Player Matchup

Bacchus
Bacchus
DLow1234
Bacchus
Level 29
God Stats
22W - 14L
1,820 SR
Queue Stats
155W - 144L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Hog-Raven
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,852 Elo+
Solo
He Bo
He Bo
SigmaPie
He Bo
Level 27
God Stats
3W - 3L
1,114 SR
Queue Stats
86W - 73L
1,509 Elo+
Solo
Ra
Ra
WayneChung816
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,477 Elo+
Solo
Fenrir
Fenrir
the hulkster 21
Fenrir
Level 28
God Stats
3W - 4L
1,384 SR
Queue Stats
76W - 58L
1,618 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,604 Elo+

VS

Team Averages
Level 12
1,524 SR
1,521 Elo+
Artio
Artio
IncidentaIIy
Artio
Level 14
God Stats
21W - 10L
1,675 SR
Queue Stats
119W - 73L
1,636 Elo+
Solo
Sol
Sol
Infernea
Sol
Level 18
God Stats
8W - 5L
1,704 SR
Queue Stats
16W - 17L
1,579 Elo+
Solo
Thanatos
Thanatos
ShuShi3styy
Thanatos
Level 17
God Stats
11W - 15L
1,451 SR
Queue Stats
59W - 66L
1,402 Elo+
Party 1
Fenrir
Fenrir
Zacc2xdagoat
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 1
Nemesis
Nemesis
boogerchamp456
Nemesis
Level 5
God Stats
1W - 7L
1,289 SR
Queue Stats
248W - 266L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DLow1234
Bacchus
20
5 / 0 / 27
14,243
1,096
12,286
12,009
18,600
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Hog-Raven
Kukulkan
20
12 / 2 / 19
16,756
1,289
38,451
7,791
3,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
SigmaPie
He Bo
20
8 / 8 / 24
14,236
1,095
24,688
16,725
5,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 8 / 4
10,417
801
644
7,574
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 11 / 18
16,272
1,252
30,734
25,905
16,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
15,448
1,188
14,211
23,645
36,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 7 / 16
14,161
1,089
23,572
20,664
11,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ShuShi3styy
Thanatos
19
11 / 10 / 12
14,477
1,114
14,831
22,634
11,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
3 / 14 / 11
12,402
954
4,199
24,354
12,106
19
0 / 9 / 14
12,089
930
7,485
24,484
13,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
97
42
Kills
29
29
Deaths
42
92
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DLow1234
Bacchus
5
0
27
18.5
W
Kukulkan
Hog-Raven
Kukulkan
12
2
19
10.75
L
9
2
15
8.25
L
6
7
16
2
L
Thanatos
ShuShi3styy
Thanatos
11
10
12
1.7
W
He Bo
SigmaPie
He Bo
8
8
24
2.5
W
0
8
4
0.25
L
Fenrir
3
14
11
0.61
L
0
9
14
0.78
W
17
11
18
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,803
Damage
64,298
70,004
Taken
115,781
46,222
Mitigated
85,530
9,487
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DLow1234
Bacchus
12,286
578
1,303
1,083
12,009
18,600
0
6,458
5,551
18,483
0
W
Kukulkan
Hog-Raven
Kukulkan
38,451
1,209
638
1,868
7,791
3,303
0
2,580
5,211
99,328
0
L
14,211
381
3,512
5,435
23,645
36,752
0
17,040
6,605
25,553
0
L
23,572
6,716
1,024
6,840
20,664
11,581
0
14,200
6,464
85,586
0
L
Thanatos
ShuShi3styy
Thanatos
14,831
4,213
0
4,717
22,634
11,696
0
15,444
7,190
0
26,240
W
He Bo
SigmaPie
He Bo
24,688
1,876
0
1,798
16,725
5,438
0
8,966
7,759
42,205
0
W
644
644
0
0
7,574
2,226
0
3,379
4,195
2,976
0
L
Fenrir
4,199
737
0
134
24,354
12,106
0
13,677
10,677
0
5,429
L
7,485
1,829
0
793
24,484
13,395
0
15,708
8,776
0
29,154
W
30,734
8,799
402
2,395
25,905
16,655
0
16,400
9,505
0
44,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,924
Gold Earned
68,577
235
Minions Killed
229
6
Camps Cleared
5
1,183,384
Distance Traveled
1,296,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,243
1,096
11
1
0
298,312
0
W
Kukulkan
16,756
1,289
148
11
1
266,416
0
L
Artio
15,448
1,188
26
2
0
287,609
0
L
Sol
14,161
1,089
123
9
2
219,610
0
L
Thanatos
14,477
1,114
26
2
3
258,128
0
W
He Bo
14,236
1,095
37
3
3
250,676
0
W
Ra
10,417
801
2
0
2
94,921
0
L
Fenrir
12,402
954
1
0
0
238,009
0
L
Nemesis
12,089
930
53
4
0
293,581
1
W
Fenrir
16,272
1,252
37
3
0
273,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role