Player Matchup

Sun Wukong
Sun Wukong
BluGuyBelion
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Ganesha
Ganesha
HikariUn
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Riverpaw
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Artemis
Artemis
ShioctonKnight
Artemis
Level 18
God Stats
28W - 20L
1,501 SR
Queue Stats
114W - 94L
1,390 Elo+
Solo
Heimdallr
Heimdallr
TensionHead
Heimdallr
Level 28
God Stats
14W - 15L
1,481 SR
Queue Stats
14W - 15L
1,440 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,466 Elo+

VS

Team Averages
Level 21
1,430 SR
1,309 Elo+
Eset
Eset
Jeldon
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,012 Elo+
Party 3
Zhong Kui
Zhong Kui
Sinfilled
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 83L
1,385 Elo+
Party 2
Medusa
Medusa
Zeke1928
Medusa
Level 29
God Stats
23W - 14L
1,528 SR
Queue Stats
360W - 308L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
dtorc731
Jormungandr
Level 29
God Stats
6W - 6L
1,409 SR
Queue Stats
51W - 47L
1,299 Elo+
Solo
Arachne
Arachne
spaceboom_44
Arachne
Level 15
God Stats
2W - 2L
1,212 SR
Queue Stats
24W - 22L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluGuyBelion
Sun Wukong
20
10 / 9 / 14
15,671
1,205
21,402
25,743
29,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
HikariUn
Ganesha
20
0 / 12 / 23
13,898
1,069
13,340
26,339
32,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Riverpaw
Kukulkan
20
2 / 8 / 15
12,982
999
21,756
14,663
6,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 8 / 15
15,089
1,161
31,534
21,975
12,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
TensionHead
Heimdallr
20
11 / 9 / 13
14,985
1,153
30,071
26,614
11,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jeldon
Eset
20
3 / 6 / 19
12,962
997
8,524
12,875
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Sinfilled
Zhong Kui
20
10 / 8 / 19
15,071
1,159
22,558
30,402
22,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Zeke1928
Medusa
20
19 / 2 / 20
17,818
1,371
37,675
24,329
11,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
dtorc731
Jormungandr
20
8 / 7 / 21
14,247
1,096
20,347
25,340
18,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
spaceboom_44
Arachne
20
6 / 9 / 21
13,980
1,075
16,672
32,023
14,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
146
32
Kills
46
46
Deaths
32
80
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BluGuyBelion
Sun Wukong
10
9
14
1.89
L
Ganesha
HikariUn
Ganesha
0
12
23
0.96
W
Eset
Jeldon
Eset
3
6
19
2.08
L
Kukulkan
Riverpaw
Kukulkan
2
8
15
1.19
L
9
8
15
2.06
W
Zhong Kui
Sinfilled
Zhong Kui
10
8
19
2.44
L
Heimdallr
TensionHead
Heimdallr
11
9
13
1.94
W
Medusa
Zeke1928
Medusa
19
2
20
14.5
W
Jormungandr
dtorc731
Jormungandr
8
7
21
2.64
W
Arachne
spaceboom_44
Arachne
6
9
21
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,103
Damage
105,776
115,334
Taken
124,969
93,005
Mitigated
71,158
13,366
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BluGuyBelion
Sun Wukong
21,402
5,209
0
712
25,743
29,173
0
9,965
13,992
497
41,361
L
Ganesha
HikariUn
Ganesha
13,340
1,544
0
1,458
26,339
32,958
0
11,187
14,890
27,456
0
W
Eset
Jeldon
Eset
8,524
2,039
0
1,187
12,875
5,072
0
3,479
9,396
20,493
0
L
Kukulkan
Riverpaw
Kukulkan
21,756
3,452
0
1,144
14,663
6,922
0
5,134
9,462
49,319
0
L
31,534
22,577
0
4,332
21,975
12,088
0
10,709
11,113
0
63,936
W
Zhong Kui
Sinfilled
Zhong Kui
22,558
718
0
4,727
30,402
22,193
0
8,316
22,086
36,755
0
L
Heimdallr
TensionHead
Heimdallr
30,071
21,126
0
5,720
26,614
11,864
0
13,691
12,834
0
62,861
W
Medusa
Zeke1928
Medusa
37,675
23,910
0
8,241
24,329
11,078
0
8,430
15,899
0
85,556
W
Jormungandr
dtorc731
Jormungandr
20,347
4,399
1,395
2,047
25,340
18,361
0
7,863
17,477
45,531
0
W
Arachne
spaceboom_44
Arachne
16,672
13,303
0
4,791
32,023
14,454
0
7,463
24,560
0
33,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,625
Gold Earned
74,078
282
Minions Killed
233
11
Camps Cleared
6
1,093,539
Distance Traveled
1,166,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,671
1,205
67
5
3
251,771
0
L
Ganesha
13,898
1,069
0
0
0
239,614
0
W
Eset
12,962
997
26
2
0
167,105
0
L
Kukulkan
12,982
999
62
5
4
214,153
2
L
Artemis
15,089
1,161
74
6
3
167,220
1
W
Zhong Kui
15,071
1,159
29
2
2
243,936
0
L
Heimdallr
14,985
1,153
79
6
1
220,781
0
W
Medusa
17,818
1,371
102
8
1
278,106
0
W
Jormungandr
14,247
1,096
46
4
0
189,557
0
W
Arachne
13,980
1,075
30
2
3
287,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role