Player Matchup

Neith
Neith
J-StAnCiL_99
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 177L
1,221 Elo+
Solo
Nemesis
Nemesis
MrNiceGuy33
Nemesis
Level 22
God Stats
12W - 13L
1,466 SR
Queue Stats
99W - 83L
1,396 Elo+
Solo
King Arthur
King Arthur
Spliff6six
King Arthur
Level 8
God Stats
2W - 13L
1,274 SR
Queue Stats
29W - 58L
1,176 Elo+
Party 1
Medusa
Medusa
SpockGetsEmMoist
Medusa
Level 22
God Stats
5W - 2L
1,462 SR
Queue Stats
66W - 100L
1,234 Elo+
Party 1
Fenrir
Fenrir
wHaT_a_ShOcKeR
Fenrir
Level 25
God Stats
1W - 5L
1,599 SR
Queue Stats
38W - 68L
1,130 Elo+
Party 1
Team Averages
Level 17
1,460 SR
1,231 Elo+

VS

Team Averages
Level 18
1,445 SR
1,351 Elo+
Medusa
Medusa
Gaolang97
Medusa
Level 14
God Stats
11W - 3L
1,249 SR
Queue Stats
75W - 57L
1,349 Elo+
Solo
Hel
Hel
Jayanugget
Hel
Level 18
God Stats
8W - 9L
1,516 SR
Queue Stats
88W - 82L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
Orochivega
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,204 Elo+
Solo
Pele
Pele
RobloxWeeb
Pele
Level 22
God Stats
11W - 5L
1,812 SR
Queue Stats
141W - 151L
1,415 Elo+
Party 2
Scylla
Scylla
TankEater777
Scylla
Level 18
God Stats
4W - 2L
1,146 SR
Queue Stats
87W - 79L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 5
8,761
365
9,661
14,459
5,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrNiceGuy33
Nemesis
17
5 / 3 / 2
10,769
449
12,446
19,542
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Spliff6six
King Arthur
14
1 / 12 / 2
8,739
364
2,428
19,421
11,437
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 6 / 2
10,538
439
10,580
14,282
4,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 8 / 4
9,736
406
11,404
17,400
9,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gaolang97
Medusa
20
16 / 5 / 4
14,069
586
21,491
19,917
8,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 13
10,149
423
6,711
12,357
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Orochivega
Kukulkan
14
2 / 5 / 3
9,711
405
6,079
11,230
4,838
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
2 / 1 / 19
10,725
447
6,580
19,157
10,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
19
13 / 2 / 11
12,866
536
21,342
12,950
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
17
Kills
36
37
Deaths
18
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gaolang97
Medusa
16
5
4
3.6
L
0
8
5
0.31
W
3
5
13
1.9
L
Nemesis
MrNiceGuy33
Nemesis
5
3
2
2
W
Kukulkan
Orochivega
Kukulkan
2
5
3
0.7
W
2
1
19
11.5
L
King Arthur
Spliff6six
King Arthur
1
12
2
0.17
L
5
6
2
1
W
Scylla
13
2
11
9.25
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
62,203
85,104
Taken
75,611
42,286
Mitigated
36,213
7,986
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gaolang97
Medusa
21,491
11,557
315
3,903
19,917
8,429
3,690
0
19,782
0
83,126
L
9,661
2,923
0
1,807
14,459
5,166
704
5,968
8,327
0
47,488
W
6,711
700
11,217
5,392
12,357
7,435
1,548
0
12,357
43,057
0
L
Nemesis
MrNiceGuy33
Nemesis
12,446
5,211
306
2,529
19,542
11,112
0
7,617
11,585
0
77,306
W
Kukulkan
Orochivega
Kukulkan
6,079
683
0
695
11,230
4,838
887
0
11,230
38,741
0
W
6,580
990
130
7,416
19,157
10,231
2,658
0
19,157
0
55,193
L
King Arthur
Spliff6six
King Arthur
2,428
834
0
811
19,421
11,437
0
8,135
10,790
0
38,246
L
10,580
5,179
0
752
14,282
4,806
0
4,239
9,909
0
43,799
W
Scylla
21,342
1,750
0
885
12,950
5,280
1,577
0
12,807
79,059
0
L
11,404
2,537
0
1,781
17,400
9,765
0
6,599
10,361
0
26,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
57,520
351
Minions Killed
487
0
Camps Cleared
0
1,870,196
Distance Traveled
2,054,978
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,069
586
128
5
0
395,694
5
L
Neith
8,761
365
65
3
0
337,125
1
W
Hel
10,149
423
85
4
0
408,587
1
L
Nemesis
10,769
449
122
5
0
480,590
5
W
Kukulkan
9,711
405
66
3
0
352,940
2
W
Pele
10,725
447
93
4
0
486,095
3
L
King Arthur
8,739
364
72
3
0
344,892
0
L
Medusa
10,538
439
67
3
0
352,999
1
W
Scylla
12,866
536
115
5
0
411,662
2
L
Fenrir
9,736
406
25
1
0
354,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role