Player Matchup

Fafnir
Fafnir
Bonkhonagahoogs
Fafnir
Level 42
God Stats
3W - 3L
1,198 SR
Queue Stats
168W - 204L
1,408 Elo+
Party 1
Thoth
Thoth
C0chieMan
Thoth
Level 27
God Stats
7W - 13L
1,282 SR
Queue Stats
103W - 138L
1,329 Elo+
Party 1
Hun Batz
Hun Batz
Gajurgn
Hun Batz
Level 36
God Stats
1W - 0L
1,188 SR
Queue Stats
48W - 72L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
JalenTD
Sun Wukong
Level 28
God Stats
16W - 15L
1,715 SR
Queue Stats
95W - 124L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
LazorBeast
Jing Wei
Level 14
God Stats
10W - 22L
1,520 SR
Queue Stats
12W - 25L
1,432 Elo+
Party 1
Team Averages
Level 29
1,381 SR
1,399 Elo+

VS

Team Averages
Level 14
1,554 SR
1,453 Elo+
Fenrir
Fenrir
AnotherFenMain
Fenrir
Level 5
God Stats
2W - 2L
1,380 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
JRGAMER1996
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,449 Elo+
Solo
King Arthur
King Arthur
QueenGrimlock
King Arthur
Level 30
God Stats
10W - 11L
1,603 SR
Queue Stats
27W - 25L
1,465 Elo+
Solo
Bastet
Bastet
Sparkyboy13
Bastet
Level 11
God Stats
2W - 3L
1,653 SR
Queue Stats
5W - 11L
1,399 Elo+
Solo
Ares
Ares
onlyeverplayares
Ares
Level 5
God Stats
3W - 4L
1,636 SR
Queue Stats
3W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
10,474
476
8,375
14,537
16,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
C0chieMan
Thoth
16
6 / 6 / 11
10,674
485
12,288
10,463
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Gajurgn
Hun Batz
18
9 / 5 / 14
11,714
532
14,239
17,387
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
JalenTD
Sun Wukong
15
6 / 3 / 12
10,409
473
12,783
15,400
8,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
LazorBeast
Jing Wei
16
8 / 5 / 3
10,700
486
7,960
11,624
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
11,316
514
11,884
13,290
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
JRGAMER1996
Sun Wukong
12
0 / 9 / 4
8,437
384
3,417
15,989
5,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
QueenGrimlock
King Arthur
14
6 / 5 / 3
10,045
457
18,564
23,794
16,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
10
1 / 8 / 3
7,613
346
2,276
13,368
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 5 / 3
9,522
433
15,250
16,697
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
32
Kills
20
21
Deaths
33
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
3
2
15
5.25
W
Thoth
C0chieMan
Thoth
6
6
11
1.92
W
Hun Batz
Gajurgn
Hun Batz
9
5
14
3.2
L
Sun Wukong
JRGAMER1996
Sun Wukong
0
9
4
0.22
W
Sun Wukong
JalenTD
Sun Wukong
6
3
12
4
W
Jing Wei
LazorBeast
Jing Wei
8
5
3
1.9
L
King Arthur
QueenGrimlock
King Arthur
6
5
3
1.5
L
Bastet
1
8
3
0.31
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,645
Damage
51,391
69,411
Taken
83,138
39,587
Mitigated
42,626
19,441
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,884
2,972
0
969
13,290
5,342
495
3,332
9,808
0
77,349
W
8,375
3,793
0
5,267
14,537
16,740
399
3,676
10,861
30,775
0
W
Thoth
C0chieMan
Thoth
12,288
1,760
0
1,686
10,463
3,386
444
3,400
7,063
46,835
0
W
Hun Batz
Gajurgn
Hun Batz
14,239
4,807
0
6,838
17,387
6,856
0
4,212
13,175
0
79,132
L
Sun Wukong
JRGAMER1996
Sun Wukong
3,417
989
0
2,286
15,989
5,915
771
3,158
12,805
0
34,133
W
Sun Wukong
JalenTD
Sun Wukong
12,783
3,730
0
4,829
15,400
8,271
658
2,216
13,184
0
47,872
W
Jing Wei
LazorBeast
Jing Wei
7,960
7,449
0
821
11,624
4,334
913
1,746
9,878
0
52,780
L
King Arthur
QueenGrimlock
King Arthur
18,564
2,619
0
5,991
23,794
16,606
333
5,077
18,597
0
57,514
L
Bastet
2,276
598
0
2,117
13,368
4,749
0
3,500
9,440
0
18,589
L
15,250
480
0
1,904
16,697
10,014
0
4,666
11,825
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
46,933
404
Minions Killed
335
0
Camps Cleared
0
1,999,934
Distance Traveled
1,788,611
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,316
514
126
6
0
325,262
0
W
Fafnir
10,474
476
36
2
0
386,632
4
W
Thoth
10,674
485
80
4
0
369,189
0
W
Hun Batz
11,714
532
115
5
0
424,875
2
L
Sun Wukong
8,437
384
58
3
0
305,176
0
W
Sun Wukong
10,409
473
80
4
0
441,288
0
W
Jing Wei
10,700
486
93
4
0
377,950
0
L
King Arthur
10,045
457
76
3
0
362,461
0
L
Bastet
7,613
346
30
1
0
401,246
0
L
Ares
9,522
433
45
2
0
394,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role