Player Matchup

Sun Wukong
Sun Wukong
Aderian123
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,602 Elo+
Solo
Zeus
Zeus
Boldykins
Zeus
Level 21
God Stats
2W - 3L
1,588 SR
Queue Stats
55W - 36L
1,604 Elo+
Party 1
Ra
Ra
Solaríon
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Neith
Neith
UnitiveFire1008
Neith
Level 6
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
basica-11
Nu Wa
Level 27
God Stats
36W - 52L
1,654 SR
Queue Stats
258W - 271L
1,587 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,558 Elo+

VS

Team Averages
Level 24
1,473 SR
1,553 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AmerikanOtaku
Artemis
Level 23
God Stats
17W - 4L
1,500 SR
Queue Stats
184W - 165L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
IComeQuick5144
Gilgamesh
Level 20
God Stats
69W - 50L
1,672 SR
Queue Stats
209W - 221L
1,609 Elo+
Solo
Fenrir
Fenrir
Phobos16
Fenrir
Level 20
God Stats
4W - 3L
1,467 SR
Queue Stats
88W - 70L
1,523 Elo+
Solo
Thanatos
Thanatos
SailorMoonCarlos
Thanatos
Level 29
God Stats
3W - 5L
1,227 SR
Queue Stats
78W - 90L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aderian123
Sun Wukong
13
1 / 1 / 2
8,747
875
2,151
7,279
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
0 / 6 / 6
9,098
910
7,289
10,586
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 4
9,729
973
5,168
8,724
2,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 4
10,943
1,094
6,063
11,260
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
basica-11
Nu Wa
16
2 / 15 / 5
9,970
997
14,195
22,701
6,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 1 / 15
10,828
1,083
8,902
9,059
2,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
17
3 / 1 / 13
10,572
1,057
16,770
8,889
2,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
IComeQuick5144
Gilgamesh
18
8 / 1 / 11
12,224
1,222
10,456
6,868
2,871
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Phobos16
Fenrir
16
10 / 3 / 10
11,084
1,108
8,347
10,108
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 13
11,660
1,166
13,236
9,934
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
94
9
Kills
32
32
Deaths
9
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
15
10.5
L
Sun Wukong
Aderian123
Sun Wukong
1
1
2
2
W
Artemis
3
1
13
9.5
L
Zeus
0
6
6
0.5
W
Gilgamesh
IComeQuick5144
Gilgamesh
8
1
11
13.5
W
Fenrir
Phobos16
Fenrir
10
3
10
5
W
8
3
13
4.83
L
2
5
4
0.8
L
4
5
4
1.2
L
Nu Wa
basica-11
Nu Wa
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
57,711
60,550
Taken
44,858
19,768
Mitigated
16,485
4,109
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,902
1,526
0
3,829
9,059
2,947
0
6,199
2,860
46,852
0
L
Sun Wukong
Aderian123
Sun Wukong
2,151
349
0
0
7,279
4,494
0
1,257
6,022
655
4,289
W
Artemis
16,770
7,418
0
1,149
8,889
2,701
0
7,633
1,256
0
41,507
L
Zeus
7,289
890
0
202
10,586
3,103
0
884
9,702
13,730
0
W
Gilgamesh
IComeQuick5144
Gilgamesh
10,456
3,368
0
1,596
6,868
2,871
0
3,412
3,456
0
41,940
W
Fenrir
Phobos16
Fenrir
8,347
1,319
0
1,306
10,108
4,254
0
4,442
4,540
0
15,757
W
13,236
4,452
0
4,752
9,934
3,712
0
5,596
4,338
0
22,435
L
5,168
789
619
1,035
8,724
2,682
0
940
7,784
24,304
0
L
6,063
1,441
0
586
11,260
3,202
0
1,809
9,451
0
14,952
L
Nu Wa
basica-11
Nu Wa
14,195
4,908
114
1,553
22,701
6,287
0
4,012
18,689
29,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
56,368
113
Minions Killed
252
3
Camps Cleared
14
641,438
Distance Traveled
998,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,828
1,083
90
9
2
196,575
0
L
Sun Wukong
8,747
875
3
0
1
86,378
0
W
Artemis
10,572
1,057
63
6
1
169,542
3
L
Zeus
9,098
910
7
1
0
121,290
1
W
Gilgamesh
12,224
1,222
66
7
7
241,445
2
W
Fenrir
11,084
1,108
19
2
3
212,951
0
W
Thanatos
11,660
1,166
14
1
1
178,486
0
L
Ra
9,729
973
60
6
1
138,009
2
L
Neith
10,943
1,094
26
3
1
139,412
0
L
Nu Wa
9,970
997
17
2
0
156,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role