Player Matchup

Danzaburou
Danzaburou
BuckBeard84
Danzaburou
Level 17
God Stats
5W - 10L
1,449 SR
Queue Stats
16W - 35L
1,368 Elo+
Party 2
Loki
Loki
Burgoyne
Loki
Level 83
God Stats
5W - 4L
1,713 SR
Queue Stats
95W - 138L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Lacesoutdan91
Cthulhu
Level 29
God Stats
4W - 2L
1,770 SR
Queue Stats
105W - 158L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
TheStreakyFox
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 76L
1,360 Elo+
Party 2
Mulan
Mulan
svcksss
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 309L
1,264 Elo+
Solo
Team Averages
Level 41
1,586 SR
1,350 Elo+

VS

Team Averages
Level 47
1,482 SR
1,430 Elo+
Eset
Eset
Azaroth97
Eset
Level 63
God Stats
2W - 6L
1,326 SR
Queue Stats
738W - 694L
1,415 Elo+
Party 1
Yemoja
Yemoja
Badsmurf901
Yemoja
Level 26
God Stats
7W - 5L
1,659 SR
Queue Stats
80W - 54L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
TenguFaker
Sun Wukong
Level 49
God Stats
7W - 5L
1,426 SR
Queue Stats
187W - 221L
1,346 Elo+
Solo
Skadi
Skadi
itsPÏnkÏe
Skadi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
shinylettuce77
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuckBeard84
Danzaburou
15
0 / 1 / 0
9,578
456
1,215
6,090
2,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
2 / 3 / 3
10,166
484
9,066
14,178
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
14
1 / 1 / 1
9,072
432
6,499
14,701
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 4
9,266
441
10,892
11,959
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
svcksss
Mulan
14
2 / 7 / 1
8,994
428
9,227
16,926
12,730
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 3 / 4
10,935
521
9,931
11,781
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
15
2 / 0 / 5
9,151
436
5,325
9,926
8,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TenguFaker
Sun Wukong
20
8 / 2 / 3
12,230
582
16,409
22,758
16,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 1
11,374
542
9,276
9,237
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
8,780
418
1,170
10,926
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
19
19
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
3
3
4
1.67
W
Yemoja
2
0
5
4.5
L
Danzaburou
BuckBeard84
Danzaburou
0
1
0
0
L
Loki
2
3
3
1.17
L
Cthulhu
1
1
1
1.5
W
Sun Wukong
TenguFaker
Sun Wukong
8
2
3
4.75
L
2
7
4
0.57
W
4
0
1
4.5
W
2
3
2
1
L
Mulan
svcksss
Mulan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
42,111
63,854
Taken
64,628
33,393
Mitigated
36,750
20,295
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,931
1,063
565
2,879
11,781
4,145
468
3,998
7,577
83,822
0
W
Yemoja
5,325
747
3,937
1,818
9,926
8,659
40
4,369
5,465
34,253
0
L
Danzaburou
BuckBeard84
Danzaburou
1,215
429
0
2,188
6,090
2,537
0
872
5,218
0
56,846
L
Loki
9,066
1,026
0
6,786
14,178
5,237
433
1,544
12,578
0
79,631
L
Cthulhu
6,499
69
514
4,425
14,701
9,256
0
4,588
10,026
43,515
0
W
Sun Wukong
TenguFaker
Sun Wukong
16,409
5,745
0
9,795
22,758
16,671
1,351
2,338
20,358
0
85,788
L
10,892
2,903
231
1,847
11,959
3,633
399
6,212
5,393
58,406
0
W
9,276
4,917
0
5,872
9,237
3,481
1,703
3,756
5,393
0
77,430
W
1,170
136
0
3,916
10,926
3,794
0
2,358
8,444
0
41,204
L
Mulan
svcksss
Mulan
9,227
1,287
0
4,304
16,926
12,730
0
1,507
15,383
0
43,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
52,470
531
Minions Killed
610
0
Camps Cleared
0
1,808,038
Distance Traveled
1,925,081
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,935
521
176
8
0
385,949
3
W
Yemoja
9,151
436
47
2
0
368,545
8
L
Danzaburou
9,578
456
121
6
0
344,770
4
L
Loki
10,166
484
150
7
0
425,251
0
L
Cthulhu
9,072
432
66
3
0
384,144
3
W
Sun Wukong
12,230
582
162
8
0
349,265
2
L
Nu Wa
9,266
441
112
5
0
341,076
2
W
Skadi
11,374
542
152
7
0
385,944
9
W
Loki
8,780
418
73
3
0
435,378
0
L
Mulan
8,994
428
82
4
0
312,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role