Player Matchup

Gilgamesh
Gilgamesh
BjeloKingpin
Gilgamesh
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 38L
1,167 Elo+
Party 1
Heimdallr
Heimdallr
DemiGodHo
Heimdallr
Level 16
God Stats
1W - 0L
1,487 SR
Queue Stats
38W - 50L
1,178 Elo+
Party 1
Cthulhu
Cthulhu
DemiGodSpak
Cthulhu
Level 5
God Stats
6W - 7L
1,500 SR
Queue Stats
203W - 269L
1,167 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EI guwap
Tsukuyomi
Level 17
God Stats
13W - 10L
1,606 SR
Queue Stats
18W - 20L
1,178 Elo+
Party 1
Janus
Janus
SKbrookss
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 82L
1,052 Elo+
Party 1
Team Averages
Level 11
1,518 SR
1,148 Elo+

VS

Team Averages
Level 22
1,527 SR
1,302 Elo+
Thanatos
Thanatos
BranP66_
Thanatos
Level 27
God Stats
20W - 34L
1,279 SR
Queue Stats
166W - 198L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Captain J2481
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,122 Elo+
Solo
Gilgamesh
Gilgamesh
GodSoldier911
Gilgamesh
Level 27
God Stats
26W - 38L
1,438 SR
Queue Stats
125W - 162L
1,324 Elo+
Solo
Merlin
Merlin
TheMonsterTrio
Merlin
Level 29
God Stats
5W - 1L
1,707 SR
Queue Stats
235W - 243L
1,385 Elo+
Solo
Izanami
Izanami
rSixsooc
Izanami
Level 22
God Stats
3W - 2L
1,711 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BjeloKingpin
Gilgamesh
11
1 / 2 / 1
6,503
465
2,401
5,883
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
DemiGodHo
Heimdallr
11
4 / 2 / 1
6,785
485
4,732
6,116
2,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
DemiGodSpak
Cthulhu
13
1 / 2 / 1
7,199
514
3,171
13,291
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
EI guwap
Tsukuyomi
12
4 / 1 / 1
7,420
530
3,349
7,465
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
SKbrookss
Janus
11
3 / 6 / 2
6,862
490
3,550
6,714
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BranP66_
Thanatos
11
7 / 2 / 0
7,264
519
5,279
7,562
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Captain J2481
Sylvanus
6
0 / 6 / 0
5,057
361
541
7,992
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
GodSoldier911
Gilgamesh
12
1 / 3 / 1
6,723
480
4,787
10,342
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 2 / 3
7,110
508
4,449
4,579
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rSixsooc
Izanami
7
0 / 2 / 0
5,470
391
622
4,642
2,533
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
12
13
Deaths
15
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BjeloKingpin
Gilgamesh
1
2
1
0.75
L
Thanatos
BranP66_
Thanatos
7
2
0
3.5
L
Sylvanus
Captain J2481
Sylvanus
0
6
0
0
W
Heimdallr
DemiGodHo
Heimdallr
4
2
1
2.25
W
Cthulhu
DemiGodSpak
Cthulhu
1
2
1
0.75
W
Tsukuyomi
EI guwap
Tsukuyomi
4
1
1
4.5
L
Gilgamesh
GodSoldier911
Gilgamesh
1
3
1
0.5
W
Janus
SKbrookss
Janus
3
6
2
0.67
L
4
2
3
2.75
L
Izanami
rSixsooc
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
15,678
39,469
Taken
35,117
18,048
Mitigated
14,529
7,418
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BjeloKingpin
Gilgamesh
2,401
873
0
101
5,883
2,610
1,218
101
5,782
0
20,449
L
Thanatos
BranP66_
Thanatos
5,279
1,710
0
4,908
7,562
2,647
321
603
6,939
0
23,366
L
Sylvanus
Captain J2481
Sylvanus
541
328
0
579
7,992
3,035
14
1,293
6,657
10,251
6,010
W
Heimdallr
DemiGodHo
Heimdallr
4,732
2,659
0
830
6,116
2,545
1,516
1,145
4,971
0
26,711
W
Cthulhu
DemiGodSpak
Cthulhu
3,171
559
0
4,339
13,291
8,259
298
39
13,252
31,115
0
W
Tsukuyomi
EI guwap
Tsukuyomi
3,349
1,508
0
2,148
7,465
2,638
0
267
7,198
0
40,499
L
Gilgamesh
GodSoldier911
Gilgamesh
4,787
1,463
0
2,242
10,342
4,952
0
2,813
7,279
0
29,389
W
Janus
SKbrookss
Janus
3,550
425
0
0
6,714
1,996
0
3,351
3,363
26,717
0
L
4,449
52
0
1,008
4,579
1,362
411
1,586
2,879
35,508
0
L
Izanami
rSixsooc
Izanami
622
249
106
675
4,642
2,533
63
0
4,642
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
31,624
288
Minions Killed
235
0
Camps Cleared
0
1,399,570
Distance Traveled
1,162,313
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,503
465
49
4
0
316,004
2
L
Thanatos
7,264
519
40
3
0
304,676
0
L
Sylvanus
5,057
361
18
1
0
198,580
0
W
Heimdallr
6,785
485
49
4
0
287,393
0
W
Cthulhu
7,199
514
53
4
0
236,147
0
W
Tsukuyomi
7,420
530
82
6
0
309,515
0
L
Gilgamesh
6,723
480
61
4
0
268,099
0
W
Janus
6,862
490
55
4
0
250,511
0
L
Merlin
7,110
508
61
4
0
187,562
3
L
Izanami
5,470
391
55
4
0
203,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role