Player Matchup

Guan Yu
Guan Yu
Paradoxen24
Guan Yu
Level 48
God Stats
5W - 6L
1,650 SR
Queue Stats
215W - 205L
1,542 Elo+
Party 1
Neith
Neith
Sacred_Sentinel
Neith
Level 14
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 15L
1,632 Elo+
Party 1
Bacchus
Bacchus
Skooser_
Bacchus
Level 44
God Stats
18W - 14L
1,573 SR
Queue Stats
56W - 58L
1,443 Elo+
Party 1
Janus
Janus
kermitzlui
Janus
Level 42
God Stats
9W - 13L
1,683 SR
Queue Stats
362W - 323L
1,578 Elo+
Party 1
Ravana
Ravana
x1hoodie_ninja1x
Ravana
Level 40
God Stats
1W - 2L
1,773 SR
Queue Stats
108W - 98L
1,557 Elo+
Party 1
Team Averages
Level 38
1,601 SR
1,550 Elo+

VS

Team Averages
Level 73
1,622 SR
1,527 Elo+
Tiamat
Tiamat
GetJazzyOnMe_
Tiamat
Level 32
God Stats
4W - 1L
1,771 SR
Queue Stats
42W - 23L
1,735 Elo+
Party 2
Rama
Rama
SanfordsKeeper06
Rama
Level 40
God Stats
11W - 10L
1,607 SR
Queue Stats
283W - 273L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
Shronktrooper
Kuzenbo
Level 64
God Stats
17W - 8L
1,505 SR
Queue Stats
632W - 555L
1,477 Elo+
Party 3
Chronos
Chronos
autobus-pobreton
Chronos
Level 68
God Stats
2W - 0L
1,677 SR
Queue Stats
56W - 57L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
datam0sh-
Cu Chulainn
Level 160
God Stats
5W - 5L
1,549 SR
Queue Stats
398W - 407L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Paradoxen24
Guan Yu
5
1 / 1 / 0
3,469
694
641
2,805
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

3
0 / 1 / 1
2,796
559
452
524
171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Skooser_
Bacchus
2
0 / 0 / 0
2,704
541
157
750
286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
4
0 / 0 / 1
3,200
640
1,773
2,531
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 2 / 1
2,843
569
705
2,879
704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,830
766
1,559
1,241
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,214
643
475
1,773
334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
5
0 / 0 / 1
3,466
693
679
2,098
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 2
3,562
712
2,041
2,581
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
datam0sh-
Cu Chulainn
7
3 / 0 / 0
4,153
831
1,905
2,654
822

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
4
4
Deaths
1
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Guan Yu
Paradoxen24
Guan Yu
1
1
0
1
L
0
1
1
0.5
W
0
1
0
0
W
Kuzenbo
0
0
1
0.5
L
Bacchus
Skooser_
Bacchus
0
0
0
0
W
0
0
2
1
W
Cu Chulainn
datam0sh-
Cu Chulainn
3
0
0
3
L
Janus
0
0
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,728
Damage
6,659
9,489
Taken
10,347
2,883
Mitigated
3,402
2,711
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,559
324
0
1,015
1,241
465
220
458
695
13,291
0
L
Guan Yu
Paradoxen24
Guan Yu
641
55
0
519
2,805
1,047
0
625
2,146
0
8,252
L
452
136
0
0
524
171
0
484
0
0
4,307
W
475
409
0
660
1,773
334
192
207
1,526
0
9,879
W
Kuzenbo
679
535
0
922
2,098
1,131
0
73
2,025
8,298
0
L
Bacchus
Skooser_
Bacchus
157
0
0
48
750
286
0
281
469
528
0
W
2,041
876
0
1,248
2,581
650
0
771
1,726
12,361
0
W
Cu Chulainn
datam0sh-
Cu Chulainn
1,905
526
0
1,024
2,654
822
0
171
2,445
0
17,068
L
Janus
1,773
180
0
1,040
2,531
675
0
1,647
800
9,718
0
L
705
107
0
1,104
2,879
704
0
1,050
1,795
0
4,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,012
Gold Earned
18,225
73
Minions Killed
138
0
Camps Cleared
0
480,259
Distance Traveled
484,417
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,830
766
29
6
0
97,417
2
L
Guan Yu
3,469
694
26
5
0
112,605
0
L
Neith
2,796
559
7
1
0
81,371
1
W
Rama
3,214
643
21
4
0
89,535
1
W
Kuzenbo
3,466
693
16
3
0
94,703
0
L
Bacchus
2,704
541
2
0
0
52,547
0
W
Chronos
3,562
712
30
6
0
109,211
1
W
Cu Chulainn
4,153
831
42
8
0
93,551
0
L
Janus
3,200
640
26
5
0
111,502
1
L
Ravana
2,843
569
12
2
0
122,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role