Player Matchup

Discordia
Discordia
Gold IV
BeeInDaCut
Discordia
Gold IV
Level 43
God Stats
1W - 3L
1,657 SR
Queue Stats
59W - 52L
1,520 MMR
Solo
Khepri
Khepri
Silver III
EnderFoxBlazeIt
Khepri
Silver III
Level 35
God Stats
33W - 34L
1,836 SR
Queue Stats
64W - 69L
1,530 MMR
Solo
Heimdallr
Heimdallr
Silver I
Trafalogier
Heimdallr
Silver I
Level 160
God Stats
13W - 12L
1,492 SR
Queue Stats
470W - 462L
1,327 MMR
Party 2
Nemesis
Nemesis
Platinum V
iWilko
Nemesis
Platinum V
Level 159
God Stats
16W - 14L
1,617 SR
Queue Stats
679W - 687L
1,712 MMR
Party 2
Tyr
Tyr
Gold III
muertealoscalvos
Tyr
Gold III
Level 145
God Stats
22W - 17L
1,604 SR
Queue Stats
230W - 219L
1,537 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,641 SR
1,525 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,648 SR
1,519 MMR
Mercury
Mercury
Gold III
BelieveBAZ
Mercury
Gold III
Level 108
God Stats
22W - 16L
1,759 SR
Queue Stats
154W - 158L
1,532 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MasterBoyJP
Sun Wukong
Gold IV
Level 129
God Stats
7W - 4L
1,720 SR
Queue Stats
71W - 72L
1,417 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Postikoodi
Danzaburou
Gold I
Level 112
God Stats
27W - 20L
1,600 SR
Queue Stats
164W - 163L
1,532 MMR
Solo
Ymir
Ymir
Platinum IV
SkellyGB
Ymir
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
arnaupop
Merlin
Platinum IV
Level 119
God Stats
6W - 3L
1,659 SR
Queue Stats
97W - 96L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeeInDaCut
Discordia
18
5 / 1 / 2
10,870
518
20,940
7,332
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 4
8,950
426
2,975
17,732
15,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Trafalogier
Heimdallr
18
1 / 4 / 4
11,060
527
7,744
16,077
7,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
iWilko
Nemesis
15
2 / 2 / 4
9,407
448
5,128
13,867
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 7 / 1
10,144
483
11,799
21,264
17,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TsukuyomiSetTiamatAthenaScylla

VS

Bans
ApolloPersephoneSobekThe MorriganGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BelieveBAZ
Mercury
20
3 / 1 / 6
12,656
603
7,049
15,062
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
MasterBoyJP
Sun Wukong
18
4 / 1 / 8
12,543
597
16,191
25,248
18,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Postikoodi
Danzaburou
20
5 / 0 / 3
15,378
732
12,188
11,837
5,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
3 / 3 / 12
11,518
548
6,971
18,319
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
arnaupop
Merlin
18
4 / 3 / 6
12,043
573
11,965
11,567
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
19
19
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
BeeInDaCut
Discordia
5
1
2
6
W
Mercury
BelieveBAZ
Mercury
3
1
6
6
L
0
5
4
0.4
W
Sun Wukong
MasterBoyJP
Sun Wukong
4
1
8
8
W
Danzaburou
Postikoodi
Danzaburou
5
0
3
6.5
W
Ymir
3
3
12
3
L
Heimdallr
Trafalogier
Heimdallr
1
4
4
0.75
W
Merlin
arnaupop
Merlin
4
3
6
2.33
L
Nemesis
iWilko
Nemesis
2
2
4
2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
54,364
76,272
Taken
82,033
49,863
Mitigated
51,120
19,056
Healing
38,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BeeInDaCut
Discordia
20,940
495
0
1,514
7,332
2,850
0
2,571
4,761
95,384
0
W
Mercury
BelieveBAZ
Mercury
7,049
2,814
0
7,445
15,062
5,871
2,255
5,816
9,246
0
97,170
L
2,975
88
0
2,500
17,732
15,118
0
6,565
11,167
15,483
0
W
Sun Wukong
MasterBoyJP
Sun Wukong
16,191
3,683
0
12,294
25,248
18,472
1,108
5,751
19,497
0
95,095
W
Danzaburou
Postikoodi
Danzaburou
12,188
7,577
0
9,062
11,837
5,663
4,227
2,240
9,597
0
124,136
W
Ymir
6,971
1,615
0
5,246
18,319
16,497
513
7,425
10,894
34,501
0
L
Heimdallr
Trafalogier
Heimdallr
7,744
4,332
0
5,271
16,077
7,838
0
1,825
14,252
0
89,800
W
Merlin
arnaupop
Merlin
11,965
1,203
357
4,479
11,567
4,617
655
5,903
5,664
84,589
0
L
Nemesis
iWilko
Nemesis
5,128
2,026
0
2,199
13,867
7,032
0
2,182
11,685
0
72,833
L
11,799
1,107
0
7,572
21,264
17,025
0
5,793
15,471
0
78,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
64,138
634
Minions Killed
733
0
Camps Cleared
0
2,076,678
Distance Traveled
2,195,799
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,870
518
170
8
0
413,809
5
W
Mercury
12,656
603
188
9
0
534,684
5
L
Khepri
8,950
426
17
1
0
415,626
6
W
Sun Wukong
12,543
597
157
7
0
451,471
2
W
Danzaburou
15,378
732
203
10
0
398,658
11
W
Ymir
11,518
548
43
2
0
441,196
11
L
Heimdallr
11,060
527
164
8
0
358,279
4
W
Merlin
12,043
573
142
7
0
369,790
6
L
Nemesis
9,407
448
135
6
0
474,406
6
L
Tyr
10,144
483
148
7
0
414,558
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role