Player Matchup

Gilgamesh
Gilgamesh
KINGxUknown
Gilgamesh
Level 156
God Stats
2W - 0L
1,516 SR
Queue Stats
5W - 4L
1,731 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rachill
Ah Muzen Cab
Level 26
God Stats
28W - 30L
1,555 SR
Queue Stats
57W - 52L
1,552 Elo+
Solo
Merlin
Merlin
RogueTrooper
Merlin
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,731 Elo+
Party 1
Yemoja
Yemoja
bababla359
Yemoja
Level 18
God Stats
17W - 19L
1,374 SR
Queue Stats
39W - 44L
1,248 Elo+
Solo
Ares
Ares
niceboy68
Ares
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,335 Elo+
Solo
Team Averages
Level 45
1,489 SR
1,519 Elo+

VS

Team Averages
Level 18
1,403 SR
1,342 Elo+
Loki
Loki
Joruto Uzumaki1
Loki
Level 23
God Stats
7W - 25L
1,278 SR
Queue Stats
10W - 30L
1,127 Elo+
Solo
Hades
Hades
SlipperyNoodles
Hades
Level 28
God Stats
2W - 2L
1,275 SR
Queue Stats
193W - 220L
1,497 Elo+
Solo
Ra
Ra
matthanch0
Ra
Level 25
God Stats
40W - 30L
1,581 SR
Queue Stats
119W - 106L
1,548 Elo+
Solo
Ares
Ares
murder1ne
Ares
Level 7
God Stats
14W - 14L
1,500 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
Neith
Neith
ryanthesniper14_
Neith
Level 5
God Stats
0W - 2L
1,380 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KINGxUknown
Gilgamesh
20
16 / 1 / 14
13,941
1,162
31,634
17,598
19,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Rachill
Ah Muzen Cab
20
11 / 0 / 20
13,786
1,149
17,535
5,646
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
6 / 2 / 18
12,031
1,003
14,396
6,046
2,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
bababla359
Yemoja
18
3 / 2 / 18
11,498
958
5,183
14,436
7,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
6 / 1 / 25
12,925
1,077
13,780
12,295
14,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,900
825
4,793
16,493
6,652
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 10 / 1
11,374
948
21,286
21,885
14,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 4
11,054
921
11,130
11,825
5,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
1 / 10 / 3
10,970
914
6,251
28,368
37,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 3
9,876
823
7,045
13,051
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
19
42
Kills
6
6
Deaths
42
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Gilgamesh
KINGxUknown
Gilgamesh
16
1
14
23
W
Ah Muzen Cab
Rachill
Ah Muzen Cab
11
0
20
21
W
Merlin
6
2
18
7.5
L
4
10
1
0.45
W
Yemoja
bababla359
Yemoja
3
2
18
6
L
1
4
4
0.75
L
Ares
1
10
3
0.25
W
Ares
6
1
25
18.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,528
Damage
50,505
56,021
Taken
91,622
45,710
Mitigated
69,690
11,892
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
2,182
0
455
16,493
6,652
0
6,143
10,350
0
14,823
W
Gilgamesh
KINGxUknown
Gilgamesh
31,634
12,699
0
2,313
17,598
19,788
0
12,631
4,967
0
49,575
W
Ah Muzen Cab
Rachill
Ah Muzen Cab
17,535
7,191
0
2,419
5,646
2,077
0
3,748
1,898
0
51,590
W
Merlin
14,396
2,190
0
0
6,046
2,123
0
4,278
1,768
32,771
0
L
21,286
1,779
630
2,728
21,885
14,816
0
11,845
10,040
32,704
0
W
Yemoja
bababla359
Yemoja
5,183
1,180
5,235
1,882
14,436
7,713
0
10,540
3,896
11,798
0
L
11,130
302
1,099
1,308
11,825
5,539
0
1,029
10,796
48,426
0
L
Ares
6,251
541
0
774
28,368
37,432
0
8,205
20,163
18,882
0
W
Ares
13,780
1,117
0
43
12,295
14,009
0
7,470
4,825
23,106
0
L
7,045
2,619
0
810
13,051
5,251
0
6,137
6,914
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,181
Gold Earned
53,174
197
Minions Killed
191
9
Camps Cleared
3
1,104,399
Distance Traveled
863,762
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,900
825
27
2
0
141,363
0
W
Gilgamesh
13,941
1,162
38
3
2
233,891
1
W
Ah Muzen Cab
13,786
1,149
79
7
1
239,993
0
W
Merlin
12,031
1,003
49
4
0
196,497
0
L
Hades
11,374
948
28
2
0
182,870
0
W
Yemoja
11,498
958
14
1
1
204,959
0
L
Ra
11,054
921
102
9
2
220,072
0
L
Ares
10,970
914
16
1
1
169,622
1
W
Ares
12,925
1,077
17
1
5
229,059
1
L
Neith
9,876
823
18
2
0
149,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role