25
W
3
0
9
7.5
W
Gilgamesh
Sgt_Bigbird_
Gilgamesh
3
3
13
3.17
L
Chang'e
Smithhh6068
Chang'e
6
4
8
2.5
L
Kumbhakarna
TheRage9
Kumbhakarna
0
3
11
1.83
L
Medusa
Voltis
Medusa
5
5
7
1.7
W
Neith
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,636
Damage
76,728
83,988
Taken
71,330
69,431
Mitigated
52,503
32,834
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Babe0323
Cthulhu
13,983
1,278
0
0
15,703
20,710
0
5,609
9,939
38,569
0
W
Cerberus
KiiNG_DTG
Cerberus
16,609
434
1,220
9,474
28,244
19,346
0
10,055
18,189
39,887
0
L
Awilix
MxFsKrEaM
Awilix
15,626
6,643
0
0
14,362
6,286
0
4,469
9,718
0
26,278
W
9,593
1,646
0
1,158
16,476
18,794
0
5,654
10,822
0
23,393
W
8,621
150
8,701
6,377
8,378
3,795
0
3,903
4,475
28,318
0
W
Gilgamesh
Sgt_Bigbird_
Gilgamesh
16,900
1,897
0
1,980
18,871
21,998
0
8,558
10,313
879
29,635
L
Chang'e
Smithhh6068
Chang'e
13,334
675
6,914
3,173
12,164
7,748
0
4,946
7,093
25,299
0
L
Kumbhakarna
TheRage9
Kumbhakarna
5,918
268
1,146
780
12,332
11,741
0
3,305
8,852
13,913
0
L
Medusa
Voltis
Medusa
27,867
9,955
0
0
16,769
6,018
0
7,780
8,914
0
53,981
W
Neith
15,913
9,486
0
3,924
12,019
5,498
0
5,065
6,954
0
40,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
52,999
222
Minions Killed
193
11
Camps Cleared
4
998,062
Distance Traveled
992,867
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,221
929
57
5
0
187,376
5
W
Cerberus
11,801
1,073
56
5
1
216,974
0
L
Awilix
10,468
952
21
2
2
215,574
0
W
Fenrir
11,272
1,025
31
3
5
212,971
0
W
Hel
11,214
1,019
65
6
2
217,949
0
W
Gilgamesh
10,908
992
17
2
0
213,753
0
L
Chang'e
11,184
1,017
19
2
0
203,498
0
L
Kumbhakarna
9,634
876
24
2
0
200,075
0
L
Medusa
11,492
1,045
72
7
2
186,344
0
W
Neith
10,360
942
53
5
3
136,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role