Player Matchup

Tsukuyomi
Tsukuyomi
Drake3I3
Tsukuyomi
Level 43
God Stats
72W - 87L
1,439 SR
Queue Stats
91W - 131L
1,347 Elo+
Party 2
Cupid
Cupid
Gozzomante
Cupid
Level 44
God Stats
112W - 137L
1,439 SR
Queue Stats
118W - 147L
1,378 Elo+
Party 2
Ymir
Ymir
Steve1286
Ymir
Level 19
God Stats
15W - 21L
1,525 SR
Queue Stats
38W - 49L
1,410 Elo+
Party 2
Team Averages
Level 35
1,467 SR
1,378 Elo+

VS

Team Averages
Level 108
1,512 SR
1,554 Elo+
Nemesis
Nemesis
Blackclues
Nemesis
Level 157
God Stats
2W - 3L
1,523 SR
Queue Stats
191W - 89L
1,821 Elo+
Party 1
Chang'e
Chang'e
Sh1nj1Tao
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Yasslapiav
Mulan
Level 12
God Stats
7W - 7L
1,513 SR
Queue Stats
29W - 32L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drake3I3
Tsukuyomi
11
2 / 7 / 1
8,115
624
7,113
10,262
3,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
12
1 / 2 / 2
8,109
624
7,799
8,620
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
10
0 / 8 / 2
7,304
562
2,870
14,162
11,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackclues
Nemesis
15
11 / 0 / 5
11,115
855
10,544
11,417
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Sh1nj1Tao
Chang'e
14
4 / 0 / 13
9,744
750
10,056
6,597
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
2 / 3 / 13
9,303
716
5,606
10,121
7,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blackclues
Nemesis
11
0
5
13.5
L
Tsukuyomi
Drake3I3
Tsukuyomi
2
7
1
0.36
L
Cupid
1
2
2
1
W
Chang'e
Sh1nj1Tao
Chang'e
4
0
13
10.5
L
Ymir
0
8
2
0.13
W
Mulan
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
26,206
33,044
Taken
28,135
18,189
Mitigated
15,532
5,369
Healing
18,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blackclues
Nemesis
10,544
6,046
0
4,795
11,417
5,783
1,330
1,182
10,119
0
51,614
L
Tsukuyomi
Drake3I3
Tsukuyomi
7,113
1,775
194
982
10,262
3,748
0
3,648
6,414
0
21,682
L
Cupid
7,799
4,644
1,767
2,084
8,620
3,360
0
1,743
6,840
0
45,759
W
Chang'e
Sh1nj1Tao
Chang'e
10,056
690
4,682
5,181
6,597
2,347
699
172
6,425
54,060
0
L
Ymir
2,870
651
171
171
14,162
11,081
0
4,254
9,640
15,133
0
W
Mulan
5,606
1,037
318
3,300
10,121
7,402
571
1,590
8,531
0
33,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
30,162
140
Minions Killed
192
0
Camps Cleared
0
690,214
Distance Traveled
773,844
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,115
855
62
5
0
282,793
3
L
Tsukuyomi
8,115
624
31
2
0
264,076
1
L
Cupid
8,109
624
88
7
0
232,604
1
W
Chang'e
9,744
750
73
6
0
248,042
4
L
Ymir
7,304
562
21
2
0
193,534
2
W
Mulan
9,303
716
57
4
0
243,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role