Player Matchup

Kali
Kali
Raiden Wulong
Kali
Level 159
God Stats
1W - 4L
1,325 SR
Queue Stats
97W - 104L
1,391 Elo+
Party 1
Cerberus
Cerberus
ShadowSpirit499
Cerberus
Level 49
God Stats
4W - 6L
1,432 SR
Queue Stats
18W - 24L
1,392 Elo+
Solo
Scylla
Scylla
TREDD81
Scylla
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Team Averages
Level 99
1,419 SR
1,428 Elo+

VS

Team Averages
Level 55
1,546 SR
1,439 Elo+
Izanami
Izanami
ItsBiNG0
Izanami
Level 41
God Stats
36W - 27L
1,540 SR
Queue Stats
539W - 406L
1,498 Elo+
Solo
Hera
Hera
WarboyF150
Hera
Level 83
God Stats
11W - 3L
1,598 SR
Queue Stats
26W - 22L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Wire Nut 88
Amaterasu
Level 42
God Stats
15W - 10L
1,500 SR
Queue Stats
57W - 60L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,225
623
2,160
7,230
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
9
0 / 4 / 1
6,515
652
1,616
8,323
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
TREDD81
Scylla
8
0 / 5 / 0
5,985
599
4,751
5,855
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsBiNG0
Izanami
12
5 / 0 / 5
8,574
857
6,895
5,275
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 8
7,510
751
3,147
3,174
935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Wire Nut 88
Amaterasu
11
3 / 0 / 8
7,422
742
5,124
7,568
5,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
ItsBiNG0
Izanami
5
0
5
7.5
L
1
2
0
0.5
L
Cerberus
0
4
1
0.13
L
Scylla
TREDD81
Scylla
0
5
0
0
W
3
1
8
7
W
Amaterasu
Wire Nut 88
Amaterasu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,527
Damage
15,166
21,408
Taken
16,017
10,276
Mitigated
7,932
3,607
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ItsBiNG0
Izanami
6,895
5,418
0
1,809
5,275
1,698
1,757
2,102
2,979
0
44,971
L
2,160
540
0
1,157
7,230
2,643
0
745
6,485
0
12,155
L
Cerberus
1,616
53
501
1,575
8,323
5,986
0
994
7,329
14,734
0
L
Scylla
TREDD81
Scylla
4,751
479
0
374
5,855
1,647
87
1,477
4,378
20,785
0
W
3,147
857
0
1,190
3,174
935
435
675
2,385
19,027
0
W
Amaterasu
Wire Nut 88
Amaterasu
5,124
597
0
3,591
7,568
5,299
184
3,401
3,899
0
18,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
23,506
118
Minions Killed
127
0
Camps Cleared
0
512,770
Distance Traveled
594,970
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,574
857
75
8
0
177,925
2
L
Kali
6,225
623
23
2
0
200,917
0
L
Cerberus
6,515
652
57
6
0
161,045
3
L
Scylla
5,985
599
38
4
0
150,808
4
W
Hera
7,510
751
31
3
0
177,959
2
W
Amaterasu
7,422
742
21
2
0
239,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role