Player Matchup

Osiris
Osiris
 
Osiris
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AsianNinja12345
Ares
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 44L
1,500 Elo+
Party 3
Fenrir
Fenrir
IGetChillz
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,498 Elo+
Solo
Merlin
Merlin
King_Heiral
Merlin
Level 104
God Stats
1W - 2L
1,764 SR
Queue Stats
215W - 210L
1,537 Elo+
Solo
Chernobog
Chernobog
Wrekonize27
Chernobog
Level 106
God Stats
0W - 2L
1,511 SR
Queue Stats
147W - 151L
1,489 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,505 Elo+

VS

Team Averages
Level 107
1,506 SR
1,527 Elo+
Erlang Shen
Erlang Shen
SIMMER x x DOWN
Erlang Shen
Level 100
God Stats
4W - 3L
1,410 SR
Queue Stats
687W - 698L
1,576 Elo+
Party 1
Anubis
Anubis
TRUMPDADDY
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,486 Elo+
Party 2
Susano
Susano
UnholyxKreation
Susano
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
491W - 494L
1,514 Elo+
Party 1
Zeus
Zeus
gonecrazi105
Zeus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
92W - 118L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
silvqrrow
Cernunnos
Level 113
God Stats
2W - 1L
1,621 SR
Queue Stats
83W - 67L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 6 / 13
9,168
655
7,334
16,437
19,029
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 9 / 8
8,331
595
3,577
17,913
16,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
IGetChillz
Fenrir
17
8 / 10 / 7
10,825
773
9,238
16,402
12,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
20
7 / 4 / 11
11,345
810
15,121
11,732
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Wrekonize27
Chernobog
19
7 / 5 / 16
11,563
826
19,623
15,403
8,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SIMMER x x DOWN
Erlang Shen
18
2 / 5 / 20
10,850
775
10,380
17,282
19,335
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
TRUMPDADDY
Anubis
20
12 / 5 / 15
12,892
921
19,597
14,740
7,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 8 / 10
11,004
786
7,937
12,719
5,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 4 / 16
11,813
844
14,926
8,216
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
silvqrrow
Cernunnos
20
9 / 3 / 19
13,300
950
17,948
12,029
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
114
25
Kills
34
34
Deaths
25
55
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
6
13
1.58
L
0
9
8
0.44
L
Fenrir
IGetChillz
Fenrir
8
10
7
1.15
L
Merlin
7
4
11
3.13
W
Erlang Shen
SIMMER x x DOWN
Erlang Shen
2
5
20
2.4
W
Anubis
TRUMPDADDY
Anubis
12
5
15
3.9
W
5
8
10
1.25
L
Chernobog
Wrekonize27
Chernobog
7
5
16
3
W
6
4
16
3.5
W
Cernunnos
silvqrrow
Cernunnos
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
70,788
77,887
Taken
64,986
62,474
Mitigated
41,424
12,701
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,334
1,597
938
999
16,437
19,029
0
6,663
9,774
0
11,294
L
3,577
201
0
180
17,913
16,387
137
9,394
8,519
10,338
0
L
Fenrir
IGetChillz
Fenrir
9,238
1,654
611
550
16,402
12,074
0
5,893
10,509
0
11,441
L
Merlin
15,121
879
1,334
3,209
11,732
6,231
66
4,482
7,250
40,554
0
W
Erlang Shen
SIMMER x x DOWN
Erlang Shen
10,380
4,965
2,011
5,035
17,282
19,335
0
4,930
12,352
0
19,143
W
Anubis
TRUMPDADDY
Anubis
19,597
478
2,114
5,840
14,740
7,691
640
5,222
9,518
30,444
0
W
7,937
2,095
2,014
1,298
12,719
5,376
106
2,421
10,298
0
14,263
L
Chernobog
Wrekonize27
Chernobog
19,623
10,242
1,800
3,080
15,403
8,753
231
8,091
7,312
0
42,763
W
14,926
1,536
1,944
1,398
8,216
3,431
1,546
1,297
6,919
39,801
0
W
Cernunnos
silvqrrow
Cernunnos
17,948
9,327
0
2,413
12,029
5,591
3,535
4,828
7,201
0
39,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
59,859
118
Minions Killed
151
0
Camps Cleared
0
1,172,602
Distance Traveled
1,134,458
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,168
655
9
1
0
243,453
0
L
Ares
8,331
595
7
1
0
228,690
2
L
Fenrir
10,825
773
6
0
0
226,019
0
L
Merlin
11,345
810
56
4
0
244,340
2
W
Erlang Shen
10,850
775
6
0
0
221,286
0
W
Anubis
12,892
921
26
2
0
226,908
0
W
Susano
11,004
786
17
1
0
212,003
3
L
Chernobog
11,563
826
40
3
0
230,100
0
W
Zeus
11,813
844
53
4
0
242,564
0
W
Cernunnos
13,300
950
49
4
0
231,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role