Player Matchup

Gilgamesh
Gilgamesh
Glzzty
Gilgamesh
Level 102
God Stats
44W - 40L
1,521 SR
Queue Stats
212W - 324L
1,435 Elo+
Party 1
Fafnir
Fafnir
Thranduil28
Fafnir
Level 101
God Stats
4W - 14L
1,199 SR
Queue Stats
177W - 251L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
kpoper22
Nu Wa
Level 94
God Stats
11W - 6L
1,553 SR
Queue Stats
311W - 370L
1,476 Elo+
Solo
Team Averages
Level 99
1,424 SR
1,449 Elo+

VS

Team Averages
Level 91
1,345 SR
1,470 Elo+
Bacchus
Bacchus
MOOP_THE_GOAT
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 70L
1,410 Elo+
Party 2
Jormungandr
Jormungandr
swiftstyles69
Jormungandr
Level 89
God Stats
6W - 11L
1,361 SR
Queue Stats
68W - 70L
1,504 Elo+
Party 2
Fenrir
Fenrir
vic639tor
Fenrir
Level 115
God Stats
4W - 14L
1,174 SR
Queue Stats
247W - 283L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glzzty
Gilgamesh
14
4 / 6 / 4
11,486
676
8,886
10,890
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
16
4 / 1 / 8
12,256
721
5,586
13,714
18,425
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
kpoper22
Nu Wa
16
4 / 1 / 6
11,898
700
14,684
9,184
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
0 / 2 / 6
9,818
578
10,098
12,801
11,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
swiftstyles69
Jormungandr
14
5 / 5 / 2
10,706
630
12,013
15,299
8,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
vic639tor
Fenrir
15
3 / 5 / 5
10,984
646
5,022
12,977
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Glzzty
Gilgamesh
4
6
4
1
L
Bacchus
0
2
6
1.5
W
Fafnir
4
1
8
8
W
Nu Wa
kpoper22
Nu Wa
4
1
6
7
L
Jormungandr
swiftstyles69
Jormungandr
5
5
2
1.2
L
Fenrir
vic639tor
Fenrir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
27,133
33,788
Taken
41,077
27,785
Mitigated
25,106
12,337
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Glzzty
Gilgamesh
8,886
2,320
1,116
1,964
10,890
5,774
0
7,057
3,833
0
38,175
L
Bacchus
10,098
792
0
1,580
12,801
11,602
0
6,771
6,030
40,325
0
W
Fafnir
5,586
1,804
750
4,305
13,714
18,425
394
8,643
5,071
17,777
0
W
Nu Wa
kpoper22
Nu Wa
14,684
5,851
492
3,710
9,184
3,586
2,018
6,484
2,700
77,806
0
L
Jormungandr
swiftstyles69
Jormungandr
12,013
1,304
654
1,122
15,299
8,927
0
7,427
7,872
61,662
0
L
Fenrir
vic639tor
Fenrir
5,022
834
648
2,534
12,977
4,577
0
6,270
6,707
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
31,508
194
Minions Killed
194
0
Camps Cleared
0
962,978
Distance Traveled
875,385
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,486
676
49
3
0
322,706
0
L
Bacchus
9,818
578
55
3
0
308,679
3
W
Fafnir
12,256
721
40
2
0
331,861
1
W
Nu Wa
11,898
700
105
6
0
308,411
5
L
Jormungandr
10,706
630
73
4
0
272,821
3
L
Fenrir
10,984
646
66
4
0
293,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role