Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
K1n3s1s
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,359 Elo+
Party 1
Sol
Sol
lmurdaddy713
Sol
Level 152
God Stats
12W - 17L
1,391 SR
Queue Stats
526W - 732L
1,380 Elo+
Solo
Team Averages
Level 97
1,464 SR
1,413 Elo+

VS

Team Averages
Level 35
1,495 SR
1,468 Elo+
Heimdallr
Heimdallr
Bandasha l
Heimdallr
Level 47
God Stats
13W - 7L
1,557 SR
Queue Stats
297W - 188L
1,574 Elo+
Party 2
Discordia
Discordia
BendoCku l
Discordia
Level 29
God Stats
25W - 12L
1,561 SR
Queue Stats
165W - 100L
1,551 Elo+
Party 2
Yemoja
Yemoja
Mr_Enjoyable
Yemoja
Level 30
God Stats
1W - 0L
1,367 SR
Queue Stats
8W - 14L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 7 / 0
6,128
613
4,518
10,352
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
K1n3s1s
Cupid
9
0 / 8 / 1
6,058
606
3,077
7,891
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 0
5,946
595
5,380
8,602
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bandasha l
Heimdallr
11
3 / 0 / 16
7,784
778
7,687
7,448
2,981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
BendoCku l
Discordia
12
14 / 1 / 5
9,183
918
12,371
5,779
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
2 / 0 / 14
7,131
713
2,213
5,338
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
W
Heimdallr
Bandasha l
Heimdallr
3
0
16
11
W
Discordia
BendoCku l
Discordia
14
1
5
16.5
L
Cupid
K1n3s1s
Cupid
0
8
1
0.06
W
Yemoja
2
0
14
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,975
Damage
22,271
26,845
Taken
18,565
10,598
Mitigated
9,458
4,459
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,518
584
124
1,237
10,352
5,150
0
4,472
5,516
0
15,149
W
Heimdallr
Bandasha l
Heimdallr
7,687
3,069
0
2,502
7,448
2,981
1,379
2,462
4,986
0
29,286
W
Discordia
BendoCku l
Discordia
12,371
445
580
1,157
5,779
1,936
431
1,445
4,334
23,499
0
L
Cupid
K1n3s1s
Cupid
3,077
1,440
322
251
7,891
2,619
0
3,984
3,641
0
11,488
W
Yemoja
2,213
552
4,624
1,618
5,338
4,541
345
1,477
3,861
5,970
0
L
5,380
850
159
2,366
8,602
2,829
0
5,070
3,028
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,132
Gold Earned
24,098
79
Minions Killed
93
0
Camps Cleared
0
497,146
Distance Traveled
458,103
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,128
613
16
2
0
181,588
0
W
Heimdallr
7,784
778
47
5
0
151,412
0
W
Discordia
9,183
918
31
3
0
159,893
2
L
Cupid
6,058
606
27
3
0
162,850
0
W
Yemoja
7,131
713
15
2
0
146,798
3
L
Sol
5,946
595
36
4
0
152,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role