Player Matchup

Cerberus
Cerberus
Bartek98500
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1
Achilles
Achilles
Nico91
Achilles
Level 29
God Stats
14W - 8L
1,716 SR
Queue Stats
93W - 97L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
SpoconyKotek
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1
Chronos
Chronos
VacuousMadness
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,533 Elo+
Solo
King Arthur
King Arthur
apeymember
King Arthur
Level 18
God Stats
4W - 2L
1,645 SR
Queue Stats
8W - 5L
1,681 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,538 Elo+

VS

Team Averages
Level 23
1,672 SR
1,486 Elo+
Hou Yi
Hou Yi
Embhy
Hou Yi
Level 29
God Stats
19W - 17L
1,710 SR
Queue Stats
576W - 568L
1,484 Elo+
Solo
Anubis
Anubis
IllMindOfHopsin8
Anubis
Level 13
God Stats
3W - 1L
1,862 SR
Queue Stats
13W - 10L
1,503 Elo+
Party 2
Nemesis
Nemesis
PogCemp
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 175L
1,481 Elo+
Solo
Ravana
Ravana
Pujda
Ravana
Level 16
God Stats
3W - 6L
1,562 SR
Queue Stats
15W - 16L
1,396 Elo+
Party 2
Xing Tian
Xing Tian
XxavoxX
Xing Tian
Level 28
God Stats
13W - 5L
1,729 SR
Queue Stats
89W - 71L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bartek98500
Cerberus
12
1 / 6 / 6
9,288
387
5,378
15,100
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Nico91
Achilles
18
7 / 6 / 5
11,764
490
14,981
19,554
9,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
SpoconyKotek
Sun Wukong
15
4 / 6 / 10
10,587
441
11,163
18,176
14,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 6
10,894
454
12,261
17,779
5,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
apeymember
King Arthur
18
5 / 4 / 3
11,832
493
10,932
24,509
16,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Embhy
Hou Yi
19
5 / 5 / 11
12,413
517
11,685
12,218
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 5 / 13
11,979
499
17,187
11,299
5,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
PogCemp
Nemesis
18
6 / 6 / 13
12,185
508
11,899
20,432
10,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ravana
Pujda
Ravana
18
6 / 3 / 8
11,881
495
18,639
17,097
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
XxavoxX
Xing Tian
16
5 / 1 / 11
11,474
478
8,004
15,581
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
20
Kills
27
28
Deaths
20
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bartek98500
Cerberus
1
6
6
0.67
W
Hou Yi
Embhy
Hou Yi
5
5
11
2.1
W
5
5
13
2.3
L
Achilles
Nico91
Achilles
7
6
5
1.58
W
Nemesis
PogCemp
Nemesis
6
6
13
2.08
W
Ravana
Pujda
Ravana
6
3
8
3.33
L
Sun Wukong
SpoconyKotek
Sun Wukong
4
6
10
1.5
L
3
6
6
1
W
Xing Tian
XxavoxX
Xing Tian
5
1
11
10.5
L
King Arthur
apeymember
King Arthur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
67,414
95,118
Taken
76,627
57,253
Mitigated
47,778
22,133
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bartek98500
Cerberus
5,378
435
0
3,379
15,100
10,678
0
3,575
11,525
32,208
0
W
Hou Yi
Embhy
Hou Yi
11,685
7,049
0
3,117
12,218
4,711
1,191
5,784
6,434
0
86,863
W
17,187
2,248
0
5,442
11,299
5,734
49
798
10,501
55,825
0
L
Achilles
Nico91
Achilles
14,981
3,130
0
4,924
19,554
9,451
898
5,747
13,671
0
79,590
W
Nemesis
PogCemp
Nemesis
11,899
6,032
0
4,649
20,432
10,255
2,283
3,101
17,331
0
76,407
W
Ravana
Pujda
Ravana
18,639
4,520
0
5,704
17,097
10,393
545
2,146
14,951
0
65,320
L
Sun Wukong
SpoconyKotek
Sun Wukong
11,163
2,124
0
693
18,176
14,970
0
5,589
12,438
0
54,469
L
12,261
3,707
0
5,766
17,779
5,622
533
4,050
13,704
80,174
0
W
Xing Tian
XxavoxX
Xing Tian
8,004
885
0
1,809
15,581
16,685
76
5,810
9,771
29,392
0
L
King Arthur
apeymember
King Arthur
10,932
745
0
7,371
24,509
16,532
0
6,230
17,762
0
73,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,365
Gold Earned
59,932
531
Minions Killed
474
0
Camps Cleared
0
2,106,211
Distance Traveled
2,235,246
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,288
387
70
3
0
346,933
1
W
Hou Yi
12,413
517
140
6
0
418,183
11
W
Anubis
11,979
499
101
4
0
405,463
2
L
Achilles
11,764
490
150
6
0
398,860
2
W
Nemesis
12,185
508
112
5
0
455,397
6
W
Ravana
11,881
495
86
4
0
488,980
2
L
Sun Wukong
10,587
441
94
4
0
474,452
4
L
Chronos
10,894
454
95
4
0
405,628
8
W
Xing Tian
11,474
478
35
1
0
467,223
9
L
King Arthur
11,832
493
122
5
0
480,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role