Player Matchup

Scylla
Scylla
BahaKillaH
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crankl3
Tsukuyomi
Level 26
God Stats
11W - 8L
1,509 SR
Queue Stats
50W - 49L
1,456 Elo+
Solo
Artemis
Artemis
Lunarfox00
Artemis
Level 23
God Stats
4W - 4L
1,719 SR
Queue Stats
46W - 44L
1,482 Elo+
Solo
Fafnir
Fafnir
Satan711
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1
Sol
Sol
TerminalNisaf
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,635 Elo+
Party 1
Team Averages
Level 13
1,546 SR
1,456 Elo+

VS

Team Averages
Level 28
1,439 SR
1,445 Elo+
Ymir
Ymir
DoodanesJr
Ymir
Level 29
God Stats
14W - 22L
1,346 SR
Queue Stats
75W - 97L
1,363 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SPRIP
Cu Chulainn
Level 26
God Stats
9W - 10L
1,237 SR
Queue Stats
81W - 70L
1,584 Elo+
Solo
Heimdallr
Heimdallr
Sergiorg117
Heimdallr
Level 29
God Stats
19W - 24L
1,429 SR
Queue Stats
58W - 85L
1,329 Elo+
Party 2
Anubis
Anubis
Stiiifff
Anubis
Level 29
God Stats
8W - 10L
1,621 SR
Queue Stats
87W - 92L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Termi27
Tsukuyomi
Level 28
God Stats
6W - 7L
1,562 SR
Queue Stats
37W - 31L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BahaKillaH
Scylla
10
1 / 5 / 2
6,372
531
1,939
6,433
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Crankl3
Tsukuyomi
11
5 / 6 / 2
7,540
628
8,175
9,810
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Lunarfox00
Artemis
12
2 / 2 / 1
6,653
554
3,665
4,859
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Satan711
Fafnir
6
0 / 3 / 1
5,036
420
1,007
6,132
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 1
5,499
458
2,070
5,279
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,141
512
1,707
3,578
2,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
SPRIP
Cu Chulainn
12
9 / 2 / 1
7,543
629
7,710
9,240
4,284
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sergiorg117
Heimdallr
10
2 / 1 / 2
5,945
495
1,652
5,062
1,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Stiiifff
Anubis
12
3 / 1 / 0
7,191
599
3,328
3,006
1,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Termi27
Tsukuyomi
12
6 / 4 / 2
7,166
597
6,589
8,847
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
22
22
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BahaKillaH
Scylla
1
5
2
0.4
L
Tsukuyomi
Crankl3
Tsukuyomi
5
6
2
1
W
2
0
4
4
L
Artemis
Lunarfox00
Artemis
2
2
1
1.25
W
Cu Chulainn
SPRIP
Cu Chulainn
9
2
1
4.75
L
Fafnir
Satan711
Fafnir
0
3
1
0.17
W
Heimdallr
Sergiorg117
Heimdallr
2
1
2
3
W
Anubis
Stiiifff
Anubis
3
1
0
3
W
Tsukuyomi
Termi27
Tsukuyomi
6
4
2
1.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
20,986
32,513
Taken
29,733
11,015
Mitigated
12,433
4,366
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BahaKillaH
Scylla
1,939
317
0
0
6,433
1,443
0
2,350
4,083
20,393
0
L
Tsukuyomi
Crankl3
Tsukuyomi
8,175
2,273
0
2,434
9,810
2,800
0
1,850
7,960
0
34,830
W
1,707
313
393
294
3,578
2,499
0
0
3,578
15,633
0
L
Artemis
Lunarfox00
Artemis
3,665
1,650
0
330
4,859
1,758
0
835
4,024
0
35,855
W
Cu Chulainn
SPRIP
Cu Chulainn
7,710
1,275
0
2,510
9,240
4,284
444
2,149
7,091
0
39,362
L
Fafnir
Satan711
Fafnir
1,007
134
0
1,137
6,132
3,362
209
0
6,132
9,094
0
W
Heimdallr
Sergiorg117
Heimdallr
1,652
1,137
270
552
5,062
1,549
710
514
4,472
0
26,507
W
Anubis
Stiiifff
Anubis
3,328
231
0
1,320
3,006
1,243
228
855
2,067
38,814
0
W
Tsukuyomi
Termi27
Tsukuyomi
6,589
1,742
0
2,300
8,847
2,858
0
1,078
7,729
0
31,855
L
2,070
1,121
0
465
5,279
1,652
659
0
5,279
17,558
2,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
33,986
242
Minions Killed
308
0
Camps Cleared
0
1,000,046
Distance Traveled
1,053,374
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,372
531
48
4
0
184,480
0
L
Tsukuyomi
7,540
628
60
5
0
217,820
0
W
Ymir
6,141
512
36
3
0
210,105
0
L
Artemis
6,653
554
67
6
0
191,651
2
W
Cu Chulainn
7,543
629
75
6
0
193,259
4
L
Fafnir
5,036
420
14
1
0
192,637
0
W
Heimdallr
5,945
495
54
5
0
223,723
0
W
Anubis
7,191
599
78
7
0
209,103
0
W
Tsukuyomi
7,166
597
65
5
0
217,184
1
L
Sol
5,499
458
53
4
0
213,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role