Player Matchup

Merlin
Merlin
Deckyh1212
Merlin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 46L
1,596 Elo+
Party 1
Anubis
Anubis
FitiDuarte
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,715 Elo+
Party 2
Mercury
Mercury
KingET
Mercury
Level 16
God Stats
3W - 4L
1,494 SR
Queue Stats
184W - 174L
1,621 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Raymh
Ah Muzen Cab
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 45L
1,715 Elo+
Party 2
Ymir
Ymir
weebiggieWeeWeee
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 63L
1,303 Elo+
Party 1
Team Averages
Level 15
1,542 SR
1,590 Elo+

VS

Team Averages
Level 28
1,621 SR
1,638 Elo+
Neith
Neith
LAIKTANRI
Neith
Level 7
God Stats
1W - 1L
1,858 SR
Queue Stats
3W - 2L
1,684 Elo+
Solo
Izanami
Izanami
Romzes1992
Izanami
Level 26
God Stats
6W - 2L
1,749 SR
Queue Stats
11W - 10L
1,597 Elo+
Solo
Khepri
Khepri
Vicpano
Khepri
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 17L
1,505 Elo+
Party 3
Scylla
Scylla
serllio2001
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,708 Elo+
Party 3
Guan Yu
Guan Yu
timjon08
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deckyh1212
Merlin
19
4 / 6 / 10
12,097
576
13,478
11,980
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
FitiDuarte
Anubis
12
4 / 14 / 7
9,268
441
5,897
14,013
5,731
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
KingET
Mercury
20
18 / 6 / 8
13,359
636
19,621
21,870
8,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Raymh
Ah Muzen Cab
15
1 / 5 / 8
9,347
445
6,523
8,240
6,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 15
11,824
563
11,870
17,937
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LAIKTANRI
Neith
17
5 / 5 / 3
10,655
507
13,081
13,741
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Romzes1992
Izanami
20
13 / 6 / 1
13,610
648
18,826
20,048
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Vicpano
Khepri
16
6 / 7 / 12
11,094
528
9,592
20,207
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
8 / 10 / 5
10,635
506
14,255
14,200
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
timjon08
Guan Yu
5
1 / 6 / 2
6,479
309
519
4,847
1,315

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
34
Kills
33
34
Deaths
34
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
Deckyh1212
Merlin
4
6
10
1.5
W
Anubis
FitiDuarte
Anubis
4
14
7
0.54
W
Mercury
KingET
Mercury
18
6
8
3.67
L
Neith
LAIKTANRI
Neith
5
5
3
1.3
W
Ah Muzen Cab
Raymh
Ah Muzen Cab
1
5
8
1
L
Izanami
Romzes1992
Izanami
13
6
1
2.25
L
Khepri
Vicpano
Khepri
6
7
12
1.71
L
Scylla
8
10
5
1.05
L
Guan Yu
timjon08
Guan Yu
1
6
2
0.33
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
56,273
74,040
Taken
73,043
41,531
Mitigated
36,377
11,047
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Deckyh1212
Merlin
13,478
1,048
1,165
1,707
11,980
4,726
1,190
2,306
9,574
67,439
0
W
Anubis
FitiDuarte
Anubis
5,897
1,163
0
0
14,013
5,731
354
8,670
4,966
31,307
0
W
Mercury
KingET
Mercury
19,621
13,127
0
4,275
21,870
8,889
3,395
6,927
14,729
0
74,364
L
Neith
LAIKTANRI
Neith
13,081
6,109
0
4,698
13,741
5,248
386
4,307
9,368
0
71,359
W
Ah Muzen Cab
Raymh
Ah Muzen Cab
6,523
2,926
0
610
8,240
6,003
0
1,432
6,808
0
23,693
L
Izanami
Romzes1992
Izanami
18,826
14,015
0
3,792
20,048
7,589
3,845
9,046
10,776
0
116,834
L
Khepri
Vicpano
Khepri
9,592
1,442
0
2,970
20,207
18,023
780
10,227
9,837
32,856
0
L
Scylla
14,255
1,488
99
588
14,200
4,202
1,503
5,803
8,207
48,591
0
L
Guan Yu
timjon08
Guan Yu
519
71
35
180
4,847
1,315
0
1,237
3,610
0
3,976
W
11,870
2,845
1,206
2,084
17,937
16,182
633
3,707
14,116
32,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,895
Gold Earned
52,473
372
Minions Killed
480
0
Camps Cleared
0
1,635,302
Distance Traveled
1,449,233
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,097
576
127
6
0
337,420
4
W
Anubis
9,268
441
53
3
0
259,485
2
W
Mercury
13,359
636
113
5
0
429,658
4
L
Neith
10,655
507
128
6
0
301,776
5
W
Ah Muzen Cab
9,347
445
42
2
0
274,066
0
L
Izanami
13,610
648
216
10
0
319,984
0
L
Khepri
11,094
528
39
2
0
362,816
2
L
Scylla
10,635
506
92
4
0
319,707
0
L
Guan Yu
6,479
309
5
0
0
144,950
1
W
Ymir
11,824
563
37
2
0
334,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role