Player Matchup

Ah Puch
Ah Puch
Doricos
Ah Puch
Level 23
God Stats
0W - 1L
1,519 SR
Queue Stats
43W - 34L
1,638 Elo+
Solo
Guan Yu
Guan Yu
MonkeyDTrevy
Guan Yu
Level 18
God Stats
1W - 3L
1,716 SR
Queue Stats
87W - 110L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Ronin_Taste
Hou Yi
Level 9
God Stats
6W - 9L
1,613 SR
Queue Stats
525W - 529L
1,696 Elo+
Solo
Janus
Janus
Wolly Willy
Janus
Level 15
God Stats
17W - 11L
1,509 SR
Queue Stats
121W - 108L
1,494 Elo+
Solo
Mercury
Mercury
parasyte7
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,568 Elo+

VS

Team Averages
Level 17
1,661 SR
1,709 Elo+
Poseidon
Poseidon
EthanRaeJepsen
Poseidon
Level 13
God Stats
4W - 0L
2,027 SR
Queue Stats
16W - 6L
1,834 Elo+
Solo
Izanami
Izanami
FrankyNoFingers
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 77L
1,701 Elo+
Solo
Mercury
Mercury
OdysseyBow
Mercury
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
73W - 46L
1,664 Elo+
Solo
Athena
Athena
XIBulwarklX
Athena
Level 4
God Stats
19W - 18L
1,733 SR
Queue Stats
35W - 23L
1,746 Elo+
Solo
Horus
Horus
hylianoftime
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doricos
Ah Puch
20
8 / 7 / 6
13,884
555
22,592
22,609
13,972
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
MonkeyDTrevy
Guan Yu
15
2 / 19 / 6
10,430
417
10,151
29,582
20,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
19
3 / 6 / 3
12,395
496
9,607
20,377
7,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 11 / 5
11,809
472
12,446
20,736
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
parasyte7
Mercury
20
9 / 5 / 9
14,472
579
15,247
21,640
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
14 / 7 / 12
14,514
581
26,123
16,649
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 2 / 8
17,123
685
20,563
21,593
10,817
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
OdysseyBow
Mercury
20
5 / 10 / 15
14,072
563
17,573
25,239
11,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
20
13 / 2 / 22
15,430
617
19,252
24,650
33,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 11
12,851
514
6,481
18,961
19,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
28
Kills
48
48
Deaths
29
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Doricos
Ah Puch
8
7
6
1.57
W
Poseidon
14
7
12
2.86
W
12
2
8
8
L
Guan Yu
MonkeyDTrevy
Guan Yu
2
19
6
0.26
W
Mercury
OdysseyBow
Mercury
5
10
15
1.25
L
Hou Yi
3
6
3
0.75
L
6
11
5
0.77
W
Athena
13
2
22
12
W
4
8
11
1.19
L
Mercury
parasyte7
Mercury
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,043
Damage
89,992
114,944
Taken
107,092
57,459
Mitigated
82,223
22,569
Healing
25,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Doricos
Ah Puch
22,592
712
0
7,340
22,609
13,972
464
6,662
15,865
102,994
0
W
Poseidon
26,123
4,535
0
1,155
16,649
7,304
2,484
5,401
10,938
94,224
0
W
20,563
14,146
0
8,408
21,593
10,817
8,156
2,654
18,877
0
167,736
L
Guan Yu
MonkeyDTrevy
Guan Yu
10,151
1,669
130
1,332
29,582
20,005
0
17,486
11,573
0
51,819
W
Mercury
OdysseyBow
Mercury
17,573
12,712
0
5,063
25,239
11,723
1,455
9,638
15,509
0
85,900
L
Hou Yi
9,607
3,560
0
5,553
20,377
7,445
0
4,419
15,924
0
77,026
L
12,446
448
0
2,593
20,736
7,440
0
8,919
11,495
63,585
0
W
Athena
19,252
4,759
0
3,829
24,650
33,342
422
7,987
16,421
61,532
0
W
6,481
3,035
3,148
3,422
18,961
19,037
594
8,551
10,309
0
38,656
L
Mercury
parasyte7
Mercury
15,247
9,285
0
5,621
21,640
8,597
0
6,696
14,712
0
93,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,990
Gold Earned
73,990
662
Minions Killed
632
0
Camps Cleared
0
2,183,540
Distance Traveled
2,310,245
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,884
555
190
8
0
415,737
2
W
Poseidon
14,514
581
148
6
0
390,107
6
W
Izanami
17,123
685
219
9
0
436,437
5
L
Guan Yu
10,430
417
56
2
0
424,182
5
W
Mercury
14,072
563
114
5
0
494,884
0
L
Hou Yi
12,395
496
136
5
0
423,667
4
L
Janus
11,809
472
121
5
0
411,949
3
W
Athena
15,430
617
68
3
0
550,869
6
W
Horus
12,851
514
83
3
0
437,948
0
L
Mercury
14,472
579
159
6
0
508,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role