Player Matchup

Chernobog
Chernobog
HirashiDesu
Chernobog
Level 85
God Stats
13W - 8L
1,793 SR
Queue Stats
683W - 685L
1,622 Elo+
Party 2
Scylla
Scylla
MeticulousZay
Scylla
Level 49
God Stats
6W - 3L
1,636 SR
Queue Stats
490W - 507L
1,553 Elo+
Party 4
Arachne
Arachne
WhyTryG
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
388W - 421L
1,587 Elo+
Party 4
Cerberus
Cerberus
vegetales1234K
Cerberus
Level 29
God Stats
4W - 1L
1,757 SR
Queue Stats
27W - 29L
1,623 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xMGxPaco
Cu Chulainn
Level 147
God Stats
21W - 16L
1,500 SR
Queue Stats
486W - 513L
1,629 Elo+
Party 2
Team Averages
Level 68
1,637 SR
1,603 Elo+

VS

Team Averages
Level 44
1,547 SR
1,428 Elo+
Thor
Thor
DrZahbor
Thor
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
23W - 18L
1,578 Elo+
Party 1
Discordia
Discordia
EvergreeMC
Discordia
Level 41
God Stats
3W - 4L
1,611 SR
Queue Stats
54W - 90L
1,349 Elo+
Party 3
Yemoja
Yemoja
TheLuigiluis12
Yemoja
Level 25
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 3
Sun Wukong
Sun Wukong
beniplayer
Sun Wukong
Level 62
God Stats
4W - 5L
1,489 SR
Queue Stats
84W - 109L
1,404 Elo+
Party 3
Danzaburou
Danzaburou
jukez4weeks
Danzaburou
Level 63
God Stats
2W - 2L
1,609 SR
Queue Stats
17W - 14L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HirashiDesu
Chernobog
20
7 / 6 / 12
13,630
568
11,997
20,663
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 7
14,927
622
20,461
9,658
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
WhyTryG
Arachne
20
3 / 0 / 5
14,521
605
5,061
19,810
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
17
2 / 2 / 14
12,566
524
11,018
19,505
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
xMGxPaco
Cu Chulainn
20
10 / 1 / 7
14,252
594
18,487
30,424
29,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 4 / 2
10,447
435
4,098
16,718
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
EvergreeMC
Discordia
15
0 / 6 / 1
9,378
391
6,609
10,030
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 7 / 5
9,766
407
7,645
16,856
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
beniplayer
Sun Wukong
15
1 / 11 / 0
9,957
415
9,272
23,760
16,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
jukez4weeks
Danzaburou
17
4 / 5 / 4
10,992
458
15,530
17,645
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
33
Kills
10
10
Deaths
33
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
4
4
2
1.25
L
Discordia
EvergreeMC
Discordia
0
6
1
0.08
W
Chernobog
HirashiDesu
Chernobog
7
6
12
2.17
W
11
1
7
14.5
L
1
7
5
0.5
W
Arachne
WhyTryG
Arachne
3
0
5
5.5
L
Sun Wukong
beniplayer
Sun Wukong
1
11
0
0.09
L
Danzaburou
jukez4weeks
Danzaburou
4
5
4
1.2
W
Cerberus
2
2
14
4.5
W
Cu Chulainn
xMGxPaco
Cu Chulainn
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,024
Damage
43,154
100,060
Taken
85,009
73,122
Mitigated
45,923
41,568
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,098
609
0
3,831
16,718
6,922
0
6,467
10,077
0
65,097
L
Discordia
EvergreeMC
Discordia
6,609
170
0
424
10,030
3,387
0
4,420
5,476
54,369
0
W
Chernobog
HirashiDesu
Chernobog
11,997
7,886
0
5,371
20,663
8,719
4,983
6,187
14,476
0
100,578
W
20,461
884
0
4,161
9,658
4,041
2,114
3,847
5,811
110,330
0
L
7,645
847
1,079
1,215
16,856
13,861
219
7,167
9,597
26,277
0
W
Arachne
WhyTryG
Arachne
5,061
3,391
0
13,289
19,810
9,646
1,736
1,993
17,817
0
125,153
L
Sun Wukong
beniplayer
Sun Wukong
9,272
2,767
0
3,591
23,760
16,136
458
6,085
17,549
0
55,828
L
Danzaburou
jukez4weeks
Danzaburou
15,530
8,329
0
5,122
17,645
5,617
255
9,241
8,298
0
89,409
W
Cerberus
11,018
303
0
6,935
19,505
21,064
480
4,560
14,945
37,373
0
W
Cu Chulainn
xMGxPaco
Cu Chulainn
18,487
3,750
0
11,812
30,424
29,652
1,060
1,912
28,512
12,067
85,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,896
Gold Earned
50,540
704
Minions Killed
517
0
Camps Cleared
0
2,367,181
Distance Traveled
2,054,503
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,447
435
114
5
0
463,784
3
L
Discordia
9,378
391
103
4
0
376,734
3
W
Chernobog
13,630
568
159
7
0
420,531
10
W
Scylla
14,927
622
141
6
0
477,599
6
L
Yemoja
9,766
407
42
2
0
429,341
4
W
Arachne
14,521
605
188
8
0
510,222
2
L
Sun Wukong
9,957
415
106
4
0
379,559
5
L
Danzaburou
10,992
458
152
6
0
405,085
3
W
Cerberus
12,566
524
65
3
0
479,932
4
W
Cu Chulainn
14,252
594
151
6
0
478,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role