Player Matchup

Chang'e
Chang'e
Acalme
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NuB4S
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 2
Apollo
Apollo
YorosVatta
Apollo
Level 68
God Stats
5W - 7L
1,415 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 2
Kukulkan
Kukulkan
quarz10
Kukulkan
Level 67
God Stats
2W - 1L
1,706 SR
Queue Stats
5W - 6L
1,366 Elo+
Party 2
Awilix
Awilix
samuga
Awilix
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,419 Elo+

VS

Team Averages
Level 82
1,592 SR
1,440 Elo+
Cthulhu
Cthulhu
DarkWalesX13
Cthulhu
Level 81
God Stats
29W - 30L
1,697 SR
Queue Stats
144W - 140L
1,427 Elo+
Party 1
Hera
Hera
ElBarbaas
Hera
Level 69
God Stats
10W - 11L
1,620 SR
Queue Stats
42W - 54L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Plocanin
Tsukuyomi
Level 66
God Stats
4W - 7L
1,622 SR
Queue Stats
109W - 160L
1,426 Elo+
Party 3
Cerberus
Cerberus
Plocanka
Cerberus
Level 68
God Stats
41W - 43L
1,519 SR
Queue Stats
113W - 163L
1,427 Elo+
Party 3
Neith
Neith
TeamMate25
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acalme
Chang'e
10
0 / 1 / 0
5,513
501
2,568
7,050
2,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
NuB4S
Cthulhu
9
2 / 0 / 1
6,079
553
4,785
6,307
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
YorosVatta
Apollo
9
0 / 0 / 2
5,224
475
2,606
4,262
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
quarz10
Kukulkan
12
3 / 0 / 1
6,558
596
4,714
2,301
843
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
samuga
Awilix
12
3 / 1 / 2
6,414
583
2,244
7,361
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkWalesX13
Cthulhu
11
1 / 0 / 0
5,686
517
3,600
4,558
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
10
0 / 3 / 0
5,422
493
1,983
4,744
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Plocanin
Tsukuyomi
8
0 / 3 / 1
5,007
455
2,250
6,852
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Plocanka
Cerberus
9
0 / 0 / 1
5,327
484
2,555
5,335
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
9
1 / 3 / 0
5,131
466
3,274
5,690
1,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Acalme
Chang'e
0
1
0
0
L
Cthulhu
DarkWalesX13
Cthulhu
1
0
0
1
L
Hera
0
3
0
0
W
Cthulhu
NuB4S
Cthulhu
2
0
1
2.5
L
Tsukuyomi
Plocanin
Tsukuyomi
0
3
1
0.17
L
Cerberus
Plocanka
Cerberus
0
0
1
0.5
L
Neith
1
3
0
0.33
W
Apollo
YorosVatta
Apollo
0
0
2
1
W
Kukulkan
quarz10
Kukulkan
3
0
1
3.5
W
Awilix
samuga
Awilix
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
13,662
27,281
Taken
27,179
10,873
Mitigated
9,409
11,851
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Acalme
Chang'e
2,568
434
0
3,389
7,050
2,687
0
3,102
3,948
25,657
0
L
Cthulhu
DarkWalesX13
Cthulhu
3,600
37
226
1,248
4,558
1,898
0
2,098
2,460
30,880
0
L
Hera
1,983
589
0
553
4,744
1,676
0
2,541
1,980
29,374
0
W
Cthulhu
NuB4S
Cthulhu
4,785
340
665
2,111
6,307
3,810
48
1,540
4,767
22,621
0
L
Tsukuyomi
Plocanin
Tsukuyomi
2,250
806
0
1,735
6,852
2,408
174
2,304
4,464
0
21,267
L
Cerberus
Plocanka
Cerberus
2,555
243
0
2,608
5,335
1,962
0
1,981
3,354
18,608
0
L
Neith
3,274
1,400
384
1,491
5,690
1,465
0
2,836
2,854
0
19,765
W
Apollo
YorosVatta
Apollo
2,606
1,683
0
1,620
4,262
1,325
650
1,339
2,923
0
25,236
W
Kukulkan
quarz10
Kukulkan
4,714
525
0
790
2,301
843
471
992
1,309
37,167
0
W
Awilix
samuga
Awilix
2,244
682
0
3,276
7,361
2,208
123
1,165
6,196
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
26,573
312
Minions Killed
237
0
Camps Cleared
0
986,417
Distance Traveled
990,976
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,513
501
53
5
0
177,356
3
L
Cthulhu
5,686
517
53
5
0
202,141
0
L
Hera
5,422
493
65
6
0
180,768
0
W
Cthulhu
6,079
553
28
3
0
190,267
3
L
Tsukuyomi
5,007
455
51
5
0
196,573
1
L
Cerberus
5,327
484
32
3
0
214,264
2
L
Neith
5,131
466
36
3
0
197,230
1
W
Apollo
5,224
475
63
6
0
188,963
0
W
Kukulkan
6,558
596
85
8
0
198,944
0
W
Awilix
6,414
583
83
8
0
230,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role