Player Matchup

Cerberus
Cerberus
BtrThnSquirrel
Cerberus
Level 96
God Stats
3W - 5L
1,709 SR
Queue Stats
278W - 281L
1,405 Elo+
Party 2
Ullr
Ullr
OQGenesis
Ullr
Level 48
God Stats
2W - 1L
1,505 SR
Queue Stats
30W - 24L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Zamadorian
Gilgamesh
Level 156
God Stats
17W - 4L
1,925 SR
Queue Stats
275W - 289L
1,467 Elo+
Solo
Nike
Nike
thechampionmvp
Nike
Level 95
God Stats
1W - 0L
1,193 SR
Queue Stats
40W - 46L
1,445 Elo+
Party 1
Hera
Hera
tyklar
Hera
Level 88
God Stats
3W - 2L
1,561 SR
Queue Stats
266W - 270L
1,405 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,453 Elo+

VS

Team Averages
Level 104
1,437 SR
1,435 Elo+
Olorun
Olorun
G3T5UGA 7
Olorun
Level 46
God Stats
49W - 46L
1,446 SR
Queue Stats
54W - 53L
1,418 Elo+
Solo
Scylla
Scylla
IlILUCiDIll
Scylla
Level 82
God Stats
7W - 7L
1,648 SR
Queue Stats
283W - 267L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
L0RDSAUCIN
Kumbhakarna
Level 115
God Stats
9W - 6L
1,500 SR
Queue Stats
612W - 584L
1,452 Elo+
Solo
Fenrir
Fenrir
OG BigBoi420
Fenrir
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 20L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZaBaba-Yaga
Tsukuyomi
Level 120
God Stats
5W - 8L
1,307 SR
Queue Stats
544W - 572L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 7 / 13
13,018
521
13,821
23,788
27,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
20
11 / 1 / 9
15,224
609
21,750
19,914
8,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Zamadorian
Gilgamesh
20
13 / 5 / 14
15,290
612
21,437
23,646
18,692
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 1 / 11
14,364
575
16,739
23,143
22,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
tyklar
Hera
17
2 / 10 / 11
12,254
490
12,908
16,746
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
G3T5UGA 7
Olorun
16
0 / 14 / 4
10,983
439
7,532
28,672
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
17
5 / 7 / 4
11,471
459
16,639
16,927
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
L0RDSAUCIN
Kumbhakarna
17
1 / 6 / 9
10,560
422
9,967
28,280
32,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
13 / 6 / 3
11,822
473
15,937
18,639
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
ZaBaba-Yaga
Tsukuyomi
19
5 / 9 / 1
12,281
491
12,737
24,889
22,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
41
Kills
24
24
Deaths
42
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
7
13
1.79
L
Olorun
G3T5UGA 7
Olorun
0
14
4
0.14
L
Scylla
5
7
4
1
L
Kumbhakarna
L0RDSAUCIN
Kumbhakarna
1
6
9
0.92
L
Fenrir
13
6
3
2.42
W
Ullr
11
1
9
15.5
L
Tsukuyomi
ZaBaba-Yaga
Tsukuyomi
5
9
1
0.61
W
Gilgamesh
Zamadorian
Gilgamesh
13
5
14
4
W
9
1
11
14.5
W
Hera
tyklar
Hera
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,655
Damage
62,812
107,237
Taken
117,407
83,056
Mitigated
79,810
32,631
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,821
2,232
0
4,555
23,788
27,778
222
9,416
14,232
63,840
0
L
Olorun
G3T5UGA 7
Olorun
7,532
2,925
33
9,231
28,672
10,696
3,078
3,605
25,067
76,430
0
L
Scylla
16,639
969
0
1,480
16,927
6,711
270
4,150
12,777
76,476
0
L
Kumbhakarna
L0RDSAUCIN
Kumbhakarna
9,967
1,545
893
2,429
28,280
32,078
226
11,519
16,761
51,742
0
L
Fenrir
15,937
4,126
0
4,412
18,639
8,074
328
4,503
14,136
0
64,711
W
Ullr
21,750
16,246
0
15,105
19,914
8,560
3,018
5,161
14,745
0
141,923
L
Tsukuyomi
ZaBaba-Yaga
Tsukuyomi
12,737
1,768
0
4,308
24,889
22,251
0
2,952
21,937
0
78,314
W
Gilgamesh
Zamadorian
Gilgamesh
21,437
6,507
0
6,470
23,646
18,692
675
6,811
16,609
0
97,138
W
16,739
4,438
0
3,191
23,143
22,214
1,100
5,470
17,521
0
79,247
W
Hera
tyklar
Hera
12,908
4,245
0
3,310
16,746
5,812
222
6,448
9,992
68,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,150
Gold Earned
57,117
687
Minions Killed
562
0
Camps Cleared
0
2,390,000
Distance Traveled
1,980,634
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,018
521
104
4
0
449,897
2
L
Olorun
10,983
439
132
5
0
354,419
0
L
Scylla
11,471
459
110
4
0
389,262
0
L
Kumbhakarna
10,560
422
79
3
0
465,047
0
L
Fenrir
11,822
473
98
4
0
352,380
0
W
Ullr
15,224
609
193
8
0
461,192
0
L
Tsukuyomi
12,281
491
143
6
0
419,526
3
W
Gilgamesh
15,290
612
128
5
0
513,875
0
W
Nike
14,364
575
157
6
0
520,408
1
W
Hera
12,254
490
105
4
0
444,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role