Player Matchup

Hercules
Hercules
Cryptlds
Hercules
Level 105
God Stats
13W - 17L
1,500 SR
Queue Stats
368W - 372L
1,478 Elo+
Solo
Bastet
Bastet
Kingdude40
Bastet
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
89W - 73L
1,475 Elo+
Solo
Neith
Neith
MiaTheNeko
Neith
Level 103
God Stats
3W - 2L
1,214 SR
Queue Stats
88W - 123L
1,403 Elo+
Party 2
Tiamat
Tiamat
XxVoidDragon
Tiamat
Level 67
God Stats
45W - 34L
1,566 SR
Queue Stats
118W - 145L
1,401 Elo+
Party 2
Athena
Athena
ZehFlargelz
Athena
Level 71
God Stats
14W - 7L
1,696 SR
Queue Stats
27W - 23L
1,531 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,458 Elo+

VS

Team Averages
Level 79
1,482 SR
1,387 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kaladin1776
Sun Wukong
Level 29
God Stats
132W - 130L
1,365 SR
Queue Stats
480W - 656L
1,294 Elo+
Party 1
Medusa
Medusa
Nomack
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,372 Elo+
Solo
Anubis
Anubis
Thessily
Anubis
Level 49
God Stats
139W - 118L
1,504 SR
Queue Stats
369W - 525L
1,361 Elo+
Party 1
Fenrir
Fenrir
dontselldruqs
Fenrir
Level 124
God Stats
26W - 44L
1,543 SR
Queue Stats
80W - 129L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cryptlds
Hercules
15
3 / 4 / 9
9,450
473
3,956
18,041
9,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
Kingdude40
Bastet
16
6 / 5 / 9
10,278
514
11,488
13,172
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
10 / 1 / 7
11,173
559
11,508
10,499
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
18
7 / 0 / 11
11,746
587
18,531
7,538
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
2 / 3 / 22
10,901
545
11,415
19,493
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 7 / 3
7,486
374
6,011
19,582
17,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Kaladin1776
Sun Wukong
17
6 / 3 / 3
10,868
543
12,499
16,986
11,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Nomack
Medusa
12
0 / 6 / 4
8,263
413
5,106
13,845
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Thessily
Anubis
14
2 / 7 / 4
9,421
471
12,890
15,933
7,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 5
10,075
504
6,173
16,510
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
28
Kills
11
13
Deaths
28
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
3
0.21
W
Hercules
Cryptlds
Hercules
3
4
9
1.88
L
Sun Wukong
Kaladin1776
Sun Wukong
6
3
3
2.5
W
Bastet
Kingdude40
Bastet
6
5
9
2.1
W
Neith
10
1
7
13.5
L
Medusa
Nomack
Medusa
0
6
4
0.33
L
Anubis
Thessily
Anubis
2
7
4
0.57
W
Tiamat
7
0
11
12.5
W
Athena
2
3
22
4.33
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
42,679
68,743
Taken
82,856
45,036
Mitigated
47,720
22,599
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,011
2,073
1,436
3,762
19,582
17,209
84
7,695
11,715
22,665
0
W
Hercules
Cryptlds
Hercules
3,956
964
0
8,199
18,041
9,723
208
3,084
14,957
0
30,559
L
Sun Wukong
Kaladin1776
Sun Wukong
12,499
2,316
0
4,311
16,986
11,570
1,626
5,666
11,212
0
67,118
W
Bastet
Kingdude40
Bastet
11,488
1,538
0
4,417
13,172
4,741
493
1,871
11,301
0
62,010
W
Neith
11,508
4,409
0
3,936
10,499
4,444
2,330
3,736
6,763
0
77,812
L
Medusa
Nomack
Medusa
5,106
2,155
0
3,861
13,845
4,760
0
4,296
9,417
0
34,616
L
Anubis
Thessily
Anubis
12,890
433
0
6,544
15,933
7,736
0
6,870
8,637
69,268
0
W
Tiamat
18,531
953
148
3,085
7,538
6,130
1,737
2,608
4,930
74,556
0
W
Athena
11,415
3,841
0
2,814
19,493
19,998
1,080
7,602
11,891
36,083
0
L
6,173
1,567
561
4,998
16,510
6,445
676
4,459
11,929
0
58,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
46,113
468
Minions Killed
444
0
Camps Cleared
0
1,881,239
Distance Traveled
1,683,497
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,486
374
22
1
0
282,936
5
W
Hercules
9,450
473
65
3
0
368,152
8
L
Sun Wukong
10,868
543
139
7
0
379,516
4
W
Bastet
10,278
514
97
5
0
439,186
0
W
Neith
11,173
559
126
6
0
313,257
1
L
Medusa
8,263
413
71
4
0
364,255
0
L
Anubis
9,421
471
111
6
0
314,440
0
W
Tiamat
11,746
587
139
7
0
381,370
2
W
Athena
10,901
545
41
2
0
379,274
2
L
Fenrir
10,075
504
101
5
0
342,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role