Player Matchup

Sylvanus
Sylvanus
TiãoVPP
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,403 Elo+
Party 3
Izanami
Izanami
ToorTuga
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 3
Hercules
Hercules
Ze_manelho
Hercules
Level 32
God Stats
2W - 5L
1,860 SR
Queue Stats
122W - 161L
1,480 Elo+
Party 1
Mercury
Mercury
are_you_ok_man
Mercury
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
120W - 140L
1,519 Elo+
Party 1
Janus
Janus
marxssy
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,326 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,426 Elo+

VS

Team Averages
Level 20
1,618 SR
1,543 Elo+
Mercury
Mercury
B4ZuC4
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Neith
Neith
PHAbdalla
Neith
Level 28
God Stats
3W - 1L
1,838 SR
Queue Stats
35W - 21L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
SoldadoDaGuerra
Amaterasu
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
He Bo
He Bo
Tielz
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,558 Elo+
Party 2
Khepri
Khepri
Zabruna
Khepri
Level 15
God Stats
5W - 2L
1,755 SR
Queue Stats
36W - 26L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TiãoVPP
Sylvanus
9
0 / 6 / 0
4,970
414
2,598
7,199
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
ToorTuga
Izanami
9
1 / 4 / 0
5,722
477
2,842
7,273
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ze_manelho
Hercules
11
1 / 1 / 3
6,420
535
5,125
7,018
4,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 5 / 3
6,695
558
4,041
8,924
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
marxssy
Janus
11
2 / 6 / 0
6,387
532
3,055
7,820
2,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4ZuC4
Mercury
9
1 / 2 / 1
5,867
489
1,657
5,529
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
PHAbdalla
Neith
12
7 / 1 / 3
7,039
587
8,187
4,363
1,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
SoldadoDaGuerra
Amaterasu
11
0 / 4 / 1
6,034
503
3,570
7,822
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Tielz
He Bo
15
13 / 2 / 2
9,184
765
12,106
8,433
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Zabruna
Khepri
9
1 / 0 / 7
6,430
536
1,920
4,997
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
22
22
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
B4ZuC4
Mercury
1
2
1
0.75
W
Neith
PHAbdalla
Neith
7
1
3
8.5
W
Amaterasu
SoldadoDaGuerra
Amaterasu
0
4
1
0.13
W
He Bo
Tielz
He Bo
13
2
2
7
L
Sylvanus
TiãoVPP
Sylvanus
0
6
0
0
L
Izanami
ToorTuga
Izanami
1
4
0
0.25
W
Khepri
Zabruna
Khepri
1
0
7
4.5
L
Hercules
Ze_manelho
Hercules
1
1
3
2.5
L
4
5
3
1.1
L
Janus
marxssy
Janus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
27,440
38,234
Taken
31,144
17,621
Mitigated
14,302
7,123
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
B4ZuC4
Mercury
1,657
1,154
0
924
5,529
1,384
0
594
4,935
0
20,001
W
Neith
PHAbdalla
Neith
8,187
4,060
99
2,033
4,363
1,551
1,643
677
3,686
0
47,092
W
Amaterasu
SoldadoDaGuerra
Amaterasu
3,570
1,401
0
2,377
7,822
4,868
550
0
7,822
0
25,726
W
He Bo
Tielz
He Bo
12,106
1,106
178
3,080
8,433
2,943
460
3,129
5,304
55,736
0
L
Sylvanus
TiãoVPP
Sylvanus
2,598
823
776
812
7,199
4,114
0
2,935
4,264
10,412
1,986
L
Izanami
ToorTuga
Izanami
2,842
1,497
0
884
7,273
2,602
0
2,139
5,134
0
33,214
W
Khepri
Zabruna
Khepri
1,920
122
0
1,571
4,997
3,556
147
996
4,001
7,693
0
L
Hercules
Ze_manelho
Hercules
5,125
2,474
0
2,898
7,018
4,801
722
0
7,018
0
26,724
L
4,041
2,575
0
799
8,924
3,237
0
3,442
5,482
0
34,427
L
Janus
marxssy
Janus
3,055
556
0
954
7,820
2,867
175
5,510
2,310
34,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
34,554
274
Minions Killed
302
0
Camps Cleared
0
1,095,206
Distance Traveled
1,098,323
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,867
489
44
4
0
221,479
3
W
Neith
7,039
587
108
9
0
213,238
1
W
Amaterasu
6,034
503
47
4
0
195,401
3
W
He Bo
9,184
765
97
8
0
237,074
0
L
Sylvanus
4,970
414
17
1
0
183,927
3
L
Izanami
5,722
477
71
6
0
228,536
4
W
Khepri
6,430
536
6
1
0
231,131
3
L
Hercules
6,420
535
56
5
0
205,875
1
L
Mercury
6,695
558
66
6
0
267,863
0
L
Janus
6,387
532
64
5
0
209,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role