Player Matchup

Chaac
Chaac
Henry Osorio
Chaac
Level 66
God Stats
158W - 141L
1,472 SR
Queue Stats
346W - 322L
1,435 Elo+
Solo
Sobek
Sobek
IGCorn
Sobek
Level 69
God Stats
12W - 10L
1,395 SR
Queue Stats
26W - 35L
1,378 Elo+
Solo
Medusa
Medusa
Its_alright_tom
Medusa
Level 144
God Stats
807W - 786L
1,587 SR
Queue Stats
821W - 806L
1,519 Elo+
Party 2
Thoth
Thoth
rafoalvarez30
Thoth
Level 52
God Stats
0W - 1L
1,048 SR
Queue Stats
38W - 49L
1,446 Elo+
Solo
Pele
Pele
xoxolucyfur
Pele
Level 148
God Stats
2W - 9L
1,280 SR
Queue Stats
419W - 441L
1,500 Elo+
Party 2
Team Averages
Level 96
1,356 SR
1,455 Elo+

VS

Team Averages
Level 121
1,480 SR
1,463 Elo+
Freya
Freya
Ainamaf
Freya
Level 109
God Stats
4W - 1L
1,455 SR
Queue Stats
46W - 35L
1,545 Elo+
Solo
Nemesis
Nemesis
Playboy75
Nemesis
Level 128
God Stats
13W - 19L
1,461 SR
Queue Stats
635W - 620L
1,480 Elo+
Solo
Chiron
Chiron
Swamp_Witch_666
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,572 Elo+
Party 1
Yemoja
Yemoja
Wispecter04
Yemoja
Level 141
God Stats
2W - 1L
1,678 SR
Queue Stats
63W - 66L
1,398 Elo+
Party 1
Sobek
Sobek
snowboy5678
Sobek
Level 106
God Stats
1W - 1L
1,308 SR
Queue Stats
13W - 22L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,310
485
7,399
8,379
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
IGCorn
Sobek
9
0 / 2 / 1
5,899
454
2,986
10,147
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
6,038
464
6,727
7,227
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
6,752
519
3,697
6,547
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
5,155
397
1,204
7,186
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ainamaf
Freya
12
1 / 1 / 0
7,000
538
3,907
8,962
2,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Playboy75
Nemesis
14
5 / 0 / 0
7,724
594
4,283
7,239
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 1
6,054
466
8,430
8,202
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 0 / 2
6,306
485
1,689
5,413
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 1 / 2
7,266
559
6,579
13,628
8,900
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
Ainamaf
Freya
1
1
0
1
L
0
3
1
0.17
L
Sobek
IGCorn
Sobek
0
2
1
0.25
L
1
1
0
1
W
Nemesis
Playboy75
Nemesis
5
0
0
5
W
2
1
1
2.5
W
Yemoja
0
0
2
1
L
2
2
0
1
W
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
24,888
39,486
Taken
43,444
16,603
Mitigated
19,266
12,983
Healing
23,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Ainamaf
Freya
3,907
1,167
0
5,989
8,962
2,978
135
2,614
6,045
41,299
0
L
7,399
2,342
0
2,763
8,379
5,706
164
4,371
4,008
0
37,677
L
Sobek
IGCorn
Sobek
2,986
166
409
3,587
10,147
5,006
0
1,905
8,242
12,020
0
L
6,727
2,602
0
2,632
7,227
1,951
0
624
6,603
0
44,881
W
Nemesis
Playboy75
Nemesis
4,283
2,208
0
896
7,239
2,648
454
605
6,609
0
62,367
W
8,430
3,156
268
3,597
8,202
2,367
136
1,472
6,730
0
41,259
W
Yemoja
1,689
689
1,816
2,079
5,413
2,373
0
909
4,504
13,215
0
L
3,697
1,287
0
798
6,547
2,259
396
4,698
1,849
33,216
0
W
6,579
1,855
0
8,413
13,628
8,900
0
713
12,398
34,893
0
L
1,204
192
0
2,794
7,186
1,681
0
577
6,609
0
23,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
34,350
278
Minions Killed
370
0
Camps Cleared
0
1,145,461
Distance Traveled
1,150,058
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,000
538
85
7
0
227,081
1
L
Chaac
6,310
485
68
5
0
236,227
0
L
Sobek
5,899
454
14
1
0
257,840
5
L
Medusa
6,038
464
77
6
0
219,461
2
W
Nemesis
7,724
594
119
9
0
266,149
4
W
Chiron
6,054
466
73
6
0
224,293
0
W
Yemoja
6,306
485
23
2
0
205,414
3
L
Thoth
6,752
519
71
5
0
235,756
3
W
Sobek
7,266
559
70
5
0
227,121
2
L
Pele
5,155
397
48
4
0
196,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role