Player Matchup

Cerberus
Cerberus
IsmaNascimento
Cerberus
Level 26
God Stats
17W - 7L
1,953 SR
Queue Stats
102W - 83L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kalasmus
Tsukuyomi
Level 23
God Stats
10W - 2L
1,645 SR
Queue Stats
64W - 50L
1,458 Elo+
Party 1
Neith
Neith
LuccyMS
Neith
Level 17
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Janus
Janus
Malabaresss
Janus
Level 27
God Stats
26W - 15L
1,676 SR
Queue Stats
95W - 72L
1,488 Elo+
Party 1
Odin
Odin
Moorsuhl
Odin
Level 10
God Stats
8W - 3L
1,651 SR
Queue Stats
24W - 18L
1,405 Elo+
Party 1
Team Averages
Level 21
1,675 SR
1,396 Elo+

VS

Team Averages
Level 22
1,616 SR
1,421 Elo+
Janus
Janus
DEDETAMALUCO
Janus
Level 25
God Stats
0W - 1L
1,731 SR
Queue Stats
41W - 45L
1,354 Elo+
Solo
Olorun
Olorun
Leoncio22
Olorun
Level 28
God Stats
0W - 1L
1,728 SR
Queue Stats
49W - 56L
1,419 Elo+
Solo
Izanami
Izanami
Ninguem7
Izanami
Level 28
God Stats
84W - 63L
1,708 SR
Queue Stats
487W - 518L
1,452 Elo+
Solo
Fenrir
Fenrir
UnKnOw2311
Fenrir
Level 16
God Stats
1W - 7L
1,263 SR
Queue Stats
31W - 36L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
YT Natseg
Guan Yu
Level 15
God Stats
6W - 5L
1,648 SR
Queue Stats
26W - 29L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 6
7,670
404
5,268
15,343
10,864
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Kalasmus
Tsukuyomi
16
5 / 4 / 6
10,292
542
8,212
12,260
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LuccyMS
Neith
14
4 / 2 / 6
9,021
475
6,622
8,951
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 3
13,341
702
16,260
9,255
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
0 / 2 / 3
9,402
495
4,273
7,764
6,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
8,075
425
4,840
10,056
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Leoncio22
Olorun
6
0 / 3 / 0
5,945
313
2,164
3,778
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Ninguem7
Izanami
16
2 / 8 / 4
9,546
502
7,986
14,918
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
UnKnOw2311
Fenrir
15
8 / 3 / 1
9,895
521
9,496
15,640
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
YT Natseg
Guan Yu
16
5 / 4 / 3
9,974
525
7,459
13,400
11,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
25
Kills
15
15
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Cerberus
1
4
6
1
W
Tsukuyomi
Kalasmus
Tsukuyomi
5
4
6
2
L
Olorun
Leoncio22
Olorun
0
3
0
0
W
Neith
LuccyMS
Neith
4
2
6
3.5
W
15
3
3
5.5
W
Odin
0
2
3
0.75
L
Izanami
Ninguem7
Izanami
2
8
4
0.5
L
Fenrir
UnKnOw2311
Fenrir
8
3
1
2.83
L
Guan Yu
YT Natseg
Guan Yu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
31,945
53,573
Taken
57,792
28,995
Mitigated
28,049
11,440
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,840
311
0
600
10,056
3,426
0
7,338
2,718
45,229
0
W
Cerberus
5,268
640
0
2,436
15,343
10,864
302
1,984
13,117
29,419
0
W
Tsukuyomi
Kalasmus
Tsukuyomi
8,212
1,392
0
3,727
12,260
5,313
930
1,466
10,632
0
50,602
L
Olorun
Leoncio22
Olorun
2,164
377
126
693
3,778
1,071
43
633
3,145
8,005
0
W
Neith
LuccyMS
Neith
6,622
3,868
0
1,863
8,951
2,691
1,318
960
7,917
0
44,917
W
16,260
2,042
0
2,625
9,255
3,504
1,858
1,882
7,139
97,981
0
W
Odin
4,273
1,849
0
789
7,764
6,623
190
0
7,764
0
53,207
L
Izanami
Ninguem7
Izanami
7,986
5,797
196
5,119
14,918
4,699
1,385
5,307
9,611
0
70,261
L
Fenrir
UnKnOw2311
Fenrir
9,496
4,231
22
6,918
15,640
7,198
0
4,775
10,865
0
46,139
L
Guan Yu
YT Natseg
Guan Yu
7,459
1,671
68
1,970
13,400
11,655
0
3,475
9,925
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,726
Gold Earned
43,435
538
Minions Killed
429
0
Camps Cleared
0
1,797,055
Distance Traveled
1,527,196
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,075
425
96
5
0
340,714
5
W
Cerberus
7,670
404
57
3
0
333,276
0
W
Tsukuyomi
10,292
542
89
5
0
414,129
0
L
Olorun
5,945
313
8
0
0
153,430
3
W
Neith
9,021
475
98
5
0
316,323
3
W
Janus
13,341
702
180
9
0
369,662
3
W
Odin
9,402
495
114
6
0
363,665
0
L
Izanami
9,546
502
147
8
0
295,113
0
L
Fenrir
9,895
521
79
4
0
386,222
3
L
Guan Yu
9,974
525
99
5
0
351,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role