Player Matchup

Sol
Sol
Aguy3000
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,144 Elo+
Party 2
Danzaburou
Danzaburou
AltCamiille
Danzaburou
Level 29
God Stats
2W - 1L
1,763 SR
Queue Stats
37W - 45L
1,431 Elo+
Party 1
Thanatos
Thanatos
BranP66_
Thanatos
Level 27
God Stats
20W - 34L
1,330 SR
Queue Stats
166W - 198L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
Kinady
Sun Wukong
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
104W - 83L
1,536 Elo+
Party 1
Izanami
Izanami
jalisu3
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,519 SR
1,391 Elo+

VS

Team Averages
Level 19
1,508 SR
1,437 Elo+
Danzaburou
Danzaburou
Dr Dragon AD
Danzaburou
Level 28
God Stats
14W - 20L
1,539 SR
Queue Stats
166W - 200L
1,368 Elo+
Solo
Susano
Susano
Evilbabymaker
Susano
Level 12
God Stats
10W - 4L
1,680 SR
Queue Stats
20W - 20L
1,362 Elo+
Solo
Chaac
Chaac
Smit-sie
Chaac
Level 21
God Stats
7W - 12L
1,342 SR
Queue Stats
84W - 91L
1,436 Elo+
Solo
Cerberus
Cerberus
Tabry504
Cerberus
Level 28
God Stats
11W - 14L
1,481 SR
Queue Stats
105W - 109L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
TozzixDonexIt
Baba Yaga
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 12 / 2
11,201
533
13,606
19,862
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
AltCamiille
Danzaburou
15
2 / 6 / 8
9,721
463
11,216
15,599
5,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
BranP66_
Thanatos
16
7 / 8 / 1
10,409
496
9,047
19,473
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kinady
Sun Wukong
17
2 / 1 / 3
10,220
487
13,286
19,066
12,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
jalisu3
Izanami
14
2 / 10 / 6
8,992
428
4,610
19,750
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr Dragon AD
Danzaburou
18
11 / 2 / 3
12,321
587
13,565
12,741
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 6 / 9
10,567
503
11,418
13,806
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Smit-sie
Chaac
16
1 / 4 / 1
9,549
455
9,631
16,839
13,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tabry504
Cerberus
15
3 / 5 / 10
10,473
499
8,444
22,823
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
TozzixDonexIt
Baba Yaga
20
14 / 4 / 7
13,630
649
27,662
16,081
7,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
20
Kills
36
37
Deaths
21
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
12
2
0.67
L
Danzaburou
AltCamiille
Danzaburou
2
6
8
1
L
Thanatos
BranP66_
Thanatos
7
8
1
0.94
W
Danzaburou
Dr Dragon AD
Danzaburou
11
2
3
6.25
W
7
6
9
1.92
L
Sun Wukong
Kinady
Sun Wukong
2
1
3
3.5
W
Chaac
Smit-sie
Chaac
1
4
1
0.38
W
Cerberus
Tabry504
Cerberus
3
5
10
1.6
W
Baba Yaga
TozzixDonexIt
Baba Yaga
14
4
7
4.38
L
Izanami
jalisu3
Izanami
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,765
Damage
70,720
93,750
Taken
82,290
41,162
Mitigated
53,756
28,264
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,606
5,977
0
5,870
19,862
7,489
824
7,596
11,869
51,383
2,469
L
Danzaburou
AltCamiille
Danzaburou
11,216
4,607
0
4,872
15,599
5,030
4
3,894
11,601
0
50,474
L
Thanatos
BranP66_
Thanatos
9,047
2,903
0
10,597
19,473
6,713
208
6,058
13,138
0
48,882
W
Danzaburou
Dr Dragon AD
Danzaburou
13,565
5,858
0
5,190
12,741
5,548
2,878
1,547
11,194
0
65,448
W
11,418
2,224
0
2,563
13,806
5,841
0
2,265
11,541
0
48,018
L
Sun Wukong
Kinady
Sun Wukong
13,286
2,746
0
6,136
19,066
12,130
0
4,322
14,164
0
62,001
W
Chaac
Smit-sie
Chaac
9,631
1,690
0
6,151
16,839
13,756
703
2,490
14,349
0
53,250
W
Cerberus
Tabry504
Cerberus
8,444
381
0
7,315
22,823
20,615
510
2,915
19,908
34,343
0
W
Baba Yaga
TozzixDonexIt
Baba Yaga
27,662
1,679
0
6,416
16,081
7,996
3,967
3,890
12,191
101,874
0
L
Izanami
jalisu3
Izanami
4,610
2,879
0
789
19,750
9,800
314
12,908
6,241
0
34,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,543
Gold Earned
56,540
409
Minions Killed
533
0
Camps Cleared
0
1,849,565
Distance Traveled
1,889,159
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,201
533
87
4
0
335,889
0
L
Danzaburou
9,721
463
67
3
0
403,673
0
L
Thanatos
10,409
496
67
3
0
373,182
0
W
Danzaburou
12,321
587
118
6
0
375,032
0
W
Susano
10,567
503
92
4
0
408,362
0
L
Sun Wukong
10,220
487
115
5
0
414,302
5
W
Chaac
9,549
455
101
5
0
311,183
0
W
Cerberus
10,473
499
55
3
0
408,382
1
W
Baba Yaga
13,630
649
167
8
0
386,200
1
L
Izanami
8,992
428
73
3
0
322,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role