Player Matchup

Thor
Thor
AstroMeow
Thor
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 126L
1,514 Elo+
Solo
Chaac
Chaac
Bakamonoo
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
Level 84
God Stats
5W - 3L
1,484 SR
Queue Stats
272W - 272L
1,524 Elo+
Solo
Discordia
Discordia
YolerGard
Discordia
Level 88
God Stats
31W - 25L
1,507 SR
Queue Stats
857W - 818L
1,477 Elo+
Solo
Artio
Artio
wNooNe
Artio
Level 52
God Stats
3W - 1L
1,802 SR
Queue Stats
164W - 169L
1,493 Elo+
Solo
Team Averages
Level 87
1,559 SR
1,502 Elo+

VS

Team Averages
Level 126
1,609 SR
1,455 Elo+
Aphrodite
Aphrodite
BlackOkoku
Aphrodite
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 121L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
NFHtheKami
Gilgamesh
Level 107
God Stats
9W - 5L
1,821 SR
Queue Stats
44W - 42L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
Pinbeer
Nu Wa
Level 153
God Stats
8W - 5L
1,724 SR
Queue Stats
39W - 46L
1,527 Elo+
Solo
Hachiman
Hachiman
TTVuntouchable1
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,212 Elo+
Party 1
Pele
Pele
pandazias
Pele
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 0 / 1
4,328
721
1,173
3,072
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Bakamonoo
Chaac
7
2 / 0 / 0
4,601
767
2,197
3,006
2,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
Dipdoink
Ah Muzen Cab
7
0 / 0 / 0
3,735
623
2,054
2,999
729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
YolerGard
Discordia
8
1 / 0 / 0
4,124
687
1,562
1,427
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
wNooNe
Artio
6
0 / 0 / 0
3,912
652
1,189
3,791
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackOkoku
Aphrodite
5
0 / 0 / 0
3,635
606
1,305
1,502
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
NFHtheKami
Gilgamesh
7
0 / 2 / 0
3,871
645
2,037
4,113
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Pinbeer
Nu Wa
8
0 / 1 / 0
4,167
695
953
3,314
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
5
0 / 0 / 0
3,449
575
2,374
3,888
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
3
0 / 1 / 0
3,161
527
0
2,147
418
Boots

Boots

+6%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
0
0
1
0.5
W
Chaac
Bakamonoo
Chaac
2
0
0
2
L
Aphrodite
BlackOkoku
Aphrodite
0
0
0
0
W
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
0
0
0
0
L
Gilgamesh
NFHtheKami
Gilgamesh
0
2
0
0
L
Nu Wa
Pinbeer
Nu Wa
0
1
0
0
L
Hachiman
0
0
0
0
W
Discordia
YolerGard
Discordia
1
0
0
1
L
Pele
0
1
0
0
W
Artio
wNooNe
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,175
Damage
6,669
14,295
Taken
14,964
6,068
Mitigated
3,971
8,384
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,173
324
0
2,100
3,072
883
0
456
2,584
0
20,791
W
Chaac
Bakamonoo
Chaac
2,197
376
0
1,201
3,006
2,180
0
0
3,006
0
17,614
L
Aphrodite
BlackOkoku
Aphrodite
1,305
754
1,000
1,129
1,502
504
0
232
1,270
6,944
0
W
Ah Muzen Cab
Dipdoink
Ah Muzen Cab
2,054
952
0
1,905
2,999
729
0
521
2,478
0
17,392
L
Gilgamesh
NFHtheKami
Gilgamesh
2,037
570
0
395
4,113
1,780
0
0
3,846
0
13,513
L
Nu Wa
Pinbeer
Nu Wa
953
159
0
850
3,314
852
0
1,188
1,946
18,058
0
L
Hachiman
2,374
1,293
0
856
3,888
417
0
957
2,931
0
11,262
W
Discordia
YolerGard
Discordia
1,562
41
0
883
1,427
328
37
431
930
18,623
0
L
Pele
0
0
0
718
2,147
418
0
160
1,953
0
5,726
W
Artio
wNooNe
Artio
1,189
156
86
2,209
3,791
1,948
0
752
3,039
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,700
Gold Earned
18,283
196
Minions Killed
141
0
Camps Cleared
0
611,615
Distance Traveled
521,546
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,328
721
58
10
0
136,288
1
W
Chaac
4,601
767
49
8
0
108,287
1
L
Aphrodite
3,635
606
11
2
0
122,996
3
W
Ah Muzen Cab
3,735
623
40
7
0
122,258
0
L
Gilgamesh
3,871
645
34
6
0
124,510
1
L
Nu Wa
4,167
695
51
9
0
117,945
1
L
Hachiman
3,449
575
26
4
0
104,986
0
W
Discordia
4,124
687
26
4
0
124,869
2
L
Pele
3,161
527
19
3
0
51,109
0
W
Artio
3,912
652
23
4
0
119,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role