Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Befrrl
Nemesis
Level 125
God Stats
20W - 32L
1,410 SR
Queue Stats
536W - 551L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
BuddRay
Guan Yu
Level 68
God Stats
4W - 6L
1,297 SR
Queue Stats
92W - 92L
1,512 Elo+
Solo
Chaac
Chaac
OZEZNO
Chaac
Level 122
God Stats
9W - 5L
1,766 SR
Queue Stats
501W - 507L
1,495 Elo+
Solo
Medusa
Medusa
OneEy3dLotus
Medusa
Level 152
God Stats
50W - 49L
1,541 SR
Queue Stats
752W - 727L
1,515 Elo+
Solo
Team Averages
Level 123
1,503 SR
1,488 Elo+

VS

Team Averages
Level 91
1,661 SR
1,533 Elo+
Anubis
Anubis
Creepêr
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MmmnFeeeet
Gilgamesh
Level 80
God Stats
20W - 21L
1,502 SR
Queue Stats
94W - 88L
1,518 Elo+
Party 1
Sol
Sol
Sushicrapcakes
Sol
Level 119
God Stats
5W - 4L
1,911 SR
Queue Stats
378W - 347L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
UnitedRhombus72
Xbalanque
Level 78
God Stats
20W - 15L
1,651 SR
Queue Stats
224W - 222L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
bloodoath555
Sun Wukong
Level 52
God Stats
1W - 3L
1,740 SR
Queue Stats
256W - 253L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
5 / 3 / 4
13,255
603
10,259
21,311
17,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Befrrl
Nemesis
18
1 / 2 / 6
12,406
564
4,887
15,401
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
BuddRay
Guan Yu
18
2 / 3 / 4
12,499
568
8,594
18,932
18,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
OZEZNO
Chaac
18
4 / 2 / 10
12,277
558
13,252
22,709
18,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
20
8 / 2 / 1
14,352
652
8,546
14,287
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Creepêr
Anubis
18
3 / 8 / 1
11,199
509
7,759
15,915
6,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MmmnFeeeet
Gilgamesh
16
3 / 5 / 5
10,642
484
10,027
14,673
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 2
11,477
522
11,150
15,542
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
UnitedRhombus72
Xbalanque
4
0 / 1 / 0
6,025
274
1,449
2,054
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
bloodoath555
Sun Wukong
12
2 / 3 / 1
8,633
392
10,897
11,748
6,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
12
12
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
4
2.33
W
Nemesis
Befrrl
Nemesis
1
2
6
2
W
Guan Yu
BuddRay
Guan Yu
2
3
4
1.33
L
Anubis
Creepêr
Anubis
3
8
1
0.44
L
Gilgamesh
MmmnFeeeet
Gilgamesh
3
5
5
1.1
W
Chaac
OZEZNO
Chaac
4
2
10
4.5
W
Medusa
8
2
1
4.25
L
4
3
2
1.67
L
Xbalanque
UnitedRhombus72
Xbalanque
0
1
0
0
L
Sun Wukong
bloodoath555
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,538
Damage
41,282
92,640
Taken
59,932
65,838
Mitigated
26,373
35,601
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,259
490
0
11,593
21,311
17,695
2,852
5,080
16,231
99,341
0
W
Nemesis
Befrrl
Nemesis
4,887
1,953
0
2,177
15,401
5,664
2,535
2,838
12,563
0
96,470
W
Guan Yu
BuddRay
Guan Yu
8,594
1,863
1,676
7,625
18,932
18,380
2,032
5,252
13,680
0
68,747
L
Anubis
Creepêr
Anubis
7,759
265
0
4,377
15,915
6,670
0
1,811
14,104
73,519
0
L
Gilgamesh
MmmnFeeeet
Gilgamesh
10,027
2,385
0
2,621
14,673
7,441
0
3,018
11,655
0
58,502
W
Chaac
OZEZNO
Chaac
13,252
1,982
0
9,039
22,709
18,964
447
6,250
16,459
250
71,725
W
Medusa
8,546
5,329
0
3,491
14,287
5,135
4,613
2,816
11,471
0
115,515
L
11,150
1,753
0
8,338
15,542
5,735
0
4,916
10,626
81,663
0
L
Xbalanque
UnitedRhombus72
Xbalanque
1,449
465
0
837
2,054
317
0
0
2,054
0
6,374
L
Sun Wukong
bloodoath555
Sun Wukong
10,897
2,314
0
1,569
11,748
6,210
0
764
10,984
0
39,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
47,976
700
Minions Killed
481
0
Camps Cleared
0
2,049,523
Distance Traveled
1,585,087
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,255
603
158
7
0
360,546
15
W
Nemesis
12,406
564
138
6
0
454,622
0
W
Guan Yu
12,499
568
129
6
0
413,820
1
L
Anubis
11,199
509
153
7
0
320,434
9
L
Gilgamesh
10,642
484
89
4
0
475,570
1
W
Chaac
12,277
558
86
4
0
458,939
4
W
Medusa
14,352
652
189
9
0
361,596
5
L
Sol
11,477
522
144
7
0
403,911
8
L
Xbalanque
6,025
274
17
1
0
81,276
0
L
Sun Wukong
8,633
392
78
4
0
303,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role