Player Matchup

Tiamat
Tiamat
BlacKrisi
Tiamat
Level 69
God Stats
1W - 0L
1,297 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
DonLays
Cthulhu
Level 68
God Stats
5W - 4L
1,508 SR
Queue Stats
214W - 233L
1,424 Elo+
Solo
Chang'e
Chang'e
Flaakk
Chang'e
Level 129
God Stats
1W - 1L
1,810 SR
Queue Stats
37W - 51L
1,461 Elo+
Party 2
Cerberus
Cerberus
Steelmagnolia
Cerberus
Level 65
God Stats
9W - 3L
1,795 SR
Queue Stats
155W - 117L
1,607 Elo+
Solo
Fenrir
Fenrir
permaNoob3
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 93
1,582 SR
1,494 Elo+

VS

Team Averages
Level 119
1,492 SR
1,489 Elo+
Sobek
Sobek
Belastung
Sobek
Level 127
God Stats
2W - 9L
1,565 SR
Queue Stats
547W - 513L
1,563 Elo+
Party 1
Chiron
Chiron
GamerBarbar
Chiron
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,421 Elo+
Party 1
Hel
Hel
Lothav
Hel
Level 74
God Stats
2W - 2L
1,496 SR
Queue Stats
54W - 46L
1,466 Elo+
Solo
Discordia
Discordia
otwalle
Discordia
Level 137
God Stats
4W - 9L
1,399 SR
Queue Stats
491W - 506L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
zippypoodle
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlacKrisi
Tiamat
20
5 / 1 / 19
11,780
736
21,742
17,067
12,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DonLays
Cthulhu
19
3 / 6 / 16
11,648
728
17,827
20,497
20,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Flaakk
Chang'e
19
9 / 5 / 12
12,422
776
25,162
19,074
7,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Steelmagnolia
Cerberus
19
2 / 5 / 24
11,473
717
20,911
23,100
27,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
permaNoob3
Fenrir
20
13 / 4 / 11
13,618
851
25,974
20,821
18,790
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Belastung
Sobek
19
2 / 6 / 15
11,794
737
15,582
36,052
30,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
20
11 / 6 / 4
13,277
830
16,035
21,915
8,722
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Lothav
Hel
17
2 / 7 / 13
10,827
677
12,131
18,483
7,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
otwalle
Discordia
18
5 / 6 / 12
11,422
714
23,390
18,466
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
zippypoodle
Cu Chulainn
17
1 / 7 / 8
10,845
678
12,374
30,375
26,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
73
32
Kills
21
21
Deaths
32
82
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sobek
Belastung
Sobek
2
6
15
1.58
W
Tiamat
BlacKrisi
Tiamat
5
1
19
14.5
W
Cthulhu
DonLays
Cthulhu
3
6
16
1.83
W
Chang'e
Flaakk
Chang'e
9
5
12
3
L
Chiron
11
6
4
2.17
L
Hel
Lothav
Hel
2
7
13
1.21
W
Cerberus
Steelmagnolia
Cerberus
2
5
24
2.8
L
Discordia
otwalle
Discordia
5
6
12
1.83
W
Fenrir
permaNoob3
Fenrir
13
4
11
4.63
L
Cu Chulainn
zippypoodle
Cu Chulainn
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,616
Damage
79,512
100,559
Taken
125,291
86,707
Mitigated
79,472
53,427
Healing
57,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Belastung
Sobek
15,582
458
1,843
13,617
36,052
30,937
216
23,564
12,488
28,706
0
W
Tiamat
BlacKrisi
Tiamat
21,742
777
1,428
6,131
17,067
12,653
1,205
8,071
8,996
43,857
0
W
Cthulhu
DonLays
Cthulhu
17,827
519
4,791
1,860
20,497
20,658
60
8,856
11,641
39,673
0
W
Chang'e
Flaakk
Chang'e
25,162
2,184
16,305
8,170
19,074
7,535
1,882
11,051
8,023
40,532
0
L
Chiron
16,035
5,949
2,973
6,118
21,915
8,722
1,464
12,963
8,885
0
37,597
L
Hel
Lothav
Hel
12,131
1,221
13,508
7,243
18,483
7,369
574
14,641
3,842
21,274
0
W
Cerberus
Steelmagnolia
Cerberus
20,911
1,329
849
6,603
23,100
27,071
1,043
12,800
10,300
35,428
0
L
Discordia
otwalle
Discordia
23,390
2,761
1,700
2,321
18,466
6,207
716
14,376
4,090
35,168
0
W
Fenrir
permaNoob3
Fenrir
25,974
5,738
2,420
4,870
20,821
18,790
1,562
10,823
9,998
0
34,557
L
Cu Chulainn
zippypoodle
Cu Chulainn
12,374
843
80
8,088
30,375
26,237
156
20,098
10,277
498
29,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,941
Gold Earned
58,165
175
Minions Killed
145
0
Camps Cleared
0
1,522,113
Distance Traveled
1,342,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,794
737
22
1
0
291,133
0
W
Tiamat
11,780
736
22
1
0
358,700
1
W
Cthulhu
11,648
728
49
3
0
287,683
0
W
Chang'e
12,422
776
42
3
0
279,798
0
L
Chiron
13,277
830
42
3
0
248,779
1
L
Hel
10,827
677
28
2
0
284,030
0
W
Cerberus
11,473
717
48
3
0
288,948
0
L
Discordia
11,422
714
25
2
0
261,500
0
W
Fenrir
13,618
851
14
1
0
306,984
0
L
Cu Chulainn
10,845
678
28
2
0
256,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role