Player Matchup

Athena
Athena
ElijaahD
Athena
Level 146
God Stats
0W - 1L
1,556 SR
Queue Stats
15W - 22L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
JagerSchnitz
Gilgamesh
Level 89
God Stats
17W - 10L
1,708 SR
Queue Stats
104W - 81L
1,708 Elo+
Solo
Chaac
Chaac
PasTriste
Chaac
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,059 Elo+
Solo
Kukulkan
Kukulkan
VastLake
Kukulkan
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 282L
1,541 Elo+
Solo
Cernunnos
Cernunnos
sakeworld
Cernunnos
Level 143
God Stats
14W - 12L
1,715 SR
Queue Stats
390W - 364L
1,593 Elo+
Solo
Team Averages
Level 139
1,596 SR
1,493 Elo+

VS

Team Averages
Level 116
1,619 SR
1,664 Elo+
Osiris
Osiris
Jezzs
Osiris
Level 149
God Stats
3W - 0L
1,822 SR
Queue Stats
161W - 134L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
PorkShoulderman
Gilgamesh
Level 108
God Stats
19W - 8L
1,923 SR
Queue Stats
184W - 195L
1,692 Elo+
Solo
Neith
Neith
RAWRoh
Neith
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,629 Elo+
Party 1
Discordia
Discordia
darkshadowed
Discordia
Level 107
God Stats
7W - 6L
1,234 SR
Queue Stats
88W - 65L
1,620 Elo+
Party 1
Loki
Loki
keyandpele
Loki
Level 146
God Stats
16W - 16L
1,616 SR
Queue Stats
356W - 359L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ElijaahD
Athena
17
3 / 11 / 11
12,532
432
12,137
38,362
40,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
JagerSchnitz
Gilgamesh
20
9 / 12 / 4
15,489
534
18,933
30,298
31,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
PasTriste
Chaac
20
3 / 6 / 6
13,790
476
16,868
50,929
56,271
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
VastLake
Kukulkan
20
4 / 12 / 5
14,082
486
16,778
20,721
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
sakeworld
Cernunnos
19
2 / 11 / 2
12,698
438
16,940
29,023
11,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jezzs
Osiris
20
5 / 5 / 23
15,501
535
13,825
25,840
34,381
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
PorkShoulderman
Gilgamesh
20
15 / 3 / 11
18,841
650
40,550
36,708
24,853
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
RAWRoh
Neith
20
10 / 7 / 13
15,868
547
28,795
22,376
10,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
darkshadowed
Discordia
20
14 / 1 / 7
16,559
571
37,305
15,089
6,873
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 5 / 16
16,589
572
19,345
26,219
17,284
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
21
Kills
52
52
Deaths
21
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Athena
ElijaahD
Athena
3
11
11
0.77
L
Gilgamesh
JagerSchnitz
Gilgamesh
9
12
4
0.92
W
Osiris
Jezzs
Osiris
5
5
23
3.3
L
Chaac
PasTriste
Chaac
3
6
6
1
W
Gilgamesh
PorkShoulderman
Gilgamesh
15
3
11
6.83
W
Neith
RAWRoh
Neith
10
7
13
2.36
L
Kukulkan
VastLake
Kukulkan
4
12
5
0.54
W
Discordia
darkshadowed
Discordia
14
1
7
17.5
W
8
5
16
3.2
L
Cernunnos
sakeworld
Cernunnos
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,656
Damage
139,820
169,333
Taken
126,232
149,185
Mitigated
93,908
34,559
Healing
35,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ElijaahD
Athena
12,137
1,439
472
2,554
38,362
40,446
60
11,909
26,155
38,520
0
L
Gilgamesh
JagerSchnitz
Gilgamesh
18,933
5,627
0
1,848
30,298
31,387
0
5,828
24,142
0
124,243
W
Osiris
Jezzs
Osiris
13,825
5,326
0
4,830
25,840
34,381
1,234
7,813
18,027
0
81,522
L
Chaac
PasTriste
Chaac
16,868
3,144
0
20,864
50,929
56,271
288
10,448
40,001
1,011
85,272
W
Gilgamesh
PorkShoulderman
Gilgamesh
40,550
14,090
0
11,402
36,708
24,853
4,956
8,528
28,180
0
160,355
W
Neith
RAWRoh
Neith
28,795
12,929
0
8,189
22,376
10,517
1,527
6,648
15,728
0
122,761
L
Kukulkan
VastLake
Kukulkan
16,778
868
0
2,116
20,721
9,622
0
4,015
16,266
92,046
0
W
Discordia
darkshadowed
Discordia
37,305
2,065
449
4,257
15,089
6,873
1,197
3,916
11,173
133,571
0
W
19,345
6,687
0
6,843
26,219
17,284
1,744
4,565
21,654
0
125,581
L
Cernunnos
sakeworld
Cernunnos
16,940
11,105
0
6,705
29,023
11,459
1,232
3,631
25,144
0
104,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,591
Gold Earned
83,358
597
Minions Killed
806
0
Camps Cleared
0
2,659,790
Distance Traveled
2,848,623
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,532
432
46
2
0
596,131
6
L
Gilgamesh
15,489
534
141
5
0
542,481
6
W
Osiris
15,501
535
107
4
0
604,660
11
L
Chaac
13,790
476
128
4
0
598,781
4
W
Gilgamesh
18,841
650
177
6
0
622,275
2
W
Neith
15,868
547
169
6
0
502,447
0
L
Kukulkan
14,082
486
160
6
0
457,659
4
W
Discordia
16,559
571
174
6
0
578,432
2
W
Loki
16,589
572
179
6
0
540,809
7
L
Cernunnos
12,698
438
122
4
0
464,738
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role