Player Matchup

Loki
Loki
Acrao
Loki
Level 66
God Stats
3W - 2L
1,915 SR
Queue Stats
41W - 41L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
Fishmangamer401
Zhong Kui
Level 88
God Stats
6W - 3L
1,703 SR
Queue Stats
91W - 105L
1,452 Elo+
Party 1
Hercules
Hercules
SirGo0se
Hercules
Level 122
God Stats
6W - 12L
1,637 SR
Queue Stats
61W - 59L
1,507 Elo+
Party 1
Team Averages
Level 92
1,751 SR
1,488 Elo+

VS

Team Averages
Level 59
1,625 SR
1,590 Elo+
Hades
Hades
CallMeReal
Hades
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,568 Elo+
Solo
Odin
Odin
Nastank
Odin
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 40L
1,578 Elo+
Party 2
Apollo
Apollo
Pakthy
Apollo
Level 68
God Stats
3W - 1L
1,876 SR
Queue Stats
73W - 57L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Acrao
Loki
10
2 / 6 / 3
7,314
665
4,196
7,119
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Fishmangamer401
Zhong Kui
11
5 / 4 / 1
8,258
751
7,067
9,795
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SirGo0se
Hercules
11
0 / 4 / 5
7,112
647
6,519
9,644
7,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
5 / 4 / 9
8,736
794
8,514
9,403
4,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
Nastank
Odin
12
4 / 2 / 10
9,227
839
7,367
7,771
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Pakthy
Apollo
12
5 / 1 / 7
8,483
771
4,344
7,558
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
14
14
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
Acrao
Loki
2
6
3
0.58
W
Hades
5
4
9
2.38
L
Zhong Kui
Fishmangamer401
Zhong Kui
5
4
1
1.38
W
Odin
Nastank
Odin
4
2
10
4.5
W
Apollo
Pakthy
Apollo
5
1
7
8.5
L
Hercules
SirGo0se
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
20,225
26,558
Taken
24,732
16,762
Mitigated
11,887
5,966
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Acrao
Loki
4,196
383
0
0
7,119
2,125
459
2,079
5,040
0
18,125
W
Hades
8,514
745
367
3,123
9,403
4,554
407
2,778
6,427
33,942
0
L
Zhong Kui
Fishmangamer401
Zhong Kui
7,067
482
0
2,952
9,795
6,984
390
3,659
6,136
24,530
0
W
Odin
Nastank
Odin
7,367
2,241
0
863
7,771
4,583
217
2,149
5,522
0
24,165
W
Apollo
Pakthy
Apollo
4,344
2,568
0
2,938
7,558
2,750
317
1,815
5,668
0
29,398
L
Hercules
SirGo0se
Hercules
6,519
2,132
0
3,014
9,644
7,653
0
2,791
6,853
0
23,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,684
Gold Earned
26,446
109
Minions Killed
148
0
Camps Cleared
0
553,405
Distance Traveled
595,996
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,314
665
23
2
0
165,830
1
W
Hades
8,736
794
61
6
0
166,467
1
L
Zhong Kui
8,258
751
51
5
0
191,576
5
W
Odin
9,227
839
22
2
0
226,453
2
W
Apollo
8,483
771
65
6
0
203,076
1
L
Hercules
7,112
647
35
3
0
195,999
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role