Player Matchup

Mercury
Mercury
Arran15
Mercury
Level 28
God Stats
14W - 17L
1,482 SR
Queue Stats
64W - 63L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Beaton182
Gilgamesh
Level 21
God Stats
5W - 4L
1,580 SR
Queue Stats
25W - 39L
1,352 Elo+
Party 1
Bacchus
Bacchus
Bojabo11
Bacchus
Level 68
God Stats
61W - 60L
1,489 SR
Queue Stats
315W - 319L
1,362 Elo+
Party 3
Skadi
Skadi
Xusito13
Skadi
Level 15
God Stats
8W - 20L
1,448 SR
Queue Stats
16W - 38L
1,379 Elo+
Party 3
Tiamat
Tiamat
XxLEW1SxX
Tiamat
Level 45
God Stats
12W - 14L
1,193 SR
Queue Stats
184W - 168L
1,448 Elo+
Party 1
Team Averages
Level 35
1,438 SR
1,390 Elo+

VS

Team Averages
Level 75
1,630 SR
1,445 Elo+
Achilles
Achilles
GoGo_Broly
Achilles
Level 109
God Stats
7W - 7L
1,700 SR
Queue Stats
444W - 495L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Pink edge lord
Cthulhu
Level 34
God Stats
2W - 1L
1,738 SR
Queue Stats
2W - 6L
1,333 Elo+
Solo
Ymir
Ymir
Zeref_14_
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 33L
1,510 Elo+
Party 2
Chaac
Chaac
itsNotCristy_
Chaac
Level 108
God Stats
30W - 28L
1,649 SR
Queue Stats
302W - 314L
1,464 Elo+
Party 2
Izanami
Izanami
kuariiii
Izanami
Level 98
God Stats
57W - 50L
1,562 SR
Queue Stats
348W - 394L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arran15
Mercury
9
1 / 1 / 0
5,303
482
2,418
5,636
1,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Beaton182
Gilgamesh
10
0 / 4 / 0
5,524
502
3,064
7,045
3,310
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Bojabo11
Bacchus
10
3 / 3 / 1
6,023
548
5,350
7,391
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Xusito13
Skadi
8
0 / 4 / 3
4,782
435
4,992
8,350
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
XxLEW1SxX
Tiamat
10
0 / 1 / 0
5,699
518
4,206
7,119
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GoGo_Broly
Achilles
10
6 / 2 / 1
6,685
608
6,143
6,995
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
6,569
597
4,294
7,404
2,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
1 / 2 / 4
5,342
486
3,870
9,720
4,330
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
3 / 0 / 1
7,461
678
5,186
7,406
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
kuariiii
Izanami
9
2 / 0 / 2
5,847
532
3,193
5,339
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Arran15
Mercury
1
1
0
1
L
Gilgamesh
Beaton182
Gilgamesh
0
4
0
0
L
Bacchus
Bojabo11
Bacchus
3
3
1
1.17
W
Achilles
GoGo_Broly
Achilles
6
2
1
3.25
W
1
0
1
1.5
L
Skadi
Xusito13
Skadi
0
4
3
0.38
L
Tiamat
XxLEW1SxX
Tiamat
0
1
0
0
W
Ymir
1
2
4
1.5
W
3
0
1
3.5
W
Izanami
kuariiii
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
22,686
35,541
Taken
36,864
16,060
Mitigated
15,070
8,678
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Arran15
Mercury
2,418
1,274
0
143
5,636
1,630
0
633
5,003
0
27,096
L
Gilgamesh
Beaton182
Gilgamesh
3,064
800
0
153
7,045
3,310
0
0
7,045
0
26,161
L
Bacchus
Bojabo11
Bacchus
5,350
644
0
3,115
7,391
5,552
0
1,535
5,856
17,701
0
W
Achilles
GoGo_Broly
Achilles
6,143
2,499
448
1,611
6,995
2,441
0
1,783
5,172
0
28,268
W
4,294
467
0
1,998
7,404
2,834
840
3,298
3,736
35,808
0
L
Skadi
Xusito13
Skadi
4,992
2,025
234
2,825
8,350
2,079
0
2,335
6,015
0
22,789
L
Tiamat
XxLEW1SxX
Tiamat
4,206
726
0
2,208
7,119
3,489
0
3,661
3,458
30,071
0
W
Ymir
3,870
558
1,134
2,448
9,720
4,330
56
2,394
7,326
15,781
0
W
5,186
1,613
0
3,405
7,406
4,133
40
361
7,027
0
42,941
W
Izanami
kuariiii
Izanami
3,193
2,318
50
2,717
5,339
1,332
820
1,292
4,047
0
29,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
31,904
230
Minions Killed
313
0
Camps Cleared
0
1,040,736
Distance Traveled
1,079,544
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,303
482
62
6
0
255,190
2
L
Gilgamesh
5,524
502
54
5
0
208,128
0
L
Bacchus
6,023
548
24
2
0
181,143
1
W
Achilles
6,685
608
61
6
0
235,824
4
W
Cthulhu
6,569
597
64
6
0
260,095
1
L
Skadi
4,782
435
32
3
0
183,021
1
L
Tiamat
5,699
518
58
5
0
213,254
4
W
Ymir
5,342
486
17
2
0
179,439
2
W
Chaac
7,461
678
101
9
0
223,374
1
W
Izanami
5,847
532
70
6
0
180,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role